Just another quick update on progress so far
I have just finished off a new terrain linked to the current main one which will have a new main town on aswell as small buildings and villages.
The downside is due to my current dev pc being around 5 years old Unity is struggling to have the scene running so the development might be slow until i can get a new computer going for developing. Im hopeing with good sales and saving up personal income i can get one to replace my current old rig in the next few months.
While this wont stop development it does slow it down as it takes few hours to render a build and switch between mac/linux/windows build etc so until a new machine is avalible it might be slow updates
Ontop of the new terrain made i also got some roman themed assets for making a village but this might have to be a seperate level until the problem above fixed but then the town will be added to main level on the coast of new section of terrain
below is screenshoots of the new roman assets as a town (taken from the asset creators screens) I will be using the assets to make a new town soon
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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