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Greetings, dear players! We are excited to present Update 6.5.2! Lets go over the key changes with some brief explanations! - Preparation for the introduction of Battle Slots In short, you will soon be able to manage a limited combat squad and send it into battle. However, this feature wont be available immediately: on March 24, we will perform a necessary server update, with the first rollout on Singapore servers. If the launch goes smoothly, Europe servers will receive Battle Slots a few days later. - Game optimization for mobile devices These optimizations have also improved PC performance, especially for players using settings below ULTRA. According to our internal tests, the game now runs significantly smoother! - Redesigned 5 battle maps Old maps, new experience! We have updated five battle maps, making their gameplay more engaging. Some maps are temporarily unavailable for further improvements. - Introduction of the "Power" system for vehicles and combat units Power is a calculated rating that represents a vehicles overall combat strength based on its characteristics. For now, it serves as a reference for comparing different vehicles, but in the future, it will play a greater role in game mechanics. - Battle difficulty rating introduced Harder battles will now offer additional rewards. This change will take effect after the March 24 server update. The goal is to encourage players to engage in challenging battles instead of leaving matches in search of easier bot opponents. - Improved equipment purchase reminder Now more informative and less intrusive. - Updated vehicle destruction visuals Added a more cinematic camera effect and expanded enemy information. In future updates, we will enhance explosion effects as well. - Improved hangar camera behavior We have added inertia to make tank inspection feel smoother and more comfortable. - New loading screen design A fresh look for when you enter the game! - Various technical fixes We have made a significant number of technical improvements. A special thank you to all players who participated in the Beta testing of this update! Your feedback helped us refine and improve the final release. See you in future updates!
Welcome to the 6.4 update!
Are you ready to celebrate the holidays? We are too, and we are ready to congratulate you!
* Updated display and content of special offers
* Preparing for the New Year!
+ New Hangar!
+ New Music!
+ New Equipment!
+ New Cosmetics!
+ New Activities!
+ Festivale Decorations!
* Updated UI for purchasing ammunition
* Added UI reminding about purchasing equipment before battle
* Improved synchronization in battle between players
* Added sounds of hitting different surfaces
* Updated UI for banning a player so that it is possible to ask for help
* Improved visuals of some tanks
* Improved camera behavior in the hangar / battle
* Many technical fixes
* Returned the exit button
Update 6.3.10
* Reduced the brightness of effect flashes
* Refinements to the new Hangar
* Updated the Hangar camera
_
* Preparation for the new Battle Pass season and Halloween-themed events
* Changed the interface of the main Hangar window
* Fixed the "shaking" of the tank and crosshair while driving
* Fixed incorrect interaction between fire and the fire extinguisher
* Added sound for vehicle destruction
* Numerous other technical fixes and optimizations
Dear Players, Not long ago, our project celebrated its 7th anniversary, which is quite a significant milestone, and we are delighted to share this event with you! Currently, in addition to working on adding new features to the game and implementing improvements to enhance its quality, we have made the decision to carry out a large-scale remaster of the projects graphics. This way, the visual (and audio) aspects of the project will align with modern standards. This is a major undertaking that is being carried out alongside the main line of development. You will gradually receive remaster changes with the release of upcoming updates, with the first of them included in update 6.3. [previewyoutube=Qz5jpo2Ni04;full][/previewyoutube] We are pleased to present you with the list of changes:
Early access to a major update. The main update with the full list of changes will be published after September 24
Prepare for the final event of the conflict between the URF and the AMN!
(The estimated start date of the event is August 29th.)
The conflict reaches its climax as the URF, despite facing numerous challenges, finds a way to turn the tide of the war. With the help of allies and brilliant strategic leadership, they devise a plan that enables them to deliver a decisive blow to the AMN forces.
In the new season, you can look forward to:
New Tank AT-800
A unique appearance combined with advanced combat tactics!
