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Update #188: Gundecks Roar


While we released 3 sizeable patches in the wake of Update #187, our first big update following the BROOD milestone is #188, Gundecks Roar. In this update, we've made some more important improvements to the new Brood era, improved the warning you get before encounter jyeeta, added a rank 15 Gundeck Boss Talent, improved autocannons against craft, and added 5 new craft defense and attack related components, and as always, more too. Check the full release notes for everything! If you're enjoying the pace of updates and the new major expansion pack, please sure to leave a review and tell a friend.

Brood Improvements


With Update #188 we've addressed the two biggest pieces of feedback from the player-base for Brood -- the jyeeta carriers are a surprise and you needed more time to defeat the era. For the first, we've now added a discussion between your officers and the captain about the known aspects of jyeeta that make them so challenging as soon as the era starts -- consider it a better pre-warning. Second, if you're getting involved in the jyeeta era, following the story and knocking down the brood score, you are constantly extended the timeline you have to defeat the era. The more you're involved, the more time you get. For those who want the era to end as quickly as possible so you can get back to peaceful trading, don't get involved! We've also added a correct story mission objective to help you find the Brood quadrant as soon as it starts. Or, you can always check the Rumors screen to see the current Era and plot a waypoint.

Take Down All Zigs


The Gundeck Boss has gained a new rank 15 Talent to help eviscerate incoming craft with a +50% Damage bonus only to craft and a +10% craft hit chance. While it needs to be paired with other craft accuracy components or Talents, the massive Damage bonus can let you really light up incoming bombers and interdictors! In addition, we've modified Autocannon rules to ensure that if you are fighting at close range with an enemy they will fire at craft on either side of the screen -- either those that have closed on your ship or those sticking close to the enemy ship, where before they only fired on those that have closed. This gives your ACs an entire additional turn to fire at craft if you can close on the enemy carrier, increasing the value of the strategy of getting close. Of course, watch out because the enemy ACs have the same rules now too. Quick note on the enemy -- the AI controlling craft is now smarter about launching craft and will avoid launching too many defensive interdictors once you are inside of torpedo and missile range.

New Ship Components


Five new ship components have been added with this update, all enabling more focused anti-craft ship builds. The Railtrak Guidance Matrix 3 and 4 are going to further improve your ability to take out enemy craft before they reach you. You can only pick up the RTGM 4 at a Steel Song starport though. The C-Tak Interceptor System 3 and 4 give the reverse, increasing your defenses and ability to avoid incoming craft and bombing runs. The CTIS 4 is only available at Zenrin starports though. Finally, we've added a Thulun-only Reactive Hangar Bay which is a way to gain additional % chance to dodge craft attacks. This modified hangar has defensive systems for the ship while still housing a craft. However, you'll have to trade the Armor or Shield or your Reinforced or Shielded Hangar Bays for it. Finally, with Update #188 we've made some needed balance changes to defensive and offensive components in regards to +Initiative buffs. Defense Pattern Matrix ranks 1 through 3 have had their +Initiative bonus removed. They are still amazing even without it. Defense Pattern Matrix 4 retains an Initiative bonus, but it has been lowered to a +1. Finally, we've added +Initiative bonuses to aggressive Targeting Matrix components ranks 2 to 4. As bonus Initiative determines who fires first and therefore who gets Crippling Effects or knocks out enemy components, we're going to ensure these types of bonuses are found mostly on offensive ship components in future additions and balance updates.

Ship Discounts


Ships are expensive and the discounts against them can really add up quickly. For a long time, Contacts and Talents could each provide a 15% discount. With this update, we've finally reduced that discount to 10% for either. While this hurts, it is a needed balance for the price of ships, resale rules, and to help ensure the differentiation between hull prices is enough.

Calling All Cyber Knights!


While we still have a lot of work to finish out the Star Traders: Frontiers development roadmap, we're excited to be coming out of the pre-production phase on our next game and ready to share. In Cyber Knights, you are the razor-sharp leader of a covert merc company operating in the New Boston Zone in 2231. Built around a core of turn-based gameplay featuring stealth, hacking, ambushes, firefights and complex missions, Cyber Knights weaves the human story of your team, their loyalty and their sacrifice in a dehumanizing cyberpunk world. Coming to KickStarter in Feb 2020, sign up to get the call and alerted about free first day rewards, discounts and more! We're gathering the most crackpot amazing alpha team ever and we hope you'll join us.

v3.0.11 - 11/15/2019


- Participating in the Jyeeta Brood Era extends the storyline timer, giving more time to succeed - Added mission objective to make it easier to find the Jyeeta Brood Quadrant - Added officer warning about the dangers of fighting jyeeta carriers and strategies you might consider - Added rank 15 Gundeck Boss Talent "Take Down" grants +50% damage to craft and +10% to hit craft - Autocannons firing at range 1 or 2 will now fire on craft near their own capital ship if no enemy craft have closed yet - Improved AI intelligence about launching interdictors when they cannot intercept torps or missiles - Added Railtrak Guidance Matrix 3 and 4, grade 4 is Steel Song only - Added C-Tak Interceptor System 3 and 4, grade 4 is Zenrin-only - Added Thulun-only "Reactive Hangar Bay" giving some ship defense against craft while docking a craft - Removed +Initiative bonus from Defense Pattern Matrix 2-3, reduced DPM 4 +Init bonus, added +Init bonuses to Targeting Matrix 2-4 - Reduce cool down on Gundeck Boss Talent "Dead Eye" and Explorer "Tag the Beast" to ever 3 weeks - Reduced maximum price reduction for Contact's "New Ship" discount to 10%, maximum Talent discount to 10% - Increased some ship prices purchased at the starport - Improved limit on appearance of Jyeeta Brood Era to make sure it cannot show up unfairly early - Fixed miscounted cargo in the "Stockpiled for Riches" mission involving weapons stashes - Fixed hovers with some Jyeeta rumors missing description


[ 2019-11-16 14:13:47 CET ] [ Original post ]



Star Traders: Frontiers
Trese Brothers
  • Developer

  • Trese Brothers
  • Publisher

  • 2018-07-31
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 373  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (3381 reviews)


  • Review Score

  • http://www.tresebrothers.com
  • Website

  • https://store.steampowered.com/app/335620 
  • Steam Store

  • The Game includes VR Support



    Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]

  • Public Linux depots

  • Star Traders: Frontiers Supporter Badge
  • Available DLCs

  • Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?


    • Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
    • Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
    • Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
    • Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
    • Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.


    First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.

    With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.

    Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.


    Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.

    We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.

    It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.

    Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
    MINIMAL SETUP
    • OS: Ubuntu 14+
    • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20
    • Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space
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