
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.

First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.

Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/30817993/dd953b151602ef63c495540c6481051c09d5603e.jpg\"][/img]
Captains, we are calling you back to the spice hall for another Update! This notch is another on the long time to legendary Update #400 - so let\'s see what this has in store for us. With Update #371, we\'ve added new contact features in the simulation to promote more behaviors with other friendly contacts, added 3 new contact types, and buffs the Trobaritz contact type to have the same option but on a local scale. As always, we are working to keep up with the highest priority bugs reported by the player based, so we\'ve fixed a few issues, especially around Cloaking components and Cloaking vs. Jyeeta.
If you are enjoying the game and the (now, 8+ years in, occasional) ongoing updates, we hope you will consider leaving a review and sharing this space captain simulation RPG with a friend!
New Contact Types
Update #371 centers around 3 new Contact Types that will begin appear in game simulation after this patch. They\'re powerful brokers and manipulators, capable of boosting other Contacts who they have positive relationships with and enabling the dangerous schemers around the galaxy to put their plans into action.
These new Contact Types are the Spice Broker (who is a connected dealer operating out of the Spice Hall), the Spice Acheotech (who is a risky seeker looking for new opportunities and investments) and Trade Emissary (who is a politically motivated operator who takes action through Trade).
The 3 newly added contacts provide combinations of mission, recruits, discounts and services that have not been seen together in any previous contact, and shore up places where the contact catalog was unnecessarily limited.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/30817993/682d13f1443619000abbf7eba3dc1600cff04fae.png\"][/img]
Further Simulation Improvements
We will be working to improve the balance and targeting of these new ally actions, where one Contact can help enable another Contact to take a big action and boost their Influence in doing so. Another friendly action that has been added is the ability for a Contact to buy a friendly Rumor that will benefit their ally - such as a Smuggler might get sent a Spice Festival from an allied Spice Broker. So while the Spice Broker did not directly boost the Smuggler\'s Influence, he dropped a Rumor on his world that will. The negative case of this, where a Contact buys a negative Rumor on an enemy\'s world has been supported for the lifetime of the game, but this new angle lets allies play better together.
The Trobairitz contact type which was previously added was also tagged into this capacity, however they are limited to being only able to use these new Contact actions in the simulation on Princes and High Princes who are in their local quadrant, so they are still powerful potential allies for your favorite contacts, but only a local scale.
We\'re rolling these changes out slowly to reduce the risk that the changes excessively disrupt the simulation and rumor economy upon which so many Captains depend for their livelihood.
We expect this update to kick off a series of contact, contact simulation and black market system updates. As always, we look forward to hearing your feedback.
Cloaking Fixes
With this update, we\'ve fixed a few issues with how the ship cloaking bonus was stacking with multiple Cloaked Boarding Assault components. We\'ve also fixed a bug that made Cloaking incorrectly nerfed during the Jyeeta era.
Our new squad based RPG is launched!
We took everything we learned from Star Traders: Frontiers and poured it into Cyber Knights: Flashpoint, upgrading the game\'s systems, evolutionary contacts, character traits and more. The next generation of Trese Brothers RPGs has now launched out of Early Access. From the 1,500+ reviews, we can recommend that players who like XCOM, Shadowrun, Invisible Inc, Cyberpunk and/or Phantom Doctrine may all find Cyber Knights: Flashpoint to be your dystopian tactics jam.
[dynamiclink href=\"https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/?snr=1_2108_9__2107\"][/dynamiclink]This is big news for Star Traders as well, as every bit of success we get from Cyber Knights helps our studio continue to grow, keeping Star Traders: Frontiers alive with updates and a strong possibility that our next game will be a new title in either the Star Traders or shared-universe Templar Battleforce series.
v3.4.39 - #371: Dangerous Connections - 7/21/2025
- New Contact Simulation Features: Better Rumor buying, faster processing, new friendly inter-contact behaviors
- New Contact Type: Spice Broker (Connected dealer)
- New Contact Type: Spice Archeotech (Dangerous Seeker)
- New Contact Type: Trade Emissary (Political Trade Operative)
- Improved Trobairitz Contact Type behavior in simulation (with local Prince)
- Fixes issues with Cloaked Boarding Assault components
- Fixes issues with Cloaking and Jyeeta Era rumors
Minimum Setup
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
Recommended Setup
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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