New Thematic Accessories, Camouflages, and Stickers
New Unique Camouflages
These camouflages change their colors during battle!
Additionally
Fixes for common in-game issues!
See you in the Game, Commander!
Get ready for a three-act event!
The Union of Revolutionary Federations (URF) was born in the fire of the struggle for liberation and justice.
The Alliance of Modernized Nations (AMN) was established during a period of global tension when the world was on the brink of crisis.
At first glance, the conflict between URF and AMN seems to be about each side trying to ensure the safety and prosperity of their citizens.
The conflict begins when URF starts opposing the ambitions of AMN's corporate world.
The decision has been made, URF takes the first step - 'Attack' has begun!
In the new season of URF Attack, you can expect:
1. Changes in the tank accessory display system - tank accessories are now displayed as keychains. This is necessary for the introduction of functional combat accessories in the future.
2. The new tank, AT-900.
This tank boasts devastating firepower, strong armor, and impressive mobility.
Equip the unique item, the 'Commanders Flag'! It blocks negative effects and significantly boosts reload speed for you and your allies!
3. New themed accessories, camouflages, and stickers.
Feel like a warrior of the Technocratic Federation!
4. New unique camouflages have been introduced, which change their color dynamically during battles!
See you in the Game, Commander!
*Added visual highlights to the armor zone with damage numbers; ally/enemy damage numbers dimmed. *UI windows optimization. *Fixed clan chat message indication. *Fixed player disappearance with camouflage module. *Fixed tournament rewards display. *Fixed clan application submission from the tournament window.
Update 6.1.11 - Fixed incorrect stickers - Visual body kits now correctly add characteristics - Fixed immortal tanks - Fixed tanks in the air - Fixed incorrect calculation of characteristics from installed modules - Fixed incorrect operation of Mines - Removed small stones from maps - Optimization work - Other technical changes
Added content for future events! Adjustments to the order of equipment in the hangar/battle. Visual accents in consumable descriptions. Fixed the "x2 on first purchase" error, the banner of which was unclickable on the main screen. Sped up the process of adding AI to battles. Improved balancer operation - fairer distribution of players across teams. Comprehensive lighting fixes on maps. Improved sniper mode and rotation indication icon. Added the ability to remove Decorations from tanks. Vehicle shake upon hits. Addressed issues leading to the disappearance of battle UI. Game resource optimization. Network code optimization. Hangar and battle code optimization. Numerous other fixes.
5.2 List of Changes
* Content for the "Breath of the Dragon" battle pass (19 February)
* Completing Battle Pass objectives is now displayed in battle
* Battle Pass objectives can now be viewed while waiting for a match to start
* Improved impact from shooting on some tanks
* Fixed freezes when the vehicle stroke is triggered
* Improved display of some camouflages
* Fixed too bright sun rays on maps
* Fixed problem with clicks in daily bonuses
* Fixed a visual bug with Demon Patton
Changes in version 5.1.0:
* Preparation for the release of new seasonal vehicles!
* Preparing for the release of new seasonal decorations!
* Clearer display of the x2 promotion on the first purchase
* More informative display of full-screen promotions
* New winter loading screens
* Improved winter garages
* Added UI decoration for the winter period in the garage
* Added an information window during server maintenance
* Reworked end-of-battle screen, now featuring information on changes in Battle Pass quests
* Added animation for accruing Battle Pass progress points upon returning to the main screen
* Fixed incorrect rounding of minor attribute increments
* Addressed some issues causing endless server response wait times after battles
* Numerous technical fixes in the game
* New event quest chains * Service panel in the interface for handling inquiries * Implementation of a gift for VIP players in the store * Enhanced full-screen notifications about promotions * x2 for the first purchase * Updated the engine and all plugins to the latest version * Revised control layout for gamepad * A LOT of technical fixes in the game Special thanks to our players, beta-testers!
4.93 Update
New Feature - Battle Medals!
These are unique rewards for achievements in the game that will highlight your successes on the battlefield!
