- Tried to fix the key binding panel bug. Hope it works...
[ 2023-07-02 16:04:04 CET ] [ Original post ]
Fixed controller binding issue when the game is launched for the first time
[ 2020-04-25 16:07:26 CET ] [ Original post ]
- Hitting the Alchemist through walls bug fix - Weird rat behavior fixed (kind of) - Entering door after death bug fixed - Not taking damage when in contact with a ghost bug fixed - Jumping out of a level after entering from the top bug fixed Special thanks to Ico for spotting and reporting them, you are awesome!
[ 2019-04-25 13:11:03 CET ] [ Original post ]
About the Linux version: For some reason Unity refuses to make a decent build for Linux. I'm working on it and as soon as got a working version I will post the update. - Camera system change (the game feels much more smoother) - Performance fixes
[ 2018-08-18 17:05:42 CET ] [ Original post ]
- Door visuals updated - Torch visuals updated - Option to turn off camera shake added - XBox button prompts not showing up is fixed - Added trail to the explosives - Alchemist going into "pacifist mode" bug is fixed - Menu background changed to video instead of animation (was not showing up correctly on some resolutions) - Basic movement tutorial improved - Added object pooling for better performance - Bypass of a puzzle with a double jump fixed
[ 2018-07-16 20:57:01 CET ] [ Original post ]
Alchemist's Castle got THE BEST GAME on The Big Indie Fest @ReVersed in Vienna!
[ 2018-07-13 18:51:28 CET ] [ Original post ]
- Boss fight bugs fixed.
- Hazards not remainind disabled after manually restarting from the last checkpoint.
[ 2018-04-28 18:26:02 CET ] [ Original post ]
We got our very first award! It is a Kristal Piksel award for the game design.
Kristal Piksel is an annual video games award given by the Turkish Game Developers Association.
[ 2017-12-08 20:25:32 CET ] [ Original post ]
We got our very first award! It is a Kristal Piksel award for the game design.
Kristal Piksel is an annual video games award given by the Turkish Game Developers Association.
[ 2017-12-08 20:25:32 CET ] [ Original post ]
- Explanations about map modes added - Font changed - Unbreakable box visuals changed - Main menu visual changed - Volume of "hit sound" for the player increased
[ 2017-11-03 21:07:40 CET ] [ Original post ]
- Explanations about map modes added - Font changed - Unbreakable box visuals changed - Main menu visual changed - Volume of "hit sound" for the player increased
[ 2017-11-03 21:07:40 CET ] [ Original post ]
🎮 Full Controller Support
- Alchemist's Castle Depot [193.12 M]
- [0 B]
Alchemists's Castle is a 2D side - scroller platformer, inspired by old - school Metroid and Castlevania games.
Key Fetures
- Non-linear exploration
- Old-school metroidvania experience
- Intriguing story
- Processor: Atom z8300Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Intel HD
- Storage: 200 MB available space
- Memory: 512 MB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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