Hi just a quick post on whats happening so far with development
First off as i have not receved feedback from the demo/main game ill assume its all fuctioning fine for now and so i am starting a second mini project using same assets but will be a seperate game
Below is a screanshot of its main menu
This will be a rts type gameplay and based of the old shiny game sacrifice in few weeks ill be having a coder make things like summon limits and formations this will also be used in main game too to make combat more tactical then zerg the enemy with unlimited spiders etc
As i have the core system in eg spells build it just make landscapes so doesnt take much from working on main game.
Aswell as this i have recently brought some blueprints for my assets so instead of having to hand build every house i can just use the blueprints for preassembled ones while still being modular.
I am also working on the first stage of the evil stuff linked to the secrect item found in the tutorial quests similar to dark brotherhood in skyrim games
Once this is done i will be updating the existing areas with some quests and hopefully start the main story quests up.Also i will be making more crafting resipes.
If you have issues or suggestions on what to add next or where needs work etc just put them in a forum post and ill try get to it
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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