Introducing the vehicle comparison feature!
You can compare tanks at their minimum, current, and maximum upgrades.
Improvements to Custom Game:
-Added a mini-map for observers
-Fixed the display of commands for observers
-Fixed the map selection
-Implemented camera zoom for observers
-Fixed player indicators
Store Enhancements!
-Changed the order of tabs
-Improved clarity in displaying benefits during promotions
-Plus, there will be a daily gift available there!
Localization fixes for different languages
Implemented measures for more accurate gamepad functionality
Fixed issues with cunsumables usage during battles
Updated login rewards
-Moved rewards to a single section with daily tasks
-Improved the graphics of rewards
-Added a unique tank for beginners at the end of the reward chain
Numerous technical fixes (bugs, crashes, errors)
Attention! Open testing of Game version 4.93 is underway. There may be minor flaws in the game, and we kindly ask you to report them to our Technical Support Service. 1) Introduction of a combat medals system. 2) Improvements and fixes to Custom Game: 3) The mini-map is now visible to observers. Display of commands for observers has been fixed. Camera zoom for observers has been adjusted. Observers can now see player indicators. Observers no longer appear in the final battle scoreboard. 4) Cosmetic enhancements to the store display. 5) Login rewards have been moved to a single section with daily tasks. Visual display has been improved. 6) Added the ability to compare vehicles. 7) Numerous fixes and bug fixes.
Changes in combat: -Shot into the ground now causes craters -Improved shot effects (muzzle flash + smoke) -In player picking phase - players move less between teams -Solved the problem of "empty lines" in the combat table -Fixed problem: mines could do more damage than armor left on the Tank (Tank has 100 armor -> mine still did 1000 damage) -Improved anti-cheat system -Added a timer to wait for the start of the battle Changes the hangar: -Added convenient view of vehicles in the hangar: click on the tank + turn the camera -> hide the game interface Improved "Battle Results" screen. Fresh appearance. Added "Copy Battle ID" button - upper right corner. Preparing the interface to add "Battle Medals". We'll tell you more about the medals soon -Improved daily rewards for newbies (more goodies to come in the future) -Fixed various bugs that caused "application closing" and other bugs - on all platforms. This means that the operability of the game is improved for most players -Improvement of the "Custom Game" mode: added sending invitations to Chat + added chat between participants of the Custom Game in the hangar -Improvement of VIP! It now costs less - there was a price reduction. "3 days VIP" - removed from the store -Bug fix "1002 PlayerGetFriendsRequest" -Fixed incorrect display of levels of profiles above level 35 -Multiple localization edits on player feedback
Changes in combat: -Shot into the ground now causes craters -Improved shot effects (muzzle flash + smoke) -In player picking phase - players move less between teams -Solved the problem of "empty lines" in the combat table -Fixed problem: mines could do more damage than armor left on the Tank (Tank has 100 armor -> mine still did 1000 damage) -Improved anti-cheat system -Added a timer to wait for the start of the battle Changes the hangar: -Added convenient view of vehicles in the hangar: click on the tank + turn the camera -> hide the game interface Improved "Battle Results" screen. Fresh appearance. Added "Copy Battle ID" button - upper right corner. Preparing the interface to add "Battle Medals". We'll tell you more about the medals soon -Improved daily rewards for newbies (more goodies to come in the future) -Fixed various bugs that caused "application closing" and other bugs - on all platforms. This means that the operability of the game is improved for most players -Improvement of the "Custom Game" mode: added sending invitations to Chat + added chat between participants of the Custom Game in the hangar -Improvement of VIP! It now costs less - there was a price reduction. "3 days VIP" - removed from the store -Bug fix "1002 PlayerGetFriendsRequest" -Fixed incorrect display of levels of profiles above level 35 -Multiple localization edits on player feedback
Changes in combat: -Shot into the ground now causes craters -Improved shot effects (muzzle flash + smoke) -In player picking phase - players move less between teams -Solved the problem of "empty lines" in the combat table -Fixed problem: mines could do more damage than armor left on the Tank (Tank has 100 armor -> mine still did 1000 damage) -Improved anti-cheat system -Added a timer to wait for the start of the battle Changes the hangar: -Added convenient view of vehicles in the hangar: click on the tank + turn the camera -> hide the game interface Improved "Battle Results" screen. Fresh appearance. Added "Copy Battle ID" button - upper right corner. Preparing the interface to add "Battle Medals". We'll tell you more about the medals soon -Improved daily rewards for newbies (more goodies to come in the future) -Fixed various bugs that caused "application closing" and other bugs - on all platforms. This means that the operability of the game is improved for most players -Improvement of the "Custom Game" mode: added sending invitations to Chat + added chat between participants of the Custom Game in the hangar -Improvement of VIP! It now costs less - there was a price reduction. "3 days VIP" - removed from the store -Bug fix "1002 PlayerGetFriendsRequest" -Fixed incorrect display of levels of profiles above level 35 -Multiple localization edits on player feedback
