Update #251 follows closely on the heels of the GREAT HOUSES major milestone to deliver a new set of Contact Traits and a raft of patches to the most recent splurge of new map, new job, new Talents, new new new.
Speaking of new, new new -- if word hasn't trickled down from the tippity top of the New Boston spires, leaked below the streets and drip-drip-dripped into your safehouse, we're here to tell you about our upcoming turn-based cyberpunk heist RPG. Cyber Knights: Flashpoint will be coming to Steam in 2021 and mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
New Contact Traits
Update #251 adds "Unforgiving" and "Pioneer" Contact Traits to the mix. Contacts with Unforgiving Trait are grudgebearers, pay the most attention to their Personal Rep over Faction Rep, double the price of their pardons, offer more violent missions and recruit Bounty Hunters. Contacts with Pioneer always buy Intel, increase the price of all their services slightly and recruit Exo-Scouts. We're excited to have bumped up the availability of different Jobs recruitable by Contacts over the last two releases with the 4 new Contact Traits. To avoid overlap with Traits in other areas, we've renamed last update's Contact Trait "Hawkish" to "Sabre Rattler."
Saboteur Adjustments
A new job means a lot of new meta to sort out. Sometimes that means a nerf. "Skullshot" had a short life as perhaps the best low Initiative cost pistol Talent but the king had to fall. We've focused on keeping the low Initiative cost (1x weapon) but removed the -25% accuracy debuff and trimmed its ability to fire into the back half of the ranks -- it is only capable of targeting the first and second slot now.
We also made a change to the rules for "Demolition Joy" which prevents multiple copies of the Talent being used in the same boarding. It can now provide the intended +50% number of actions per boarding victory, not +500% as some players were finding if you stacked enough Saboteurs! Finally, the bugs related to Saboteurs being willing to get into small craft are fixed -- they will now happily pilot your boarding shuttles, as will all of your Wing Commandos. And, the same bug was affecting a Saboteur's flight plans and preventing them from flying -- now fixed. Board on, good Saboteurs!
High Prince and Princess, Where Art Thou?
A bug has been preventing the High Princes and Princesses of the factions from making their appearance in the Faen storyline under certain map seed conditions. We've now resolved this and they will appear in all games during missions like "Prime Pilgrimage" etc. Finally, we fixed an unlikely bug where you could generate fuel by using Skip Off the Void with negative jump cost.
v3.1.27 - 1/28/2020
- Added 2 new Contact Traits "Unforgiving" (expensive pardons, recruits Bounty Hunters) and "Pioneer" (expensive services, buys Scientific Intel, recruits Exo-Scouts) - Balanced Saboteur "Skullshot" -- cannot target slot 3, removed -25% Accuracy debuff - Fixed bug preventing Wing Commandos or Saboteurs from being assigned to shuttle craft - Fixed bug preventing Saboteur shuttles from successfully boarding - Fixed bug allowing Saboteurs to use multiple "Demolition Joy" Talents - Fixed bug in default map v2 with Calagan Faen's High Prince and Princess focused missions - Renamed Contact Trait "Hawkish" to "Sabre Rattler" - Fixed bug where Nav's "Skip Off the Void" could increase fuel
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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