Update #204: Refinements
The Reach Defender (5000M) is a prestigious Cadar hull design dating from the early 200s that favors armor over shielding to maximize the ship's heavy duty superstructure. Built around a pair of M94 Cannons, the Reach Defender becomes more and more dangerous as it closes range. Using an advanced Cadar Battle Prow, the Reach Defender can soak incredible amounts of damage and continue fighting, a popular capacity among Cadar's elite military forces, bounty hunters and privateers.
Across the board we've rebalanced 8000M and 9000M ship pricing making them more expensive to purchase. We're experimenting with some large ship designs (10K) mass and considering component pricing adjustments for large mass ships, including installation surcharges for oversized hulls. We'd love to hear your feedback on the new ship prices and how you'd balance the costs and advantages of new extra large hulls.
When you use the Sell All feature in the Exchange, it will now sell the cargo in order of the value of the cargo items. This will allow your Talents to run against the biggest sales and not get chewed up by smaller sales.
We've updated the names of two resources to be more clear and to help avoid players having confusion over Stashing missions. Usralite is now Refined Ursalite (as there is an Ursalite Ore) and Kambrinite is now Refined Kambrinite (as there is a Kambrinite Ore).
We fixed several reoccurring issues that plagued component repair cards and Talents in Explorer and Salvage. We've made several adjustments to standardize these and provide for consistently effective component selection and improved logging so you can more easily see how much and what was repaired.
- New Ship: 5000M Reach Defender (Cadar Close Combat Cruiser) - Rebalanced ship prices for 8000M and 9000M ships - Improved "Sell All" Cargo Ordering to trigger Talents better - Improved "Patchwork" Talent's Component Repair scheme - Improved Orbital card "Wreck in Space" Component Repair scheme - Fixed issues with Combat Logging of Parry Buffs - Renamed Ursalite to "Refined Ursalite" - Renamed Kambrinite to "Refined Kambrinite" - Fixed issue with Contacts showing incorrect level when unable to recruit - Fixed issue with being able to Spy on invalid worlds
[ 2020-03-12 00:31:32 CET ] [ Original post ]
Update #204 arrives in the relative quiet after the end of our Cyber Knights: Flashpoint Kickstarter campaign. Things have been in a fury here at Trese Brothers HQ and we're excited to get back to regular order -- improving Star Traders: Frontiers and building Cyber Knights. As we gear up to tackle the next big set of improvements, we've rounded up some of the latest issues from the community and put them all to rest in #204, as well as adding a new Cadar-only ship and rebalancing large ship prices.
Cadar Reach Defender
The Reach Defender (5000M) is a prestigious Cadar hull design dating from the early 200s that favors armor over shielding to maximize the ship's heavy duty superstructure. Built around a pair of M94 Cannons, the Reach Defender becomes more and more dangerous as it closes range. Using an advanced Cadar Battle Prow, the Reach Defender can soak incredible amounts of damage and continue fighting, a popular capacity among Cadar's elite military forces, bounty hunters and privateers.
Ship Pricing
Across the board we've rebalanced 8000M and 9000M ship pricing making them more expensive to purchase. We're experimenting with some large ship designs (10K) mass and considering component pricing adjustments for large mass ships, including installation surcharges for oversized hulls. We'd love to hear your feedback on the new ship prices and how you'd balance the costs and advantages of new extra large hulls.
Sell All Ordering
When you use the Sell All feature in the Exchange, it will now sell the cargo in order of the value of the cargo items. This will allow your Talents to run against the biggest sales and not get chewed up by smaller sales.
Resource Renames
We've updated the names of two resources to be more clear and to help avoid players having confusion over Stashing missions. Usralite is now Refined Ursalite (as there is an Ursalite Ore) and Kambrinite is now Refined Kambrinite (as there is a Kambrinite Ore).
Other Fixes
We fixed several reoccurring issues that plagued component repair cards and Talents in Explorer and Salvage. We've made several adjustments to standardize these and provide for consistently effective component selection and improved logging so you can more easily see how much and what was repaired.
v3.0.49 - 3/11/2020
- New Ship: 5000M Reach Defender (Cadar Close Combat Cruiser) - Rebalanced ship prices for 8000M and 9000M ships - Improved "Sell All" Cargo Ordering to trigger Talents better - Improved "Patchwork" Talent's Component Repair scheme - Improved Orbital card "Wreck in Space" Component Repair scheme - Fixed issues with Combat Logging of Parry Buffs - Renamed Ursalite to "Refined Ursalite" - Renamed Kambrinite to "Refined Kambrinite" - Fixed issue with Contacts showing incorrect level when unable to recruit - Fixed issue with being able to Spy on invalid worlds
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
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- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
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- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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