Update 4.91 * New game type - Custom Game * New combat effects on London map * Found and fixed a bug with the inability to connect players to each other * Fixed crashes from the game on some mobile devices on certain maps * Fixed a bug with the end of the battle when the game is accidentally minimized * Fixed a bug with clan research * Fixed critical zones of Nightmare tanks, fixed sights of some tanks * Other technical fixes
* The new season tank Nightmare
* Rounded wheels * Displaying the latest messages from the chat on the Main Screen * Cannon angles - now depends on the design features of the vehicle * Reworked aiming * Removed texture compression on default quality settings * Added new effects to the Swamp map * On the Great Wall map - fixed napalm effect * Multiple technical changes in the core of the game - for a fundamentally new functionality
* New seasonal premium tank - Phoenix (coming later) * A significant increase in the reward for capturing the base * Improved work of critical zones of Spring Spirit, some decorative elements were removed from New Year's tanks * New environment effects on maps * Transition of the Chat to the channel system with the ability to switch in your Personal Cabinet * Increased slots to 4 for gear and equipment * Removed some pop-ups at the start of the game * Improved spectator mode * Increasing the number of slots for tanks up to 15 * Rebalance of consumables * Fixed indication of the readiness of awards in the hangar * Lots of technical fixes to ensure an enjoyable gaming experience
4.70 Update * User friendly changes with connection issues during the battle * Simplified battles for beginners * New effects on the Kjerag Plateau and Bear Creek maps * Added new profile levels, new rewards and titles to them * Added tracks effects behind tanks * Optimization of the hangar * Fixed problems with the invite to the clan window * New clan icons/Reward rebalancing/New premium vehicles (will be available later when all platforms are updated) * Lots of other fixes
Tank Force New Year's preparations and the Big Update! * Added 2 new maps: "Battle of Dora" and "Attack on Tirpitz"! Now "Tank Force" fighters will be able to visit the places of legendary battles of World War II as part of the game event! * Preparation for the Winter holidays. New Premium tanks with themed design and effects! Winter camouflages and new hangar are available! * Graphics optimization for weak devices, added the ability to remove the frame rate (fps) limitation for powerful devices (in the game settings). * Expanded server capacities for faster work in the "Hangar". * Rebalancing of prices and duration of camouflages. Cheaper versions of camouflages with shorter duration are available in the game. * UI adaptation for non-standard screens (iOS) * Accidentally minimizing the game no longer ends the battle (iOS / Android) * Reduced penalty after leaving the clan (7 days now) * Added additional levels of clan upgrades (for "Global map" event) * Added silver mines in "Production" * Improved display of special offers * Corrected display of module price when waiting for delivery * Improved anti-cheat performance * Other technical fixes
Good news, Everyone! 4.50 minor update released - Added new anti-cheat system - Fix minor bugs If technical problems arise, we advise you to contact the groups private messages, or to technical support via the in-game hangar or to supxdevs@gmail.com
* Fix some bugs; * Improved data processing combat system; * More stable operation of Individual production and Advertising module (Adnroid only);
New clan equipment has been added to the game: - Mine - Defensive post - Repair post - Artillery post Heavy shells removed from the game, the effect is transferred to other Equipments Fire extinguisher and Repair kit are removed from the game. "Universal Repair Kit" is now available to all players Premium tanks has been rebalanced (upgraded some characteristics), free slots with premium tanks has been removed Special hidden Tank GUARDIAN V-HE35 has been added into the game (in honor of HEINRICK) Issues with endless Table of players at the battle start has been resolved Issues with calculating clan tournaments has been solved Leavers at the battle start will stay at battle table (we going to collect reports and punish leavers) Automatic system of collecting users issues has been added Fixes of Individual Production Some Tanks have been little bit rebalance Basic preparations for development of platoons Possible fix for Ads module Other multiple fixes
] Update 4.10
Added to the game Manufacturing facility
Use the accumulated resources for the benefit of battles!
