Hello giants,
The anniversary update has been completed! Development saw a 1 week setback due to issues outside of my control but all of the features and bugs have been implemented or fixed! The game is in the final stages of release. This is where a new trailer is being made, the store page is being updated (and translated), the Ui is getting a bit more polish and cross-platform tests are being performed. Heck, I'm even throwing up a special linux page on the bearded giant website with binaries built on several distributions and debug info just to make sure things are running along smoothly for everybody.
I'm hoping to get a beta up on the steam repo's this weekend so for those of you eager to be on the Beta channel, keep an eye up for the update. The game's size is small and you might miss it. If you want access earlier, head on over to our discord server. I'm about to start passing pre-release builds to people so I can make sure all bugs or problems are ironed out (if any are left).
Thanks for waiting, it's been quite a ride!
Cheers,
Your favorite bearded giant!
P.s. pesky pickup? Not anymore!
Ebony Spire: Heresy is a love letter to dungeon crawlers of old with a twist: It's been signed with the blood of many roguelike games that have been experienced by the writer. Crawl, throw, summon and smash your way through 25 levels of pure mishap in this first person turn based dungeon crawling game. Experience a back-to-the-basics computer role playing game where items play a central role. Pick up, throw, use, equip and drink your way up the tower to slay the fervent goddess.
Items range from equippable swords and armors to drinkable potions and artifacts that can summon, teleport or annihilate your enemies. Trinkets can be wield to increase your stats and everything can be thrown around to trigger their effects or just crush your opponents underneath their weight.
KEY FEATURES
All items can be used by and against the player. Enemies have access to the same abilities as you do
Character development revolves around the items that can be obtained. There are no classic stats or XP grinding
Turn-based combat in a very roguelike fashion
Portals that will lead you outside the tower for a quick item hunting session: Cities, Harbors, Dungeons and Arenas can be explored
Make the game your own
The source code for the game is available under the MIT license. Feel free to use it to create your own adventure. And since the code is easily accessible you can mod it, add items, enemies and levels to your hearts content.