Hi just a quick post to let you know whats happening. Last few weeks progress has been slow due to other things happening but so far tests with the new spawners sucsessful so i am replacing most the starter areas with the new spawner system for resorces and npcs which should help performance abit. I have also aquired more blueprints to make towns with so the starter town after tutorial will likely be changing over next few months such as more buildings spawns changing etc i will also be looking into water fixes to make it swimable. The evil questline has also got a basic start added but until the games equipment system is fixed/upgraded i probally cant impliment it easy as there a weird bug where the equipment manager wont let me add more to the list but im gonna get that looked at asap (might just be a unity 5 thing) Right now the main goal is saving funds to buy the upgrades needed such as unity to lastest version (pro so dont have ton ads etc added) that will allow the new compass/map system and character controller to be implemented which has a more fluid combat (such as games like fallout/skyrim vs somthing like WOW) with luck this is only 1-2 months of saving aslong as no big things pop up. I will also be looking into ways to market the game more to try get a more active player base so i can start doing regular/holiday events. I am also testing the center island to make sure its safe for players as that uses the streaming software i recently got rather then multi level splitter
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
[ 5951 ]
[ 3198 ]