The full capabilities of the production hall are revealed upon reaching account level 15
Increased battle time by 2 minutes
Increased player waiting time to improve the selection of opponents
Optimized the work of the Advertising Module (Android)
Adjustments to alternative mobile controls (Android)
Many changes to the clan functionality
Preparation of Winter Hangars
Presumably fixed the appearance of invisible tanks in battles
Multiple bug fixes
List of changes:
Fixed an issue where the ad module caused endless loading
Added messages over players in battle
Added alternative mobile controls (You can enable it in the settings controls alternative mobile controls)
Separated autofill for gold and conventional shells
Preparation of the game for Halloween
Disable the effects of a shot in sniper mode
Added drowning locations on all maps
Optimized client-server requests
Added promotional codes
We fixed the transmission of the Lighted status over the network
Fixed the clans first-aid kit
Multiple fixes for other errors
UPDATE 3.90
New tanks of the 11th level!
New military equipment is already available for study!
Defeat your opponents on the brisk Pesets, the pragmatic Panda or the superheavy Cheyenne
Revenge:
Now the event of revenge on the enemy is separately displayed in the combat interface.
Combat chat:
Added combat chat to the game! Now you can coordinate your actions with the allies right during the battle! Quick command sets have also been changed.
Hangar Chat:
Now you can copy messages by clicking on it.
Rewarded Advertising:
On the Android platform, the ability to view commercials for a fee has been added.
Recycled AI:
Now the bots have learned to change equipment and use consumables.
Redesigned camouflage system:
Eternal camouflages were removed from the game (sold to players at full cost), former eternal camouflages now have a duration and combat characteristics. The camouflage characteristics system was also revised and gradations added.
Added new unique camouflage.
Incorrect end of the battle:
Now, after the battle ends incorrectly and the game is re-entered, rewarding (and cancellation) for the actions performed in that battle will take place
Battle ID:
Now always displayed in the corner of the battle screen.
Promotional Codes:
The game will soon be able to activate the rewarded promotional codes.
Added 2 battle slots.
And:
-Destroyed vehicles are now removed from the battlefield after some time.
-Improved tank grip
-Other multiple bug fixes.
-Kazakhstan flag added to stickers
Base capturing
1) We returned base capturing into the game, but its system of functioning was redesigned
2) Capturing no longer leads to the end of the battle but gives positive effect to the team
3) Awards for base capturing were significantly increased
4) The time for capturing was decreased
5) Only one team can capture the base per battle - after that, this function is blocked
Mobile controls
1) While aiming to the target tank zone - the aiming cross becomes green. In other words, aiming green indication = signal that you will hit the enemy (without regard to shell speed and enemy movements)
2) Now while auto-aiming you can see dynamic frames around the enemy. It means you locked on target. Frames let you aim to concrete tank zones without losing lock-on.
