Hi just a mini post to let you know progress
All players are set up in the database now using temp models shown below
They still need skills assining and equipment handler but they can still run and interact in the world when uploaded
I aim to finish the skills off in next day or two but my pc recently started to die so there might be a delay (i done a temp fix so aslong as it doesnt power down it should hold out)
The long goal is a customisable player such as found in games like Sims 4 or Fallout 4 where can adjust jaw size etc but that wont be possible for a little untill i can get the funds for a coder and modeler (the next step is partly customisable players using UMA but that would make most players look like ARK players but would mean better outfits)
Here is the current playable characters (plus the fairy/genie from the event item)
For Spells i have removed all "free" spells from humans as they was test spells to check bugs etc
New players will need to earn them from starter quests/shops (basic arcane shot like 1 coin so not huge deal)
For the new spells that interact with the enviroment/eachother the shield have finished as well as most bolt spells all thats left is the AOE ones such as rock crush, water/fire dragon etc
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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