Dear community, This is a sad day for us and this announcement is very hard to write. As Eyoel stated last week, we needed to see that the community was interested enough and that the sales looked ok to be able to continue with the development. Unfortunately this has not been the case and we won’t be able to continue the development of PGM2. There simply isn’t enough money in it to sustain the development financially. This will be our last official patch for the game. We’re of course all very saddened by this and had hoped it would have turned out differently but as much as we hate to admit it, this is after all a business, and a business requires an income to stay alive. The company has today filed for bankruptcy and all the things that come with that has now been put in motion. Therefore we cannot say anything more about the future at this point. We do not know if development will continue in any shape or form. As it stands now, this is the last update there will be. This has, for all of us involved, been a labour of love and passion for making games in general and for making this game in particular. We’ve all believed wholeheartedly in the concept and would have loved to see it to its conclusion. Of course a time like this would cause anyone to reflect and second guess decisions made. Would that decision have made things different in any way and so on. But in truth, we believed in them when they were made, and that’s all you can do. No one can foresee the future, and it’s hard to know how a product will be received outside your team. We’d like to take this opportunity to thank you all from the bottom of our hearts. It’s been amazing to be on this journey with you. Thank you for your feedback, your support and your faith in us and the project. Thank you to all of you who’ve taken the time to make translations and send us bug reports and crash logs. To have the opportunity for great wins you have to be able to take great losses. / Eyoel and Anna and the rest of the dev team: Alex, Desirée, Emil, Gary, Jacob, Ludvig, Marcus, Michael, Nils, Sara, Sofia, Thomas, William T.T
[ 2017-10-10 19:33:17 CET ] [ Original post ]
Dear community, This is a sad day for us and this announcement is very hard to write. As Eyoel stated last week, we needed to see that the community was interested enough and that the sales looked ok to be able to continue with the development. Unfortunately this has not been the case and we wont be able to continue the development of PGM2. There simply isnt enough money in it to sustain the development financially. This will be our last official patch for the game. Were of course all very saddened by this and had hoped it would have turned out differently but as much as we hate to admit it, this is after all a business, and a business requires an income to stay alive. The company has today filed for bankruptcy and all the things that come with that has now been put in motion. Therefore we cannot say anything more about the future at this point. We do not know if development will continue in any shape or form. As it stands now, this is the last update there will be. This has, for all of us involved, been a labour of love and passion for making games in general and for making this game in particular. Weve all believed wholeheartedly in the concept and would have loved to see it to its conclusion. Of course a time like this would cause anyone to reflect and second guess decisions made. Would that decision have made things different in any way and so on. But in truth, we believed in them when they were made, and thats all you can do. No one can foresee the future, and its hard to know how a product will be received outside your team. Wed like to take this opportunity to thank you all from the bottom of our hearts. Its been amazing to be on this journey with you. Thank you for your feedback, your support and your faith in us and the project. Thank you to all of you whove taken the time to make translations and send us bug reports and crash logs. To have the opportunity for great wins you have to be able to take great losses. / Eyoel and Anna and the rest of the dev team: Alex, Desire, Emil, Gary, Jacob, Ludvig, Marcus, Michael, Nils, Sara, Sofia, Thomas, William T.T
[ 2017-10-10 19:33:17 CET ] [ Original post ]
- Pro Gamer Manager 2 Linux [4.06 G]
Pro Gamer Manager 2 is incomplete and currently in a alpha stage.
PGM 2 puts you in charge of creating your very own successful e-sport organization. To achieve this you, as Manager, need to take good care of your Pro Gamers physical and mental health to make sure they can deliver on match day. If they do, your team may survive another day in the dog-eat-dog world of professional e-sport.
- Build and customize your own house according to your own dreams and your Pro Gamers needs. Build a toilet to avoid accidents. Make sure the fridge is well stocked and the beds comfy to keep everyone at their best.
- Choose how your Pro Gamers should improve their performance in the area you find most important using the attribute points.
- Name and design the logo for your team.
- When you’ve taken care of the Pro Gamers earthly needs it’s time to embark on the road to stardom. Choose the lineup that will perform best right now and enter the arena. Do you prefer the bad shooter that has great leadership skills or the pro gamer with lightning fast reactions but with a real bad temperament?
- Join your Pro Gamers as they face off against the other teams and help them make the right choices to win the match. Throw a grenade to clear out the enemy. Position your units to your advantage. Charge in head on or set up ambushes for your unsuspecting enemy.
- Join the Pro Gamer League to gain fame and fortune as your team fights to become the top team of them all.
The current version of Pro Gamer Manager 2 is a alpha version of the game.
What does this mean? It means that PGM 2 is still in its early stages of development. We have completely rebuilt the game from its predecessor, so this is a completely new game. It’s built on the original PGM idea and it’s designed to be developed through an early access process.So what can you expect from PGM 2 in its current form?
While there are final and core game play features implemented, there are many that aren’t or will need to be tweaked.
- Bugs and crashes are to be expected.
- There might be performance issues for some players.
- And more.
This is all part of the development process and we’d love for you to join us early on, on this road to finish the game. So if you think our gameplay is enough for you to want to back PGM 2 in its pre alpha stage, we’d love your support. Otherwise we recommend you to wait until we’ve come further along in the development process when the game is more stable and we’ve implemented additional gameplay and other content. We’re committed to making PGM 2 the best game it can possibly be and having you join us on this journey is a vital part in making this happen.
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000 with 384 MB of RAM
- Storage: 4 GB available space
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