Hello everybody,
We know that much people was waiting for the Madcap Castle release today, but we had to change the release date to december 11.
We think the game had not enough quality to be released today and we do not want to disappoint in the launch, even causing such feeling by delaying.
We will open the pre sell soon on Steam, stay tuned!
[ 2017-11-20 22:28:22 CET ] [ Original post ]
Hello everybody,
We know that much people was waiting for the Madcap Castle release today, but we had to change the release date to december 11.
We think the game had not enough quality to be released today and we do not want to disappoint in the launch, even causing such feeling by delaying.
We will open the pre sell soon on Steam, stay tuned!
[ 2017-11-20 22:28:22 CET ] [ Original post ]
🎮 Full Controller Support
- Linux [25.98 M]
**Demo version with 45 levels**
**XBox 360 Controller Supported**
Madcap Castle was originally created for BaconGameJam 10 (and won!) in 48 hours by DielMormac, containing 4 colours inspired by old Game Boy games. Back in the day the game was called Mad Mage Tower.
In Madcap Castle you play as a new mage that do not know many spells yet, but is looking to regain his sanity on a strange castle full of objects, enemies and challenges. On some of the castle's levels there are books of spells. If you can make it over to a spell, you will be able to read it and learn the spell. These spells, including the ability to light candles, spawn chickens and use levers, will help you solve puzzles along the way.
- OS: Ubuntu 14.04 or higher
- Processor: Single Core 2.0ghzMemory: 512 MB RAMStorage: 50 MB available space
- Memory: 512 MB RAMStorage: 50 MB available space
- Storage: 50 MB available space
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