Pre-alpha trial
Introducing the pre-alpha on Steam trial. We’ve tested extensively ourselves, with a smaller group of testers and now we’re ready for testing with a great volume of players. Therefore we’ve decided to release the game as download here. This to be able to gather feedback from our longtime supporters and fans. Originally we’d planned to do a closed alpha on Steam, but due to technical issues, it couldn’t be done over the weekend. We did not want to break our word on giving you access to the game, so this is the way we found around it. This means, that anyone who follows the link will be able to test this version of the game. It does not in anyway change our promise to the people who bought the game before our announcement on August 26th. If you did, you will still get the game for free upon release directly in your Steam library. This download is a once off and will not be updated with bug fixes or anything else.
We would very much appreciate if you don’t make any let’s play videos of the game in it’s current form or share any game play footage on social media or elsewhere on the internet at this point. We’d also appreciate it if you refrain from uploading the game anywhere else on the internet as well.
As we’ve mentioned, we’re doing his to enable you giving us feedback and helping us make the game even better before we release it on Steam. Ingame (in settings menu) you should find a contact form that goes directly into our feedback system. Please use this with any and all feedback you have. Of course we will try to be as available as possible on our usual social media channels as well. But if you want to make sure we don’t miss your feedback, please use the form. If you want quick responses on anything, Twitter will at this point be your best bet for this.
In addition to what’s described above, and what we’ve previously said about our upcoming alpha release in general, this means: bugs are likely to happen, please let us know about them all story progression might be illogical, for reasons that will become obvious when testing, we’ve not been able to play through every scenario that might happen through the seasons in the game, please note inconsistencies and logical gaps for us spelling and grammar might be lacking, even though we’ve worked hard on keeping on top of this, mistakes may have slipped through, we’re human after all, please let us know about any you find.
We’re humbled and grateful that so many of you have been in touch about making translations for the game. It means the world to us. We’ll continue to update the files with the latest text files to enable continues translations. Language packs will not work with this solution since that’s based on the Steam workshop. When the game is released on Steam you should easily be able to upload your language packs from inside the game. If you have any more questions about this, or any technical issues regarding uploading, please contact us through Twitter or support@progamermanager.com and we’ll get back to you as soon as possible. Looking forward to hearing what you guys think! /Dev team
[ 2017-10-01 16:49:09 CET ] [ Original post ]
Hi guys!
This is an exciting day for us. Finally the day has arrived for us to share what we’ve been working so hard on with the world!
Pre-Alpha trial
Introducing the pre-alpha on Steam trial. We’ve tested extensively ourselves, with a smaller group of testers and now we’re ready for testing with a great volume of players. Therefore we’ve decided to release the game as download here. This to be able to gather feedback from our longtime supporters and fans. Originally we’d planned to do a closed alpha on Steam, but due to technical issues, it couldn’t be done over the weekend. We did not want to break our word on giving you access to the game, so this is the way we found around it. This means, that anyone who follows the link will be able to test this version of the game. It does not in anyway change our promise to the people who bought the game before our announcement on August 26th. If you did, you will still get the game for free upon release directly in your Steam library. This download is a once off and will not be updated with bug fixes or anything else.
Restrictions on pre-alpha test
We would very much appreciate if you don’t make any let’s play videos of the game in it’s current form or share any game play footage on social media or elsewhere on the internet at this point. We’d also appreciate it if you refrain from uploading the game anywhere else on the internet as well.
Feedback on pre-alpha test
As we’ve mentioned, we’re doing his to enable you giving us feedback and helping us make the game even better before we release it on Steam. Ingame (in settings menu) you should find a contact form that goes directly into our feedback system. Please use this with any and all feedback you have. Of course we will try to be as available as possible on our usual social media channels as well. But if you want to make sure we don’t miss your feedback, please use the form. If you want quick responses on anything, Twitter will at this point be your best bet for this.
So what does pre-alpha mean?
