Update #218: Ship Buyer's Starter
Update #218 adds a new level 5 ship component for those orbital scavengers who are truly dedicated to their work. Weighing in with a hefty price tag over $600K, the Salvage Bay 5 boasts the best salvage bonus available at 54% along with 25 Fuel and 25 Cargo. Capable of doubling as your cargo bay, this large component can fill a lot of needs on the right salvage ship.
This update also delivers the first wave of much needed updates to the ship purchasing screens. As the variety and options of new ships have grown in the game, this list has become more difficult to navigate and to find the ship that properly fits your needs. This round of changes is basically the opening salvo. We know that we need more, but we wanted to hear from the community what types of sort, filter and metadata about the ships they need. As we've previewed the screenshots of the features to the community, we're already hearing ideas we hadn't thought up yet that will help us drive the second round. So, please post your thoughts after checking it out! With Update #218, we've added sorting and filtering to the ship purchasing screen. First, this suppresses any ship you can't buy due to faction restrictions. If you want to see specific factions or all the ships, then you can enable that in the filter ("Only Cadar" or "Cadar and Thulun", etc). Sorting currently allows you to sort by Mass, Price and Name. We know we'll need both more sorting and filtering, but we're still working through which are best as filters (filter by M3400, M5000, etc) and which should be sorts (sort by cargo, fuel, small component count). Also, we'd like to use this time to prompt for more metadata requests from the community. What else do you need to see on the left and right side in order to make better decisions. P.s. we already know we need to enable a component preview, working on that! :D
Since the beginning of the game, all counter-attacks have been able to use the Swordsman's Balanced Blade Talent, if it is trained, as their counter-attack. If you use Sharp Counter and someone attacks you, if you know Balanced Blade that is your riposte and you get the buff. These are Talents matched like a glove, but it was never clearly spelled out in the rules. We've added this clarification to all counter-attack Talents (Swordsman, Wing Commando) in the right hand sidebar of the Talent's screen.
Do you happen to like turn-based RPGs? Complex storylines? Job systems featuring combining Jobs? Base building? Stealth, combat hacking!? If you haven't seen Cyber Knights -- our next upcoming game -- take a look and give it a wishlist. https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
- New Component: Salvage Bay 5 - Added filters and sort to New Ship list, filter by faction, carriers and sort by mass, price - New Ship list filter starts by hiding ships that cannot be sold (other factions), filter "Any Faction" to see all - Improved display of each ship in table with Mass/Hull/Fuel/Armor/Shield - Default starting crew list sort is now by Job instead of Level - Clarified rules in right side bar for all counter-attack Talents, which use Balanced Blade if it is trained
[ 2020-07-22 00:01:17 CET ] [ Original post ]
Update #218 delivers a new ship component, clarifies a Talent rule, improves default sorting for the crew list and most importantly delivers on the start of a much needed set of quality improvements when it comes to shopping for a new ship. As always, there is more work to do, so we'll be listening closely to the community for suggestions.
If you enjoy the pace of updates, new features and new content please be sure to leave a review!
Professional Salvage
Update #218 adds a new level 5 ship component for those orbital scavengers who are truly dedicated to their work. Weighing in with a hefty price tag over $600K, the Salvage Bay 5 boasts the best salvage bonus available at 54% along with 25 Fuel and 25 Cargo. Capable of doubling as your cargo bay, this large component can fill a lot of needs on the right salvage ship.
New Ship Browsing: Call for Suggestions!
This update also delivers the first wave of much needed updates to the ship purchasing screens. As the variety and options of new ships have grown in the game, this list has become more difficult to navigate and to find the ship that properly fits your needs. This round of changes is basically the opening salvo. We know that we need more, but we wanted to hear from the community what types of sort, filter and metadata about the ships they need. As we've previewed the screenshots of the features to the community, we're already hearing ideas we hadn't thought up yet that will help us drive the second round. So, please post your thoughts after checking it out! With Update #218, we've added sorting and filtering to the ship purchasing screen. First, this suppresses any ship you can't buy due to faction restrictions. If you want to see specific factions or all the ships, then you can enable that in the filter ("Only Cadar" or "Cadar and Thulun", etc). Sorting currently allows you to sort by Mass, Price and Name. We know we'll need both more sorting and filtering, but we're still working through which are best as filters (filter by M3400, M5000, etc) and which should be sorts (sort by cargo, fuel, small component count). Also, we'd like to use this time to prompt for more metadata requests from the community. What else do you need to see on the left and right side in order to make better decisions. P.s. we already know we need to enable a component preview, working on that! :D
Counter-attack Rules
Since the beginning of the game, all counter-attacks have been able to use the Swordsman's Balanced Blade Talent, if it is trained, as their counter-attack. If you use Sharp Counter and someone attacks you, if you know Balanced Blade that is your riposte and you get the buff. These are Talents matched like a glove, but it was never clearly spelled out in the rules. We've added this clarification to all counter-attack Talents (Swordsman, Wing Commando) in the right hand sidebar of the Talent's screen.
Cyber Knights: Flashpoint
Do you happen to like turn-based RPGs? Complex storylines? Job systems featuring combining Jobs? Base building? Stealth, combat hacking!? If you haven't seen Cyber Knights -- our next upcoming game -- take a look and give it a wishlist. https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
v3.0.79 - 7/21/2020
- New Component: Salvage Bay 5 - Added filters and sort to New Ship list, filter by faction, carriers and sort by mass, price - New Ship list filter starts by hiding ships that cannot be sold (other factions), filter "Any Faction" to see all - Improved display of each ship in table with Mass/Hull/Fuel/Armor/Shield - Default starting crew list sort is now by Job instead of Level - Clarified rules in right side bar for all counter-attack Talents, which use Balanced Blade if it is trained
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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