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Hi everyone quick update on what's happening so far. I recently brought some new software for optimizing the game such as making the terrain split and streaming parts of it so instead of 1 big level its many parts streamed into 1. I am in the process of converting my main level into this new format but its taking longer then expected. I also brought a pathing tool to make nicer roads that work on smoothing sloaps and making naturatal curves so the roads can dip/go above base terrain as well as updating the npc carriage to follow this road so it falls through terrain clipping less. I aim to get optimizing done by end of the month which should help improve load times and fps alot (some pcs i seen people getting 60 fps others get 20 etc) Edit: For anyone intrested after inital test of basic setup the main level now went from unity editor 15-20 FPS to 50-80 :D There is some minor issues with the range of things but so far things looking better
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