ADDED * Characters will now idle when not told what to do. * Outline when hovering the cursor above interactable objects. * If a Pro Gamer has a prefered weapon it should now align with their prefered Unit. * Characters will now idle when not told what to do. In better words: Characters will now lead their own lives. Stream, Practice, Walk around and such. * You can now toggle if a unit should be manually or auto-controlled. You can toggle between the two modes with the new button above the unit portraits. You can also take manual control of a unit by just giving it an order. FIXED * ghost player can appear * Tooltip disappears when cancelling an action * Hightlight on interactable objects sometimes failing * Line showing unit's path sometimes starting from unit position when it shouldn't * Selling a gamer the same season it was bought is no longer possible * Audio Volumes are no longer mute when under 50. * Projectile render delay. Weapons with high rate of fire should now render all projectiles. * Money earned from Inheritance and Birthdays has been re-adjusted for better scaling. * Don't update cursor texuture. This is to avoid missing cursor error * Game shouldn't freeze when starting an arena match * Error which can occur when generating names TWEAKS/MISC * Double all bed energy increase * Halvera alla sponsorcash * doubled the time it takes to pee on the floor * Gamers panel gives you a better overview of the gamers' conditions * LeagueEarnings has been adjusted to match a shorter season. * Rent is now paid 5 times per season instead of 1. * Adjusted sleeping so that it will make hygiene, hunger and thirst decline in half rate again * Game always pause when opening a hud * You can't move the camera while having the house main menu up Thanks for all the feedback. If you encounter any more bugs or have nay other feedback, pleas get in touch. /Dev team
ADDED * Characters will now idle when not told what to do. * Outline when hovering the cursor above interactable objects. * If a Pro Gamer has a prefered weapon it should now align with their prefered Unit. * Characters will now idle when not told what to do. In better words: Characters will now lead their own lives. Stream, Practice, Walk around and such. * You can now toggle if a unit should be manually or auto-controlled. You can toggle between the two modes with the new button above the unit portraits. You can also take manual control of a unit by just giving it an order. FIXED * ghost player can appear * Tooltip disappears when cancelling an action * Hightlight on interactable objects sometimes failing * Line showing unit's path sometimes starting from unit position when it shouldn't * Selling a gamer the same season it was bought is no longer possible * Audio Volumes are no longer mute when under 50. * Projectile render delay. Weapons with high rate of fire should now render all projectiles. * Money earned from Inheritance and Birthdays has been re-adjusted for better scaling. * Don't update cursor texuture. This is to avoid missing cursor error * Game shouldn't freeze when starting an arena match * Error which can occur when generating names TWEAKS/MISC * Double all bed energy increase * doubled the time it takes to pee on the floor * Gamers panel gives you a better overview of the gamers' conditions * LeagueEarnings has been adjusted to match a shorter season. * Rent is now paid 5 times per season instead of 1. * Adjusted sleeping so that it will make hygiene, hunger and thirst decline in half rate again * Game always pause when opening a hud * You can't move the camera while having the house main menu up Thanks for all the feedback. If you encounter any more bugs or have nay other feedback, pleas get in touch. /Dev team
Pro Gamer Manager 2
Millenway
Millenway
2017-10-05
Strategy Simulation Sports Singleplayer EA
Game News Posts 21
🎹🖱️Keyboard + Mouse
Very Negative
(144 reviews)
http://progamermanager.com
https://store.steampowered.com/app/656530 
The Game includes VR Support
Pro Gamer Manager 2 Linux [4.06 G]
Pro Gamer Manager 2 is incomplete and currently in a alpha stage.
PGM 2 puts you in charge of creating your very own successful e-sport organization. To achieve this you, as Manager, need to take good care of your Pro Gamers physical and mental health to make sure they can deliver on match day. If they do, your team may survive another day in the dog-eat-dog world of professional e-sport.
- Build and customize your own house according to your own dreams and your Pro Gamers needs. Build a toilet to avoid accidents. Make sure the fridge is well stocked and the beds comfy to keep everyone at their best.
- Choose how your Pro Gamers should improve their performance in the area you find most important using the attribute points.
- Name and design the logo for your team.
- When you’ve taken care of the Pro Gamers earthly needs it’s time to embark on the road to stardom. Choose the lineup that will perform best right now and enter the arena. Do you prefer the bad shooter that has great leadership skills or the pro gamer with lightning fast reactions but with a real bad temperament?
- Join your Pro Gamers as they face off against the other teams and help them make the right choices to win the match. Throw a grenade to clear out the enemy. Position your units to your advantage. Charge in head on or set up ambushes for your unsuspecting enemy.
- Join the Pro Gamer League to gain fame and fortune as your team fights to become the top team of them all.
The current version of Pro Gamer Manager 2 is a alpha version of the game.
What does this mean? It means that PGM 2 is still in its early stages of development. We have completely rebuilt the game from its predecessor, so this is a completely new game. It’s built on the original PGM idea and it’s designed to be developed through an early access process.So what can you expect from PGM 2 in its current form?
While there are final and core game play features implemented, there are many that aren’t or will need to be tweaked.
- Bugs and crashes are to be expected.
- There might be performance issues for some players.
- And more.
This is all part of the development process and we’d love for you to join us early on, on this road to finish the game. So if you think our gameplay is enough for you to want to back PGM 2 in its pre alpha stage, we’d love your support. Otherwise we recommend you to wait until we’ve come further along in the development process when the game is more stable and we’ve implemented additional gameplay and other content. We’re committed to making PGM 2 the best game it can possibly be and having you join us on this journey is a vital part in making this happen.
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000 with 384 MB of RAM
- Storage: 4 GB available space
[ 5951 ]
[ 3154 ]