In addition to what’s described above, and what we’ve previously said about our upcoming alpha release in general, this means: bugs are likely to happen, please let us know about them all story progression might be illogical, for reasons that will become obvious when testing, we’ve not been able to play through every scenario that might happen through the seasons in the game, please note inconsistencies and logical gaps for us spelling and grammar might be lacking, even though we’ve worked hard on keeping on top of this, mistakes may have slipped through, we’re human after all, please let us know about any you find.
Translations
We’re humbled and grateful that so many of you have been in touch about making translations for the game. It means the world to us. We’ll continue to update the files with the latest text files to enable continues translations. Language packs will not work with this solution since that’s based on the Steam workshop. When the game is released on Steam you should easily be able to upload your language packs from inside the game. If you have any more questions about this, or any technical issues regarding uploading, please contact us through Twitter or support@progamermanager.com and we’ll get back to you as soon as possible. Looking forward to hearing what you guys think! /Dev team
Pre-alpha trial
Introducing the pre-alpha on Steam trial. Weve tested extensively ourselves, with a smaller group of testers and now were ready for testing with a great volume of players. Therefore weve decided to release the game as download here. This to be able to gather feedback from our longtime supporters and fans. Originally wed planned to do a closed alpha on Steam, but due to technical issues, it couldnt be done over the weekend. We did not want to break our word on giving you access to the game, so this is the way we found around it. This means, that anyone who follows the link will be able to test this version of the game. It does not in anyway change our promise to the people who bought the game before our announcement on August 26th. If you did, you will still get the game for free upon release directly in your Steam library. This download is a once off and will not be updated with bug fixes or anything else.
We would very much appreciate if you dont make any lets play videos of the game in its current form or share any game play footage on social media or elsewhere on the internet at this point. Wed also appreciate it if you refrain from uploading the game anywhere else on the internet as well.
As weve mentioned, were doing his to enable you giving us feedback and helping us make the game even better before we release it on Steam. Ingame (in settings menu) you should find a contact form that goes directly into our feedback system. Please use this with any and all feedback you have. Of course we will try to be as available as possible on our usual social media channels as well. But if you want to make sure we dont miss your feedback, please use the form. If you want quick responses on anything, Twitter will at this point be your best bet for this.
In addition to whats described above, and what weve previously said about our upcoming alpha release in general, this means: bugs are likely to happen, please let us know about them all story progression might be illogical, for reasons that will become obvious when testing, weve not been able to play through every scenario that might happen through the seasons in the game, please note inconsistencies and logical gaps for us spelling and grammar might be lacking, even though weve worked hard on keeping on top of this, mistakes may have slipped through, were human after all, please let us know about any you find.
Were humbled and grateful that so many of you have been in touch about making translations for the game. It means the world to us. Well continue to update the files with the latest text files to enable continues translations. Language packs will not work with this solution since thats based on the Steam workshop. When the game is released on Steam you should easily be able to upload your language packs from inside the game. If you have any more questions about this, or any technical issues regarding uploading, please contact us through Twitter or support@progamermanager.com and well get back to you as soon as possible. Looking forward to hearing what you guys think! /Dev team
[ 2017-10-01 16:49:09 CET ] [ Original post ]
Hi guys!
This is an exciting day for us. Finally the day has arrived for us to share what weve been working so hard on with the world!
Pre-Alpha trial
Introducing the pre-alpha on Steam trial. Weve tested extensively ourselves, with a smaller group of testers and now were ready for testing with a great volume of players. Therefore weve decided to release the game as download here. This to be able to gather feedback from our longtime supporters and fans. Originally wed planned to do a closed alpha on Steam, but due to technical issues, it couldnt be done over the weekend. We did not want to break our word on giving you access to the game, so this is the way we found around it. This means, that anyone who follows the link will be able to test this version of the game. It does not in anyway change our promise to the people who bought the game before our announcement on August 26th. If you did, you will still get the game for free upon release directly in your Steam library. This download is a once off and will not be updated with bug fixes or anything else.
Restrictions on pre-alpha test
We would very much appreciate if you dont make any lets play videos of the game in its current form or share any game play footage on social media or elsewhere on the internet at this point. Wed also appreciate it if you refrain from uploading the game anywhere else on the internet as well.
