Update #195: Lethal Salvage
Salvage Weaponry
[ 2020-01-10 05:48:47 CET ] [ Original post ]
Update #195 lands with some exciting new weapon salvage opportunity, one of the highest requested community features, We've also made some good changes to lower difficulty AI intelligence, fixed some Trait mutation pathways and caught up with recent community reports and suggestions.
So, without further delay -- here come the big hits from Update #195. For the rest, be sure to check the full release notes at the end.
Salvage Weaponry
While Orbital Salvage is known to be high risk there are chance of high rewards as well. With Update #195, we've added 12 new weapons to the salvage cards that turn up weapons. These weapons run the gamut of all the types, provide new interesting build angles and bump the highest possible level available in salvage up another tick. For those willing to take the risks, the rewards just got sweeter.
Show All Talents
Planning ahead is a key part of being a good captain, and the latest feature add makes that even easier. The "Show All Talents" checkbox on the Talent training screen now makes it easy to see all of the Talents for a given crew member or officer, even if you don't have the rank to train them. Due to the value of this new feature, its enabled by default but your selection will be remembered if you want to tick it off. Turn it on any time you need it for future planning! Thanks to the community members pushing this suggestion, its going to be a great add.
Enemy Intelligence by Difficulty
We've made some tweaks to how much difficulty effects enemy ship, crew and Talent selection. In this case, we've increased the strength of lower difficulties (Basic, Normal and the corresponding levels of custom difficulty) to make the AI a little less cohesive and focused in these buidls.
Next Project: Cyber Knights
As we slide into 2020, we're blasting the news that our next game, Cyber Knights: Flashpoint is coming to KickStarter in February -- just a little more than 3 weeks away. You play the razor-sharp leader of a band of soldiers, hackers and thieves operating under the crumbling dome of the New Boston Zone in 2231. Built around a core of turn-based gameplay featuring stealth, hacking, ambushes, firefights and complex missions, Cyber Knights weaves the human drama story of your team, their loyalty and their sacrifice in a dehumanizing cyberpunk world.
Coming to KickStarter in FEB 2020, sign up to get the call and alerted about free first day rewards, discounts and more! We're gathering the most crackpot amazing alpha team ever and we hope you'll join us.
v3.0.27 - 1/9/2020
- Added "Show All Talents" toggle to training screen, defaults to showing all Talents even if you can't train them yet
- Added 12 new weapons to Salvage mini-game cards
- Down balanced AI crew/ship build intelligence on lower difficulties
- Captains can no longer develop the Klepto Trait under any mutation
- Improved log message when selling Rare Trade Goods
- Corrected some incorrect Trait names shown during Exploration mini-game results
- Fixed some missing action types listed under Talents (conscript, refuel, etc)
- Fixed crash in neutral arc of the Dissension Era when helping Estelle
- Fixed bug showing Trade Ban warning in Black Market while choosing to "Sell All" -- Black Market is not affected by any Conflicts
- Fixed mistaken Talent description of "Counterfeit Identity" Talent
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
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- Storage: 500 MB available space
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