Hi quick post to say what the plans for the next month or two are First the game will be on sale very soon so it would be a big help if you spread the word about the game as right now its only word of mouth marketing. The next point is i recently brough modular armour for the players from the same creator as the current player models so i will be adding the new armours in soon. The creator is also making some elf models which i will likely buy as there also modular like the humans so will save alot of time and money then getting another modeler to create new ones from scratch. This hopefully means in the next month Elf race will be unlocked and added as well as alot of new armour with ranging designs from chain to leather. I am also reducing texture sizes where i can for now to save disk space user side but this shouldnt be to noticeable its mostly changing 2048 textures down to 1024 but should still keep the same nice look on textures until i can combine textures better (so 5 large textures on 1 compressed big one) I also noticed i forgot to link the equipment manager to the new armour so players wont show armour while equiped but this will be fixed soon.
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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