Hi quick update on progress after some tests the center island shown below loads when set to infinite terrain mode without much hastle but as it infinite ill have to set world borders (ill just make some glass like borders so it will gen the terrain outside the border edge but player cant go to it unless they fly over)
Also due to using the new render system it doesnt allow grass/details on terrain so until i buy the special software that allows it grass will be unlikely for abit
The way it will be set up is "tutorial island" will be where players start and do starter quests then when ready sent to mainland which right now is "wild" (no monsters,towns etc) but i will be adding some to the spawner system to try get monsters up.
Im also looking into player build system for player made towns.
I also need to check the keybinds as the default ones i added dont seem to be in effect but ill recheck them.
Elemental World Part 1:Rise Of The Guardians
Wise Owl Studios
Wise Owl Studios
2017-11-07
Action Indie Casual RPG MMO Singleplayer Multiplayer EA
Game News Posts 173
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.wiseowlstudio.com
https://store.steampowered.com/app/340140 
The Game includes VR Support
Elemental World Part 1:Rise Of The Guardians Linux [2.11 G]
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
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