Update #203: Straightblades + Last Chance Cyber Knights
With 36 hours remaining for our Cyber Knights: Flashpoint Kickstarter, we are reaching out to ask for your support! If you have enjoyed Star Traders: Frontiers, its 6 major expansion packs of its 203 updates consider this an easy way to pay it forward and help us expand the funding for our next game with a $15 discounted pre-order copy. Cyber Knights: Flashpoint can be summarized easily as a cyberpunk XCOM but this high level summary is missing all the details that make Cyber Knights so unique and exciting. Some check out the campaign and read about our flexible stealth model, the way hacking mixes into fighting back against the security system and how we're ripping out the tile-based approximations and going fully gridless. Come read about our heist mission system that focuses on preparation steps instead of just reading a mission brief. Come, bribe a Bravestar security officer to slow down the arrival of off-site security by 10 minutes. Come on, step into your criminal safe house and base build while managing your network of fixers, Yakuza, gang bosses and corrupt corporate leaders. Get a cybered war dog, pilot three drones at once, graft titanium to your skeleton and go full Wolverine with hand claws. We have only a few hours left, come take a look at our campaign and know that we're going to build the game with the same dedication and passion we brought to Star Traders: Frontiers. C'mon chumbo, pledge to Cyber Knights: Flashpoint Kickstarter https://www.kickstarter.com/projects/tresebrothers/cyber-knights?ref=6n6pht [previewyoutube=ugXVXD4l_cw;full][/previewyoutube]
A very specific design and manufacturing process is used to create the straightblade, a lighter shorter weapon that is still used as the primary blade. All classes of Straightblades rely on Quickness over Strength for attack accuracy. Straightblades like the Stywrit and Crass are for sale from Contacts who sell weapons while other powerful Straightblades can be recovered from Orbital Salvage relic weapon cards. Aside from relying on Quickness for attack, Straightblades also feature higher Piercing %, lower Damage and a more balanced Accuracy and Parry set.
Many Rumors have impacts on recruiting availability or levels. Thanks to @Dr. Spendlove for the great suggestion to improve the generally negative Starport Closed Rumor with a recruiting bonus. With work halted at the starport, skilled mechanics are looking for other work and willing to go offworld to get it. Any Mechanic recruited in the hall or from Contacts gains +2 bonus levels.
While there was a valid strat for a while to achieve a negative Jump cost for your ship and then generate Water-Fuel by hyperwarping -- this bug is now closed. Your jump cost will never drop below zero with Update #203.
On Windows and Linux you can now use command line arguments to define your own window size. You can set these directly in the Steam client. There are 4 arguments used in order, such as: winwidth 1820 winheight 900 These have been available on Windows for a while but are now available on Linux as well.
- Added new type of primary blade weapon -- the Straightblade relies on Quickness instead of Strength - Added 2 high level Straightblades for sale from weapon selling Contacts - Added 2 high level Straightblades to the relic weapon card from Orbital Salvage - Starport rumor increases level of Mechanic hired at Spice Hall by +2 levels - Fixed: Negative Jump Cost can add Water-Fuel when jumping - Fixed: Issues where "Brooding Jyeeta Spore" could generate too many artifacts - Slight increase in Retrain Costs, fixed Custom Difficult Retrain Costs to equal "Hard" - Added custom window size command line support for Linux (winwidth, winheight) - Fixed typos with Blade Dancer Talents
[ 2020-03-04 13:35:27 CET ] [ Original post ]
As Blade Dancer came flying out in Update #202, a wave of more updates is certain to follow in the wake of the practitioner of one of the oldest art of the Star Traders people. Update #203 releases a new class of primary melee weapon -- the Straightblade -- improves a zone Rumor, adds custom window sizing for Linux
However, first we have a final call to action for our Cyber Knight: Flashpoint Kickstarter campaign!
Cyber Knights Kickstarter - Last Chance!
With 36 hours remaining for our Cyber Knights: Flashpoint Kickstarter, we are reaching out to ask for your support! If you have enjoyed Star Traders: Frontiers, its 6 major expansion packs of its 203 updates consider this an easy way to pay it forward and help us expand the funding for our next game with a $15 discounted pre-order copy. Cyber Knights: Flashpoint can be summarized easily as a cyberpunk XCOM but this high level summary is missing all the details that make Cyber Knights so unique and exciting. Some check out the campaign and read about our flexible stealth model, the way hacking mixes into fighting back against the security system and how we're ripping out the tile-based approximations and going fully gridless. Come read about our heist mission system that focuses on preparation steps instead of just reading a mission brief. Come, bribe a Bravestar security officer to slow down the arrival of off-site security by 10 minutes. Come on, step into your criminal safe house and base build while managing your network of fixers, Yakuza, gang bosses and corrupt corporate leaders. Get a cybered war dog, pilot three drones at once, graft titanium to your skeleton and go full Wolverine with hand claws. We have only a few hours left, come take a look at our campaign and know that we're going to build the game with the same dedication and passion we brought to Star Traders: Frontiers. C'mon chumbo, pledge to Cyber Knights: Flashpoint Kickstarter https://www.kickstarter.com/projects/tresebrothers/cyber-knights?ref=6n6pht [previewyoutube=ugXVXD4l_cw;full][/previewyoutube]
Straightblades
A very specific design and manufacturing process is used to create the straightblade, a lighter shorter weapon that is still used as the primary blade. All classes of Straightblades rely on Quickness over Strength for attack accuracy. Straightblades like the Stywrit and Crass are for sale from Contacts who sell weapons while other powerful Straightblades can be recovered from Orbital Salvage relic weapon cards. Aside from relying on Quickness for attack, Straightblades also feature higher Piercing %, lower Damage and a more balanced Accuracy and Parry set.
Recruiting during Starport Closed Rumor
Many Rumors have impacts on recruiting availability or levels. Thanks to @Dr. Spendlove for the great suggestion to improve the generally negative Starport Closed Rumor with a recruiting bonus. With work halted at the starport, skilled mechanics are looking for other work and willing to go offworld to get it. Any Mechanic recruited in the hall or from Contacts gains +2 bonus levels.
Negative Jump Cost
While there was a valid strat for a while to achieve a negative Jump cost for your ship and then generate Water-Fuel by hyperwarping -- this bug is now closed. Your jump cost will never drop below zero with Update #203.
Custom Window Sizing
On Windows and Linux you can now use command line arguments to define your own window size. You can set these directly in the Steam client. There are 4 arguments used in order, such as: winwidth 1820 winheight 900 These have been available on Windows for a while but are now available on Linux as well.
v3.0.47 - 3/3/2020
- Added new type of primary blade weapon -- the Straightblade relies on Quickness instead of Strength - Added 2 high level Straightblades for sale from weapon selling Contacts - Added 2 high level Straightblades to the relic weapon card from Orbital Salvage - Starport rumor increases level of Mechanic hired at Spice Hall by +2 levels - Fixed: Negative Jump Cost can add Water-Fuel when jumping - Fixed: Issues where "Brooding Jyeeta Spore" could generate too many artifacts - Slight increase in Retrain Costs, fixed Custom Difficult Retrain Costs to equal "Hard" - Added custom window size command line support for Linux (winwidth, winheight) - Fixed typos with Blade Dancer Talents
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
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- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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