Hi quick post on whats happening So far around 30 spells have been added to the games list the next lot will be soon As its based on collision it should mean shields 100% block damage from the new spells that are projectile but are limited time and drop into the world not around the player. To speed the process up a little all shields and projectiles will have the same costs/cooldowns to start then modified later as the core system updates or spells upgrade such as all new attack spells will be x mana an y CD and damage eg base shield 10 Mana with 5 sec CD lev 2 will be bigger shield 15 Mana 8Sec cd etc I have also talked to a coder about implimenting rebindable keys With the spells im not 100% sure if the AOE ones will pass shields so tests will need to happen
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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