Hi i just uploaded the latest version with the new updated boundrys and new town etc but noticed some minor issues due to core system upgraded Some these issues are: Hunger system reenabled Options menu missing performance around new zone has some drops now and then Floating buildings Chat possibly bugged I plan on fixing these in the morning as 3am almost The planned changes will redisable hunger system and renable options menu In the new town some building are floating/missing colliders so i will try fix that too but main focus right now is disable hunger and enable options so might be a mini end of week type update. Windows version should be done by tomorrow with mac/linux day or two after edit: i have rolled back the default to the current version before the update but kept todays update on test version (enabled in steam options of game) This should mean little interference between the update, Update sep 5 I just uploaded a version for windows that fixes options menu remade occulsion so things should be better optimized in new zone and hunger should be disabled Mac/linux i hope to finish tomorrow
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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