Name | Final Storm | ||
Developer | Bit Bionic LLC | ||
Publisher | Bit Bionic LLC | ||
Tags | |||
Release | 2017-11-02 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  0  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Final Storm Linux [62.09 M] |
After 6 years of being on Steam, I will be retiring Final Storm. This game was an indie project and a fantastic experience, however, I will be retiring the company and will no longer supply support to the game. I deeply appreciate everyone who supported this game. Thank you.. |
This build addresses issues where the mouse reticle sometimes flickered in the playing area when playing with a controller. This also takes care of the fullscreen issues previously encountered with macOS. |
This build addresses issues where the mouse reticle sometimes flickered in the playing area when playing with a controller. This also takes care of the fullscreen issues previously encountered with macOS. |
While this twin-stick shooter was primarily meant for a controller, some users either don't have a controller or just prefer keys and mouse. The previous keyboard controls were relative in previous releases and it was .. awkward. After comments from the discussion forums and user testing I made the controls absolute. They feel much more intuitive now and initial user feedback on the new scheme is positive. |
While this twin-stick shooter was primarily meant for a controller, some users either don't have a controller or just prefer keys and mouse. The previous keyboard controls were relative in previous releases and it was .. awkward. After comments from the discussion forums and user testing I made the controls absolute. They feel much more intuitive now and initial user feedback on the new scheme is positive. |
With the release of 1.0.2, Final Storm's achievements are now Steam achievements. This patch also took care of a couple of minor bugs. Enjoy! |
With the release of 1.0.2, Final Storm's achievements are now Steam achievements. This patch also took care of a couple of minor bugs. Enjoy! |
In the process of enabling Steam Achievements. Update will be coming soon. |
In the process of enabling Steam Achievements. Update will be coming soon. |