Hey,
Thanks again to everyone who has supported the game! We are gathering a lot of valuable feedback from the you right now and below is a compiled list of stuff to be addressed and our current solution to it.
Micromanaging isn't fun or even necessary?
We wanted to give you an opportunity to care more about your Pro Gamers. That said, we acknowledge that taking care of full grown Pro Gamers as if they were babies, is not the way to do this or what we really intended. Sure, they can't game all day, but having to tell them what do all the time is not great or that much fun.
We are currently working on the following things to make this better.
- Speeding up the time in the house, A LOT. The transferwindow, i.e. the days before the league starts will be set to 3 instead of the current 7.
- We'll speed up the time in the house, (perhaps times 8? we're trying it out) since there isn't that much to do at the moment.
- Pro Gamers will automatically take better care of themself and when idle they will either choose to practice or to Stream instead of just standing around.
- Conditions, like bladder and hunger, will not drop as rapidly any more. This to give the Pro Gamers more time to GAME.
I want to have my units actually perform without me having to tell them every single move to make.
Yepp, you are right. This should be a simulation, where your tactical moves have an impact as well as your Pro Gamers skills, more than you button mashing the mouse.
The current solution looks as as follow:
- If you don't give them any orders they will automatically roam around and try to their best in accordance to their abilities, and seek to win the game.
- If you tell them to go to a corner, they will stop there and no longer chase the enemy, unless you tell them to do that.
- Flee-action has been disabled. So no more running around like maniacs.
Hopefully this will add to the experience for both casual players and those who wants to go more tactical.
There are a lot of bugs
Thanks to your feedback we will have eliminated a lot of bugs in the upcoming patch making the game much more fluent to play. That said, you'll probably keep finding more, please keep sending them in when you do, and we'll fix them as soon as we can.
Hopefully we can ship most of this today. We will keep you posted on how things are going. The quickest updates will continue to come on
Twitter.
Again, thanks for supporting us.
/Eyoel
[ 2017-10-06 11:19:05 CET ] [ Original post ]