"Away Team" November Community Challenge
Choose an away team of 3 crew members -- it can include your captain or officers but must include at least one regular crew member. No other crew members may have more Exploring Talents than any member of your away team trio at any time. This includes both talents that remove or replace risk cards and Talents that passively increase Explorer rewards. We want to see who can explore the most while keeping the same consistent away team alive and kicking. Away Team of Only 3 Whenever you encounter a crew combat while Exploring, you must include your entire 3 character Away Team in the battle, regardless of their condition. The fourth position in your combat squad is yours to fill as you see fit and is not a member of the Away Team This 4th character is completely up to you, does not need to be the same character between fights, can be crew/officer/captain and does not need to have any Explorer Talents. If you encounter a combat outside of Exploring, you can send anyone to the fight you want and have no requirement to use the Away Team but you may chose to do so. Ends if Away Team Member Dies If you lose a member of your away team, your run has ended. Regardless of how your Away Team member dies -- killed in an Explorer combat, killed in a non-Explorer combat, dead by torpedo, lost in an airlock accident -- at that time, use the scoring rules shown here to total your score. However, after totaling your score you may start a second run of the challenge by selecting a new away team from your crew. For your second run, select a new away team of 3, but:
Points awarded for: 1 point per exploration expeditions without losing an away team member (running the explorer card game, not explorer-based combats) 5 points per Scientific Intel sold to contacts 20 points each for up to 3 wilderness zones you include in your report, with at least three sentences about your adventures on the surface Bonus points: +0.25x points per difficulty level above basic 2x points for surviving 100 crew battles started from exploration 1.5x points for including a Scientist Captain in the away team Screenshots: At the start and end of a run, the required screenshots are of: Ship Status > Captains Log > Stats showing the Traveling Far section which includes exploration count and crew combats from exploration Your away team members at the start of the run, any survivors at the end of the run. Tasteful black-and-white in memoriam screenshots / memes of any dead members are optional. Winners will receive internet fame and leaderboard-backed bragging rights, but honorable mentions await those who display creativity and effort as well. Alright captains, ready your away teams. Its wild out there, dont get munched.
To join in on the challenge, discuss the meta, ask questions or post your away team's scores join us on the discussion thread: https://steamcommunity.com/app/335620/eventcomments/2993165479015935342
You can also check out some of the awesome community challenges that have been run before:
[ 2020-11-01 22:10:01 CET ] [ Original post ]
We're kicking off a new run of brand new community challenges for you! This ones for the explorers, the wilderness seekers, our Captains whose journeys through the void are to seek out strange, new worlds and see what valuables might be hiding on them.
The Challenge
Choose an away team of 3 crew members -- it can include your captain or officers but must include at least one regular crew member. No other crew members may have more Exploring Talents than any member of your away team trio at any time. This includes both talents that remove or replace risk cards and Talents that passively increase Explorer rewards. We want to see who can explore the most while keeping the same consistent away team alive and kicking. Away Team of Only 3 Whenever you encounter a crew combat while Exploring, you must include your entire 3 character Away Team in the battle, regardless of their condition. The fourth position in your combat squad is yours to fill as you see fit and is not a member of the Away Team This 4th character is completely up to you, does not need to be the same character between fights, can be crew/officer/captain and does not need to have any Explorer Talents. If you encounter a combat outside of Exploring, you can send anyone to the fight you want and have no requirement to use the Away Team but you may chose to do so. Ends if Away Team Member Dies If you lose a member of your away team, your run has ended. Regardless of how your Away Team member dies -- killed in an Explorer combat, killed in a non-Explorer combat, dead by torpedo, lost in an airlock accident -- at that time, use the scoring rules shown here to total your score. However, after totaling your score you may start a second run of the challenge by selecting a new away team from your crew. For your second run, select a new away team of 3, but:
- Only one member from your previous away team may be part of your second away team. Traumatized by the death of their close companion, if the other member is surviving they must be dismissed or retrained to have fewer Explorer Talents than the new away team trio.
- Any unsold Scientific Intel must be sold before starting a new run. This Scientific Intel counts toward the score of your first run.
Scoring Rules
Points awarded for: 1 point per exploration expeditions without losing an away team member (running the explorer card game, not explorer-based combats) 5 points per Scientific Intel sold to contacts 20 points each for up to 3 wilderness zones you include in your report, with at least three sentences about your adventures on the surface Bonus points: +0.25x points per difficulty level above basic 2x points for surviving 100 crew battles started from exploration 1.5x points for including a Scientist Captain in the away team Screenshots: At the start and end of a run, the required screenshots are of: Ship Status > Captains Log > Stats showing the Traveling Far section which includes exploration count and crew combats from exploration Your away team members at the start of the run, any survivors at the end of the run. Tasteful black-and-white in memoriam screenshots / memes of any dead members are optional. Winners will receive internet fame and leaderboard-backed bragging rights, but honorable mentions await those who display creativity and effort as well. Alright captains, ready your away teams. Its wild out there, dont get munched.
Discuss and Post Progress
To join in on the challenge, discuss the meta, ask questions or post your away team's scores join us on the discussion thread: https://steamcommunity.com/app/335620/eventcomments/2993165479015935342
Previous Challenges
You can also check out some of the awesome community challenges that have been run before:
- Firefly Tour travels the galaxy with only your officers
- Underworld Renown tests Smugglers
- Legendary Hunter challenges Bounty Hunters
- Small Ship to Prize Ship can burn even the best combat captain
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
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- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
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- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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