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Elemental World is an urban fantasy community focused evolving MMO that aims to give full freedom to be who you want and earn your fame and fortune. You must learn self reliance and establish your place in the world whether you're a collector, risk taker, villain, or spy. The difference is that you've chosen who you are, how you want to behave and what you want to be.
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
  • Mining
  • Blacksmithing
  • Fishing
  • Sword work (melee combat)

with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
Elemental World Part 1:Rise Of The Guardians
Wise Owl StudiosDeveloper
Wise Owl StudiosPublisher
2017-11-07Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews (5 reviews)
VR Support
Public Linux Depots:
  • Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Update on progress 29/4

Hi just a quick update on whats happened so far
The new core system has been added and im in the process of replacing and adding everything back into the lists.
So far i have a new mount working so going forward making mounts should be easier.
I will also be making some flying and swimming mounts to test to and i have talked to some coders about other extentions such as mining/processing systems like old version as right now everything drops only.

Also i have a new website under development which will hopefully look nice and contain help guides etc

Once i have set basics up i will likely add a build of the version under the test branch that will be local machine only for people to test out for performance,check for any major issues etc before i make a server build.

One big change will be everything has to be 1 massive level so at the start you might have long load/startup time but i am unsure right now but if is the case ill try look into getting performance boosted as much as i can

All this means is it will fall more in line for end goal of my game design then early (players could fly east to west of whole map)
The other possible thing would be each major contenent will be its own level seperating players (im told between levels parties and such drop) but more reserch is being done.

One of the upsides is the druid system coming which will alow you to transform into animals/monsters and some will be able to fly or increse underwater breathe etc

For those that not seen the test video of when it was first set up here is some before/after screenshots of the UI/game

before:Game Description Image


After:Game Description Image


I have also got some more zones planeed based around modern/scifi feel for the more high tech areas (for players that wish to craft mechs,circuits, spy etc rather then "local hero" adventures/low tech magics etc)

[ 2020-04-29 05:01:43 CET ] [Original Post]
GAMEBILLET

[ 6530 ]

16.39$ (18%)
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28.69$ (18%)
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GAMERSGATE

[ 2738 ]

2.88$ (71%)
3.06$ (74%)
0.43$ (91%)
0.85$ (91%)
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0.85$ (83%)
1.13$ (77%)
MacGamestore

[ 4858 ]

38.99$ (13%)
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2.49$ (83%)
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1.42$ (93%)
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