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One of the things weve always been quietly proud of in Star Traders is the wide variety of faces available within the game.
But even before we added official modding support to the game, some of the first unofficial mods were graphics replacements players created to further customize the games character art or add in their own faces & clothes. Now with fully-supported Steam Workshop modding available, its even easier, more reliable, and weve seen some modders getting pretty creative with it.
So creative we may have gotten a little jealous. Seeing modders getting a chance to put a whole new spin on the game, from tributes to other franchises to rebalances that create new playstyle opportunities not to mention all the straight-up improvements some modders are claiming Improved Ship Combat Icons, Sound FX Overhaul, Larger Cargo Holds this is what comes from creating a Captain simulator, everyone thinks they can run the ship better. ;)
So, we dug deep into our graveyard of code fragments, searching for a half-finished time-travel wormhole wed written off all the way back in Early Access as too dangerous to complete, and let our wounded pride throw caution to the solar winds. Why a time travel wormhole, you might ask? Because how else in the midst of Cyber Knights development, spring travel, and tax season were we going to find the time for this: a full faces revamp featuring entirely new*, 100% original** crew art now available to you within the game.
We asked Andrew to art better this time, and boy did he! While the original faces were a collaboration between Andrew as Creative Director and our professional art team partners, the revamped crew faces are a fully in-house effort only "lightly" inspired from their original work, and we think youre going to love the results.
Each face features:
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