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Hi just a quick update on whats happened so far
The new core system has been added and im in the process of replacing and adding everything back into the lists.
So far i have a new mount working so going forward making mounts should be easier.
I will also be making some flying and swimming mounts to test to and i have talked to some coders about other extentions such as mining/processing systems like old version as right now everything drops only.
Also i have a new website under development which will hopefully look nice and contain help guides etc
Once i have set basics up i will likely add a build of the version under the test branch that will be local machine only for people to test out for performance,check for any major issues etc before i make a server build.
One big change will be everything has to be 1 massive level so at the start you might have long load/startup time but i am unsure right now but if is the case ill try look into getting performance boosted as much as i can
All this means is it will fall more in line for end goal of my game design then early (players could fly east to west of whole map)
The other possible thing would be each major contenent will be its own level seperating players (im told between levels parties and such drop) but more reserch is being done.
One of the upsides is the druid system coming which will alow you to transform into animals/monsters and some will be able to fly or increse underwater breathe etc
For those that not seen the test video of when it was first set up here is some before/after screenshots of the UI/game
before:
After:
I have also got some more zones planeed based around modern/scifi feel for the more high tech areas (for players that wish to craft mechs,circuits, spy etc rather then "local hero" adventures/low tech magics etc)
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