Update #344: Life-Guard!
If you're a fan of games like XCOM 2, Shadowrun, or Invisible Inc., be sure to check out our new squad tactics heist RPG, Cyber Knights: Flashpoint. Now halfway through Early Access, we just added the game's final core feature -- safehouse base building -- and have a huge pipeline of new content coming to an already sizeable mix of dynamic story and procedurally-generated missions. Cyber Knights uses a new custom-built story engine called the "Casting Director." As your playthrough progresses, it chooses from a pool of available storylines and selects which of your squad members and NPCs to feature in them based on their character traits and how you've engaged with them throughout the game. As we add more content, the result will be highly dynamic tabletop-RPG-like stories that feel responsive to your choices and fresh across multiple playthroughs. Take a look and see how far Cyber Knights has already come: https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
You can never have enough TORP, and so the Flamebreak is a new small slot torpedo option once the UCF has ushered the higher tier weapons into the faction's arsenal. It is a big step up from the Firewave and able to pack a more significant punch from its Range 5 small slot.
We've continued to fill in new rank 15 Talents for each job, and Bodyguard has just received their addition. The Praetorian Guard Talent is superior to the lower level Honor Guard Talent in many ways, but with its higher Initiative cost to use, it may be worth keeping both on the Talent roster and using each at the right time.
We fixed the issue with the last update where the medium slot Prison Cells and Passenger Cabins required some special steps to make them visible. Now there are regular categories for each type visible in the list in the medium slot.
- New Rank 15 Bodyguard Talent: Praetorian Guard - New Ship Weapon: "Flamebreak Torpedo" (Size 1, 2RP) - Fixed component category missing for Medium Size Passenger and Prison Cell - Fixed issue with "Shizari Huntress" that could hide a Fighter inside a Sensor Array - Fixed issue where high level AI Captains sometimes spawned with no Talents
[ 2024-05-14 03:52:15 CET ] [ Original post ]
With Update #344, we're welcoming Endless Replay Fest to the void with what might be dubbed endless updates! We're excited to be adding a new high-end capital ship weapon, a new Bodyguard job Talent at rank 15, fixing a bug that made it hard to find medium slot Passenger Cabins and Prison cells and resolving other reported oddities with ship enemy AI rules and ship builds.
Thanks for your support captains! With a 50% off deal right now, help us share the game by telling a friend or leaving a review!
Our next endlessly replayable RPG just hit a big milestone!
If you're a fan of games like XCOM 2, Shadowrun, or Invisible Inc., be sure to check out our new squad tactics heist RPG, Cyber Knights: Flashpoint. Now halfway through Early Access, we just added the game's final core feature -- safehouse base building -- and have a huge pipeline of new content coming to an already sizeable mix of dynamic story and procedurally-generated missions. Cyber Knights uses a new custom-built story engine called the "Casting Director." As your playthrough progresses, it chooses from a pool of available storylines and selects which of your squad members and NPCs to feature in them based on their character traits and how you've engaged with them throughout the game. As we add more content, the result will be highly dynamic tabletop-RPG-like stories that feel responsive to your choices and fresh across multiple playthroughs. Take a look and see how far Cyber Knights has already come: https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
Flamebreak Small Slot Torp
You can never have enough TORP, and so the Flamebreak is a new small slot torpedo option once the UCF has ushered the higher tier weapons into the faction's arsenal. It is a big step up from the Firewave and able to pack a more significant punch from its Range 5 small slot.
Rank 15: Praetorian Guard
We've continued to fill in new rank 15 Talents for each job, and Bodyguard has just received their addition. The Praetorian Guard Talent is superior to the lower level Honor Guard Talent in many ways, but with its higher Initiative cost to use, it may be worth keeping both on the Talent roster and using each at the right time.
Finding Prison Cells and Cabins
We fixed the issue with the last update where the medium slot Prison Cells and Passenger Cabins required some special steps to make them visible. Now there are regular categories for each type visible in the list in the medium slot.
v3.3.101 - 5/13/2024
- New Rank 15 Bodyguard Talent: Praetorian Guard - New Ship Weapon: "Flamebreak Torpedo" (Size 1, 2RP) - Fixed component category missing for Medium Size Passenger and Prison Cell - Fixed issue with "Shizari Huntress" that could hide a Fighter inside a Sensor Array - Fixed issue where high level AI Captains sometimes spawned with no Talents
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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