Feedback on pre-alpha test
As weve mentioned, were doing his to enable you giving us feedback and helping us make the game even better before we release it on Steam. Ingame (in settings menu) you should find a contact form that goes directly into our feedback system. Please use this with any and all feedback you have. Of course we will try to be as available as possible on our usual social media channels as well. But if you want to make sure we dont miss your feedback, please use the form. If you want quick responses on anything, Twitter will at this point be your best bet for this.
So what does pre-alpha mean?
In addition to whats described above, and what weve previously said about our upcoming alpha release in general, this means: bugs are likely to happen, please let us know about them all story progression might be illogical, for reasons that will become obvious when testing, weve not been able to play through every scenario that might happen through the seasons in the game, please note inconsistencies and logical gaps for us spelling and grammar might be lacking, even though weve worked hard on keeping on top of this, mistakes may have slipped through, were human after all, please let us know about any you find.
Translations
Were humbled and grateful that so many of you have been in touch about making translations for the game. It means the world to us. Well continue to update the files with the latest text files to enable continues translations. Language packs will not work with this solution since thats based on the Steam workshop. When the game is released on Steam you should easily be able to upload your language packs from inside the game. If you have any more questions about this, or any technical issues regarding uploading, please contact us through Twitter or support@progamermanager.com and well get back to you as soon as possible. Looking forward to hearing what you guys think! /Dev team
Pro Gamer Manager 2
Millenway
Millenway
2017-10-05
Strategy Simulation Sports Singleplayer EA
Game News Posts 21
🎹🖱️Keyboard + Mouse
Very Negative
(144 reviews)
http://progamermanager.com
https://store.steampowered.com/app/656530 
The Game includes VR Support
Pro Gamer Manager 2 Linux [4.06 G]
Pro Gamer Manager 2 is incomplete and currently in a alpha stage.
PGM 2 puts you in charge of creating your very own successful e-sport organization. To achieve this you, as Manager, need to take good care of your Pro Gamers physical and mental health to make sure they can deliver on match day. If they do, your team may survive another day in the dog-eat-dog world of professional e-sport.
- Build and customize your own house according to your own dreams and your Pro Gamers needs. Build a toilet to avoid accidents. Make sure the fridge is well stocked and the beds comfy to keep everyone at their best.
- Choose how your Pro Gamers should improve their performance in the area you find most important using the attribute points.
- Name and design the logo for your team.
- When you’ve taken care of the Pro Gamers earthly needs it’s time to embark on the road to stardom. Choose the lineup that will perform best right now and enter the arena. Do you prefer the bad shooter that has great leadership skills or the pro gamer with lightning fast reactions but with a real bad temperament?
- Join your Pro Gamers as they face off against the other teams and help them make the right choices to win the match. Throw a grenade to clear out the enemy. Position your units to your advantage. Charge in head on or set up ambushes for your unsuspecting enemy.
- Join the Pro Gamer League to gain fame and fortune as your team fights to become the top team of them all.
The current version of Pro Gamer Manager 2 is a alpha version of the game.
What does this mean? It means that PGM 2 is still in its early stages of development. We have completely rebuilt the game from its predecessor, so this is a completely new game. It’s built on the original PGM idea and it’s designed to be developed through an early access process.So what can you expect from PGM 2 in its current form?
While there are final and core game play features implemented, there are many that aren’t or will need to be tweaked.
- Bugs and crashes are to be expected.
- There might be performance issues for some players.
- And more.
This is all part of the development process and we’d love for you to join us early on, on this road to finish the game. So if you think our gameplay is enough for you to want to back PGM 2 in its pre alpha stage, we’d love your support. Otherwise we recommend you to wait until we’ve come further along in the development process when the game is more stable and we’ve implemented additional gameplay and other content. We’re committed to making PGM 2 the best game it can possibly be and having you join us on this journey is a vital part in making this happen.
MINIMAL SETUP
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000 with 384 MB of RAM
- Storage: 4 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3154 ]
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