Update #189 continues to deliver on the enemy making full use of craft squadrons. With this update, enemy carriers -- including the dreaded jyeeta -- will now launch fully operational boarding shuttles! In addition, we've added a new Contact Trait, fixed some final bugs with the Jyeeta and xeno-related Talents, rebalanced a bunch of ship components and fixed a missing--but very important--clause about how the Swordsman's Sharp Counter and Wing Commando's Whirling Blade work.
Up next, we're working on a string of new vignette storylines -- thanks KickStarter backers :D
If you're enjoying the updates and free expansion packs, be sure to leave a review and tell a friend.
Boarders, Incoming!!!
While the enemy captains have been launching craft from their bays since the drop of the BROOD expansion pack, it is finally time for them to launch boarding shuttles as well. We've tiered these releases to be sure that captains have time to adjust to the new content and meta requirements. Shuttles -- especially those from jyeeta -- are going to make things a little more challenging! Be sure to keep your own boarding defense party ready and well-equipped in case some pirates or xeno kick open an airlock!
Rightful Counterattacks
Both Swordsman "Sharp Counter" and Wing Commando "Whirling Blade" Talent lost a critical part of their descriptions a few updates ago. Both of these attacks leave a lasting buff that enables the character to counter-attack against any enemy in the front two ranks who tries to attack them -- hit or miss. It's a key part of why these Talents are so valuable and now its back in their description!
Fix and Balance
With this update, we're following up on community suggestions and bug reports about components, Talents and lots of things! We've fixed the bug with Explorer "Artifact Profiteer" that prevented it from working with Jyeeta artifacts. We've fixed Hull Plating 4 which had the wrong stats, as well as rebalanced Defense Pattern Matrix 1 versus rank 2. We made some fixes to the Contact discount % display -- they had become mismatched with the last update for some service types. We've also resolved an icon mismatch for the Commander Talent "Inspiring Squadron" and tightened up the rules about changing ships in dry dock.
Calling All Cyber Knights!
While we still have a lot of work to finish out the Star Traders: Frontiers development roadmap, we're excited to be coming out of the pre-production phase on our next game and ready to share. In Cyber Knights, you are the razor-sharp leader of a covert merc company operating in the New Boston Zone in 2231. Built around a core of turn-based gameplay featuring stealth, hacking, ambushes, firefights and complex missions, Cyber Knights weaves the human story of your team, their loyalty and their sacrifice in a dehumanizing cyberpunk world. Coming to KickStarter in Feb 2020, sign up to get the call and alerted about free first day rewards, discounts and more! We're gathering the most crackpot amazing alpha team ever and we hope you'll join us.
v3.0.13 - 11/12/2019
- Enemy ships, including Jyeeta Xeno, will now use boarding shuttles effectively to board at range - Added new Contact Trait "Legacy Seeker" for those obsessed with pre-Exodus finds, recruits Explorer - Explorer Talent "Artifact Profiteer" now correctly fires when selling Jyeeta Artifacts for bonus profit - Fixed missing description in Wing Commando Talent "Whirling Blade" and Swordsman "Sharp Counter" that allows counter-attacks while its buff is active! - Rebalanced Defense Pattern Matrix 1 vs 2 - Fixed issue with "Witness Protection" mission allowing it to be completed out of order - Fixed bonuses of Hull Plating 4 (now Void/Rad res instead of Boarding bonuses) - Fixed all Contact Discount services to match display and reduction %s - Fixed icon for Commander Talent "Inspiring Squadron" - Fixed some edge case bugs with Dry Dock ship swapping
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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