Hi quick post to let you know the new systems to test should be live now
Like i said in previous post it will be on test branch to access it right click the game click properties select beta and pick test.
I have also made a new branch caled oldsystem2020 that is a stay as old system even after new stuff added etc but wont be maintained anytime soon (might come back to it when have dev team) so that is a singleplayer/mp limited (however long the db holds out for) build that will mostly be scenery for people to rp or explore but the same zones will be in new version too.
The aim of the test is to make sure quests working as well as the systems like mail etc
As it is local only to "log in" just hit server and play if only you/first window it will create a local temp server on your machine and run on your LAN when close the game it will shut down and close server.
If you want a friend or multi screen it first hit the server and login on first to create server and login as admin etc then anyone joining just has to have diff username and hit login.
If things go well and no major issues i will expand the tutorial island by adding more monsters in to the raid/dungeon (instance you have to have 2-8 players)
Add new zones with monsters etc and expand to more quests etc
The new servers will likely go toward ark style so low players per but player made and run servers like image below
The advantage to this style is less hardware requirments on me and gives more control over you guys on what servers things you want.It also means i can put in more npcs/higher graphics without so much strain on the network (so high strain from enviroment rather then high from player amount)
While the item shop is non funtioning (not linked to "buy" coins) it does work as a shop and you can earn coins from quests but everything in that shop can be brought from npcs or quest rewards right now.
With the server split idea it will likely be each "map" a content in the game but right now it will be whatever i can fit until i can hire a optimiser person etc.
For controls i put a image of rough controls in the game and window shortcuts are rebindable but avoid bottom row keyboard as that flight controls for bird
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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