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Dear community, This is a sad day for us and this announcement is very hard to write. As Eyoel stated last week, we needed to see that the community was interested enough and that the sales looked ok to be able to continue with the development. Unfortunately this has not been the case and we won’t be able to continue the development of PGM2. There simply isn’t enough money in it to sustain the development financially. This will be our last official patch for the game. We’re of course all very saddened by this and had hoped it would have turned out differently but as much as we hate to admit it, this is after all a business, and a business requires an income to stay alive. The company has today filed for bankruptcy and all the things that come with that has now been put in motion. Therefore we cannot say anything more about the future at this point. We do not know if development will continue in any shape or form. As it stands now, this is the last update there will be. This has, for all of us involved, been a labour of love and passion for making games in general and for making this game in particular. We’ve all believed wholeheartedly in the concept and would have loved to see it to its conclusion. Of course a time like this would cause anyone to reflect and second guess decisions made. Would that decision have made things different in any way and so on. But in truth, we believed in them when they were made, and that’s all you can do. No one can foresee the future, and it’s hard to know how a product will be received outside your team. We’d like to take this opportunity to thank you all from the bottom of our hearts. It’s been amazing to be on this journey with you. Thank you for your feedback, your support and your faith in us and the project. Thank you to all of you who’ve taken the time to make translations and send us bug reports and crash logs. To have the opportunity for great wins you have to be able to take great losses. / Eyoel and Anna and the rest of the dev team: Alex, Desirée, Emil, Gary, Jacob, Ludvig, Marcus, Michael, Nils, Sara, Sofia, Thomas, William T.T
Dear community, This is a sad day for us and this announcement is very hard to write. As Eyoel stated last week, we needed to see that the community was interested enough and that the sales looked ok to be able to continue with the development. Unfortunately this has not been the case and we wont be able to continue the development of PGM2. There simply isnt enough money in it to sustain the development financially. This will be our last official patch for the game. Were of course all very saddened by this and had hoped it would have turned out differently but as much as we hate to admit it, this is after all a business, and a business requires an income to stay alive. The company has today filed for bankruptcy and all the things that come with that has now been put in motion. Therefore we cannot say anything more about the future at this point. We do not know if development will continue in any shape or form. As it stands now, this is the last update there will be. This has, for all of us involved, been a labour of love and passion for making games in general and for making this game in particular. Weve all believed wholeheartedly in the concept and would have loved to see it to its conclusion. Of course a time like this would cause anyone to reflect and second guess decisions made. Would that decision have made things different in any way and so on. But in truth, we believed in them when they were made, and thats all you can do. No one can foresee the future, and its hard to know how a product will be received outside your team. Wed like to take this opportunity to thank you all from the bottom of our hearts. Its been amazing to be on this journey with you. Thank you for your feedback, your support and your faith in us and the project. Thank you to all of you whove taken the time to make translations and send us bug reports and crash logs. To have the opportunity for great wins you have to be able to take great losses. / Eyoel and Anna and the rest of the dev team: Alex, Desire, Emil, Gary, Jacob, Ludvig, Marcus, Michael, Nils, Sara, Sofia, Thomas, William T.T
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