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Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
  • Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
  • Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
  • Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
  • Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
  • Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.

First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.

Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
Star Traders: Frontiers
Trese BrothersDeveloper
Trese BrothersPublisher
2018-07-31Release
🎹🖱️ Keyboard + Mouse
Very Positive (3174 reviews)
VR Support
Public Linux Depots:
  • Star Traders Frontiers LINUX [218.39 M]
  • Star Traders Frontiers LINUX 64BIT [233.52 M]
  • Star Traders: Frontiers Mod LINUX [415.12 M]
  • Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Available DLCs:
  • Star Traders: Frontiers Supporter Badge
Update #374: Into the Wilds!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/30817993/f584e2ea326a85f772760230dc03a989a82bd0ca.jpg\"][/img]

\"Captain! Hark, it is another update from the team behind Star Traders: Frontiers.\"

\"What, are they crazy?

\"Yes! Eight years and 374 times certified!\"

We\'re excited to keep working through the backlog of art, balance improvements, bug fixes and minor improvements with Star Traders: Frontiers. Another update has arrived - this one with a new background for molten worlds, improvements by community request to how sorting goes when looking at ships in new game, a list of new things that enemy ship builder can access, tweaks to drop rates for rare gear, fixed typos and some ship component pricing corrections.

[p align=\"start\"]If you are enjoying Star Traders: Frontiers and our on-going support of this title, please take a moment to leave a review or consider the Supporter\'s Badge.[/p]

Our Save Game Policy and Updates

[p align=\"start\"]We are now including our saved game policy in all game updates so our commitment (to you!) is clear for all new and veteran players alike. Here goes - [/p][p align=\"start\"]No saved game will ever be invalidated by an update. All new content and features will be added immediately to all saved games (with the reasonable exception of new game options). You never have to restart your save if you don\'t want to. This is a studio commitment that we have made and kept for many years and games. We stand by it. So do not stress about updates to your favorite space RPG or any game made by Trese Brothers.[/p]

Our new turn-based tactics RPG!

Cyber Knights: Flashpoint, our stealth & squad tactics heist RPG, launch back in June 2025 and now is marching to Update #50 as we are now working on its ambitious post-launch expansion roadmap. We\'ve already added 2 new classes (Warmachine, Wireghost), 8 new storylines and 7 new maps to expand the game\'s depth and endless replay. If you\'re looking for a story rich, squad-based RPG, take a minute to follow, wishlist or try Cyber Knights!

All support for Cyber Knights ultimately results in a brighter future for Star Traders, so hope youll check it out and spread the word!

[dynamiclink href=\"https://store.steampowered.com/app/1021210/\"][/dynamiclink]

New Art - Molten World

With each update, we are now working diligently to finalize and push any final pieces of art that were made for Star Traders: Frontiers over its long life into the game. There are a few more Contact faces, landing zone art boards and even outfits still to come. With Update #374, we added a new beautiful piece for wild molten worlds.

New Game Ship List Sorting

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/30817993/75764eb7529f48a63a998bb0d2ff190fe97adeb5.png\"][/img]

The sorting of ships in the game new screen has been improved. Previously they were not sorted very cleanly and the ships were a bit out of order - based on a confusing mismash of when you might buy them in the game, unlocks and price.

With Update #374, we have adjusted sorting in new game to simply be based on the price of the ship.

Enemy Ship Builder Improves Access

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/30817993/12942c2cd01068fe5b3e49dad5392624f8238d7c.png\"][/img]With Update #374, we\'ve gone back over the latest additions to the game and pushed those that are ready into the hands of the enemy ship builder. This includes allowing enemy captains access to the Raptor Strikecarrier as one of its hulls, and allowing them to improve their boarding approaches with the Dagger Prow and Cloaked Boarding Assault component.

We\'ve also tweaked the interest from the enemy ship builder in including cloaking components in their ships to better match the realistic rates we are seeing from player captains.

Loot Rate Drops

With each update, we are always watching certain factors and have found that the Ki-Karat Siazah (an epic 2-handed blade) was not really appearing enough for players and that the Cryoseal Mesh (armor) was showing up way too often in salvage. We\'ve adjusted these rates which should help level out the things you can find in salvage.

A big thanks goes out to everyone playing and posting - we love our captains and are excited to keep updating Star Traders: Frontiers for you.

v3.4.45 - #374: Into the Wilds! 11/18/2025

- Added new planet background for molten lava worlds

- Revised sorting in new game Ship list as requested

- Granted AI Captains access to Raptor Strikecarrier hull template

- Added Dagger Prow and Cloaked Boarding Assault to AI ship builder

- Reduced general AI ship builder preference for cloaking to match player rates

- Boosted drop rates for Ki-Karat Siazah (2nd Hand Blade)

- Reduced drop rataes for Cryoseal Mesh (Armor)

- Fixed typos and reported bugs in Captain logs related to missions

- Fixed Ship Component pricing on Duranium Coating IV

[ 2025-11-19 20:06:07 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 14+
  • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
  • Memory: 1024 MB RAM
  • Graphics: OpenGL 2.0 or higher
  • Storage: 250 MB available space
  • Memory: 2048 MB RAM
  • Recommended Setup

    • OS: Ubuntu 20
    • Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space
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