Hi just a quick mini post on update so far First is the first set of the new magic spells have been added to the database this is mostly defence shields and there spell scroll to learn them All these to start with will be cost 50 coins/sell 25 with the exception of meteor/mega fireball which double as that will be a more advanced spell The temp player models are also brought and importing in currently as well as talks with coder to make rebindable keys for customising basics I will also be adding in some basic craft resipes for some to make use of the magic spells crafting so an example will be paper -> magic paper magic -> spell scroll Right now im working out if it should be random spell or costs more but specific Eg click blank scroll and get firespark result or scroll+bottled fire =fireball spell For player models for races going forward the atlanteans will be male is current which "final" until i get in house modeler that can rig hair,armours etc female will be temp model until modeler can modify male body to female shape Windwalkers will be angels like trailer and dwarfs will be shorter humans to save space until i can higher modeler to make the final versions. The goal for all final versions is fully customizable such as games like sims,BDO, little bit like ARK so you can make your players more like how you want vs same stamp just diff armour. Edit: mini update just realised the database somehow doesnt have the new npcs/shops saved so i will be readding them but should only be a 1hour job but it will mean text might change slightly
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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