Update #347: Paladin to the Crusade
Cyber Knights: Flashpoint, our stealth & squad tactics heist RPG, just launched into Steam Early Access! Featuring in-depth character builds, turn-based stealth & combat, and an all-new story engine that selects storylines and weaves different members of your squad and contacts into them based on how youve played. https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
Update #347 adds a new ship design that was provided by a Captain with extremely high Reputation, Dr. Spendlove. We did our best to lovingly translate his design into the starports around the galaxy. The Paladin Crusader is an upgraded take on the Paladin Defender, a common ship for early game Star Trader Captains. The Paladin Crusader is unique among the 5000 Mass ships, featuring a 6th Officer slot and an additional small compartment tucked below the Void Reactor's cooling fin array. While the Crusader is more expensive than the Defender, it will offer more flexibility and a better path to a high Mass late game, if the Captain can afford the Crusader's premium price.
Update #347 adds 2 new cards which are the start of a series of additional Reward and Risk cards that have been designed and are scheduled to be added to the game throughout the Summer of Star Traders. The cards in this new series will be hybrids -- combining two previously distinct Reward cards into one blended and connected card. Hybrid cards, both Rewards and Risks, will be considerably more rare than normal cards but add fun variety. The "Stash of Secrets" card leads the Captain to sealed vault from the early days of the Founding. The card generates Intel Records based on the early days of the Quadrant's colonization, bonus Experience for the Crew and the chance of rolling a cool new Trait for one of your Crew. The "Uncover Rumors" Explorer card leads the Captain to a connected web of Rumors, spread across the Galaxy. Sniffing at the web of secrets and rumors that link Contacts and Factions, the Captain is able piece together clues and discover two or more Rumors. The Captain and Crew receive an Experience bonus based on the number of linked Rumors discovered. Rumors recently purchased by a Contact will be the most likely to discover with this card. The new "Influence Bust" Salvage card (a -5 Risk card) fuses two fun mechanics -- Influence loss and Rumor degradation -- into a single thematic event. A disaster of a card that can only appear in Orbital Construction Salvage decks, this one can get Contacts killed, end Conflicts, or send the Orbital Construction project to salvage and end the Rumor all together.
We received some helpful feedback that the list of Traits in Black Market's trait card was a little too similar to the ones granted by other game's Trait cards. After some analysis, we agree -- this could be better. The Traits granted from Black Market are now more thematically aligned with the Crew's intimidation of the local FDF and fearless flaunting of standard Faction protocols. We are in the process of making a set of updates to the Explorer game's card weight list that will help increase the variety of hands, provide more differentiation between high and low risk zones and respond to Rumors more dramatically. This update includes some early work on this project, and rebalances dozens of card weights in the Reward and Risk decks. Explorer already feels better!
We also gave the AI some new ships and are still testing our new Xeno Ship. It came out of the egg a wee bit too stronk, so we're trying to reign it in a little bit before it escapes into the Quadrants.
- New Ship, "Paladin Crusader" (6 officer, 30 Crew, 5000 Mass) - New "Stash of Secrets" Explorer Card - New "Uncover Rumors" Explorer Card - New "Influence Bust" Salvage Card (Orbital Construction) - Improved "New Trait" card in Black Market - Rebalanced card weights for Explorer decks - We gave the AI some new ships to play with (new Xeno ship next update, brace yourselves)
[ 2024-07-10 18:35:44 CET ] [ Original post ]
Welcome back to the spice hall again, captain. Come, sit a while and let me tell you a story of another update for everyone's favorite Star Traders game, Star Traders: Frontiers. Did you know its the Summer of Star Traders? This update brings a new ship, new Explorer and Salvage cards and some rebalancing of the Explorer's probability tables. The Black Market "New Trait" card has also been adjusted, so let's dig in!
If you're enjoying the summer of updates, please let us know, post up things you'd like to see included and be sure to tell a friend and leave a review!
Our new game has started Early Access!
Cyber Knights: Flashpoint, our stealth & squad tactics heist RPG, just launched into Steam Early Access! Featuring in-depth character builds, turn-based stealth & combat, and an all-new story engine that selects storylines and weaves different members of your squad and contacts into them based on how youve played. https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
New Ship: Paladin Crusader
Update #347 adds a new ship design that was provided by a Captain with extremely high Reputation, Dr. Spendlove. We did our best to lovingly translate his design into the starports around the galaxy. The Paladin Crusader is an upgraded take on the Paladin Defender, a common ship for early game Star Trader Captains. The Paladin Crusader is unique among the 5000 Mass ships, featuring a 6th Officer slot and an additional small compartment tucked below the Void Reactor's cooling fin array. While the Crusader is more expensive than the Defender, it will offer more flexibility and a better path to a high Mass late game, if the Captain can afford the Crusader's premium price.
New Explorer Cards
Update #347 adds 2 new cards which are the start of a series of additional Reward and Risk cards that have been designed and are scheduled to be added to the game throughout the Summer of Star Traders. The cards in this new series will be hybrids -- combining two previously distinct Reward cards into one blended and connected card. Hybrid cards, both Rewards and Risks, will be considerably more rare than normal cards but add fun variety. The "Stash of Secrets" card leads the Captain to sealed vault from the early days of the Founding. The card generates Intel Records based on the early days of the Quadrant's colonization, bonus Experience for the Crew and the chance of rolling a cool new Trait for one of your Crew. The "Uncover Rumors" Explorer card leads the Captain to a connected web of Rumors, spread across the Galaxy. Sniffing at the web of secrets and rumors that link Contacts and Factions, the Captain is able piece together clues and discover two or more Rumors. The Captain and Crew receive an Experience bonus based on the number of linked Rumors discovered. Rumors recently purchased by a Contact will be the most likely to discover with this card. The new "Influence Bust" Salvage card (a -5 Risk card) fuses two fun mechanics -- Influence loss and Rumor degradation -- into a single thematic event. A disaster of a card that can only appear in Orbital Construction Salvage decks, this one can get Contacts killed, end Conflicts, or send the Orbital Construction project to salvage and end the Rumor all together.
Trait Black Market Cards
We received some helpful feedback that the list of Traits in Black Market's trait card was a little too similar to the ones granted by other game's Trait cards. After some analysis, we agree -- this could be better. The Traits granted from Black Market are now more thematically aligned with the Crew's intimidation of the local FDF and fearless flaunting of standard Faction protocols. We are in the process of making a set of updates to the Explorer game's card weight list that will help increase the variety of hands, provide more differentiation between high and low risk zones and respond to Rumors more dramatically. This update includes some early work on this project, and rebalances dozens of card weights in the Reward and Risk decks. Explorer already feels better!
More AI Ship Types
We also gave the AI some new ships and are still testing our new Xeno Ship. It came out of the egg a wee bit too stronk, so we're trying to reign it in a little bit before it escapes into the Quadrants.
v3.3.107 - 7/10/2024
- New Ship, "Paladin Crusader" (6 officer, 30 Crew, 5000 Mass) - New "Stash of Secrets" Explorer Card - New "Uncover Rumors" Explorer Card - New "Influence Bust" Salvage Card (Orbital Construction) - Improved "New Trait" card in Black Market - Rebalanced card weights for Explorer decks - We gave the AI some new ships to play with (new Xeno ship next update, brace yourselves)
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
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- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
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- Storage: 500 MB available space
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