ADDED
* If a unit is standing still or roaming and decides to shoot someone, it won't chase the enemy but hold the ground
* Missing text in translations.
* Experience bars now update in real time.
* More one-time notifications, to inform players.
* If a Pro Gamer has a prefered weapon it should now align with their prefered Unit.
* Outline when hovering the cursor above interactable objects.
* Characters will now lead their own lives. Stream, Practice
FIXED
*A bug causing updated experience to crash in Transfer and Management.
* Contract Lengths now display correctly.
* A rotated object will go back to its previous rotation if moved to a place it cannot be placed
* Units can walk through narrow spaces
* Computer should reset action queue even when Shift is pressed.
* Fridges always ends up last in the character action.
* Portraits in the arena should not be twice as many after a round.
* You will no longer see other charaters auto actions unless that character is selected.
* Sponsors no longer expects you to demote.
* Units will no longer spawn in walls on the map "The Core".
TWEAKS/MISC
* Decline rate of bladder, thirst and hunger has been reduced by half.
* Coffee now grants 60 in thirst instead of 35. Water now grant 80 in thirst instead of 50.
* The action queue now displays a sprite of the object it is using
* Grenade cool down has been increased from 5 seconds to 20 seconds.
Grenade detonation timer has been reduced from 3 seconds to 2.5 seconds.
* Now you can press on the X button of a characters action to cancel it.
* Pro Gamers no longer start with 5 attribute points to spend.
* The first league match is on day 3
* A Season is 25 days long
* A day goes past a lot faster
* NightOwl experience boost reduced from 200% to 150%.
* Characters never stops practicing or streaming unless ordered to do something else
* One hour is now 20 minutes (it was 4 before)
* Streaming, conditions, experience and income adapted for new timescale.
* Fixed a few spelling errors.
* BAMG bullet damage has been reduced from 35 to 32.
* Can now move the camera when the mouse is above any UI.
REMOVED
* Flee action
* Mood Boost notifications.
* Low Condition notifications.
Old save files should be compatible with this update
If you encounter any glitches or have feedback, you know where to find us! ;)
/
[ 2017-10-06 18:55:54 CET ] [ Original post ]
- Pro Gamer Manager 2 Linux [4.06 G]
Pro Gamer Manager 2 is incomplete and currently in a alpha stage.
PGM 2 puts you in charge of creating your very own successful e-sport organization. To achieve this you, as Manager, need to take good care of your Pro Gamers physical and mental health to make sure they can deliver on match day. If they do, your team may survive another day in the dog-eat-dog world of professional e-sport.
- Build and customize your own house according to your own dreams and your Pro Gamers needs. Build a toilet to avoid accidents. Make sure the fridge is well stocked and the beds comfy to keep everyone at their best.
- Choose how your Pro Gamers should improve their performance in the area you find most important using the attribute points.
- Name and design the logo for your team.
- When you’ve taken care of the Pro Gamers earthly needs it’s time to embark on the road to stardom. Choose the lineup that will perform best right now and enter the arena. Do you prefer the bad shooter that has great leadership skills or the pro gamer with lightning fast reactions but with a real bad temperament?
- Join your Pro Gamers as they face off against the other teams and help them make the right choices to win the match. Throw a grenade to clear out the enemy. Position your units to your advantage. Charge in head on or set up ambushes for your unsuspecting enemy.
- Join the Pro Gamer League to gain fame and fortune as your team fights to become the top team of them all.
The current version of Pro Gamer Manager 2 is a alpha version of the game.
What does this mean? It means that PGM 2 is still in its early stages of development. We have completely rebuilt the game from its predecessor, so this is a completely new game. It’s built on the original PGM idea and it’s designed to be developed through an early access process.So what can you expect from PGM 2 in its current form?
While there are final and core game play features implemented, there are many that aren’t or will need to be tweaked.
- Bugs and crashes are to be expected.
- There might be performance issues for some players.
- And more.
This is all part of the development process and we’d love for you to join us early on, on this road to finish the game. So if you think our gameplay is enough for you to want to back PGM 2 in its pre alpha stage, we’d love your support. Otherwise we recommend you to wait until we’ve come further along in the development process when the game is more stable and we’ve implemented additional gameplay and other content. We’re committed to making PGM 2 the best game it can possibly be and having you join us on this journey is a vital part in making this happen.
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000 with 384 MB of RAM
- Storage: 4 GB available space
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