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Hi im still updating the new stuff and coming upto the item shop and such as was wondering do people prefer buy x own Coins which can be used to buy Item shop stuff/trade for gold etc or do you prefer a cryto coin based primeium econamy For example game uses Doge coin for premium currency mount A will cost 1 coin If you buy it now 1 coin is for example 10 but if you buy it in month it might be 9-!1 worth but it will be withdrawable etc as well as tradeable so player A might get a rare drop pet and someone with 5 coins might say ill trade u 3 for the pet player A cashes out 3 coins for RL money game gets a cut to support servers etc Player A gets there $50 or whatever the coins worth and buyer gets there pet etc Right now its just ideas on what sort item shop/currency the game will use but right now the plan is : Something tradeable/stealable in game (thinking of UO steal system) Possibly a cash out/trade in system so players can earn real money from the game (although id need look into best ways etc so game dont go bankrupt) The main ideas im trying pick is : Own currency type like Runescape bonds with real currency limited sales like warframe does with vault Some form of crypto coin that players control and we just get a small cut of cash outs etc to help cover costs Other- suggest something in comments Its likely server/network costs wont be to high at first and plan only sell speed boost or minor shortcuts for example starter cook tools/mining tools or pet feed etc Also if possible i plan on making scaleable currency if i use own for example each 100 tokens is 1$ but buy more then $10 worth price lowers to $.90 per 100 upto max discount and mabey a loyalty type system so discounts for future buy or some free items like a bag of ore free etc The scaleable idea is from always having extra odd numbers so if u only need 300 you not forced buy a 500 pack etc
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