Welcome all new captains! It is a big week here on the bridge with a 40% off discount, new update, new ship weapons, improved Rumors and Traits and word coming down from the officers that our private modding beta is about to open.
Speaking of new, new new -- if word hasn't trickled down from the tippity top of the New Boston spires, leaked below the streets and drip-drip-dripped into your safehouse, we're here to tell you about our upcoming turn-based cyberpunk heist RPG. Cyber Knights: Flashpoint will be coming to Steam in 2022 and mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight.
https://store.steampowered.com/app/1021210?snr=1_2108_9__2107
Modding Workshop Coming!
Update #265 includes a lot of behind-the-scenes changes that have prepped the game for modding. It has taken a lot of work, so please report any issues you see but it is very unlikely to appear in the base game. We are excited to open the private modding beta to interested mod creators who want to take a first crack at creating mods. If you're interested, please request to join the modding private beta Steam group We cannot wait to see what you create!
New Level 8 Weapons
With the last few updates, we've been rounding out the options for level 8 ship weapons in the game. Update #265 adds 2 more options, the M101 Tracker Cannon is a mean new 1 RP autocannon featuring high damage and high crippling hit chance, best for pummeling capital ships into bits at close range. The new Gargoyle Missile Battery clocks in at 3 RP and has higher Crippling Rate and Damage in trade for lower Radiation and Critical Hit rate.
Fuel Tweaks
Big ships can bring a lot to the table but with Update #265, we've slightly ticked up their fuel cost for combat encounters to offset some of their other many advantages.
Rumor Improvements
A bevy of Rumor improvements are helping to keep Rumors interesting, dangerous or valueable even into the later game. The Starport Boosted Rumor is now more likely once the 3rd Century has started, helping you late game shopping sprees. The risk and fuel costs for some of the more localized orbital Rumors -- Ion Meteor Storm, Salvage Hive, Orbital Disaster -- have all increased which makes Salvaging an landing often on the same world a little more challenging. We've also reduced the boost that "Offworld Stash" Card was getting while Exploring under the Jyeeta Spoors Rumor, as it was showing up just too often. The "First Infections" Rumor can no longer appear on Wild Zones!
Trait Clarifications
For all Traits that boost bonuses at +10% in card games and post-combat (etc), we've clearly labeled them having a 30% maximum now. We also fixed a bug where the Crafty Trait was printing oodles of reports that crew members were using their Trait above the 30% maximum (just a printing error, not real).
v3.1.59 - 5/18/2021
- New level 8 Autocannon: M101 Tracker Cannon (1 RP, High Damage & Crippling Hit) - New level 8 Missiles: Gargoyle Missile Battery (3 RP, High Damage & Crippling Hit) - Increased spawn rate of "Starport Boosted" Rumor during 3rd Century - Increased Fuel cost and Danger Boost for Ion Meteor Storm, Salvage Hive, Orbital Disaster - Reduced too common "Offworld Stash" Card during Jyeeta Spoors Rumor - Locating a new Rumor or Contact in the Spice Hall now grants an Experience Bonus - Increased Combat Fuel Cost for M6000, M7000 and M8000 Ships - Clarified rules for Traits Bandit, Vulture, Crafty, Sly, Terrifying -- all stack to max 30% bonus - Fixed issue with Crafty Trait printing all crew members even though only 30% bonus was applied - Fixed issue where an infected crew could cause "First Infections" Rumor on a Wild Zone - Slight balance adjustments to Xeno Ship Engine Speed & Agility
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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