3) Changes in the work of enemy outline. The outline doesnt work when enemy tank hides behind the indestructible objects (aiming frames continue to work)
4) While auto aiming the speed of turret rotation is decreased for more accurate damage to special tank zones (regulated in the settings)
5) We have added a break to the auto-aiming response to one and the same aim in order to make it easier to switch between enemies
6) As for the priority of goals: auto-aiming will react on the enemy which center is closer to the aiming cross
7) Autoaiming reacts within the set range
Improvements of the game interface
- We have made a clan research section more informative for players
- Special mark in the chat for the beginning of a new day
- Special indicator for new messages in the clan chat
- New clan icons from community
- Improved display of some elements in the shop
- Improved display of clan leagues (It shows all award places)
- Improved display of clan leagues in the personal account page
Other fixes:
* Bug fixes
* Change of the tank textures for more metal
* Improved smoothing of network delay
* Improved behavior of bots
* Improved camera shaking after impact with earth
* Fixed error with team table blocking the game
7. Fixed Kurgantes point of shooting
In case of any technical problems, we advise you to contact technical support via game hangar or by writing on e-mail: supxdevs@gmail.com. The earlier we receive information, the earlier we take appropriate measures!
- Base capturing was turned off for redesign
- Clans are available from 10th level
- Awards for prize places were increased more than twice
- In diamond league all the places are awarded, however, the prize for 4th place is significantly lower. Its a compensation for persistency
- Gold and silver leagues are expanded to 6 place in each: 4 prize places and 2 places without award.
- In bronze league the amount of prize places is increased to 5
- The time of boosting the upgrade delivery decreases with waiting
- Cooldown of napalm core is increased to 45 seconds
- ALL repair kits cooldown is 50 seconds
- Premium repair kit (for gold) became more expensive; clan repair kit became cheaper and weaker
- Drowning on swamp is temporary turned off
- Physics on mobile devices is simplified for optimization
- Camera on mobile devices can be zoomed by fingers
- Tank road-holding is improved
- Many technical fixes
- Preparation for main updates
Tank Force 3.39 Patch Notes
Tank Force 3.39 Patch Notes
The administrator is here with news!
Update preparations are well under way.
The main part of the planned changes and fixes is ready and added to the coming build.
Right now - we are working hard on the realization of "Daily tasks", at the same time - finishing our work on the huge massive of technical works.
But enough of common information, let's talk about exact things, that you will be able to see in the coming update.
Have you ever been in London?
On the famous Trafalgar Square?
We will let you!
Dear community, you asked a lot about new maps and the City-type map exactly.
And finally, we glad to tell you that London map is coming!
This map has huge differences out of all other current maps.
Its specification - high attention to every detail.
Our Art division made a huge work of reproduction the real Trafalgar Square in the center of London.
To optimize such detailed map on the cheap devices we've been forced to make several technical tricks, as the example - adding the Fog.
"Visit card" of the real London.
The new map has two well-protected points of capturing.
Complicated streets around the main Square will open you different possibilities of tactical maneuvers.
A destroyed in-time enemy vehicle will block the way on these streets and will stop the whole assault.
All other maps are on development stage and will be released in future updates, but we will talk about it later.
Back to the question of the Update Release Date
The month is ending and now we can see, that we physically won't be able to release the update in the current month. So the planned dates of the Update Release - middle of the next month.
But the good news is still here - after such hard and difficult technical update - next ones will be faster and simpler.
Stay with us and soon we will talk about new equipment and consumable supplies.
Thank you for attention! Good luck in battles!
The administrator is here with news! Update preparations are well under way. The main part of the planned changes and fixes is ready and added to the coming build. Right now - we are working hard on the realization of "Daily tasks", at the same time - finishing our work on the huge massive of technical works. But enough of common information, let's talk about exact things, that you will be able to see in the coming update. Have you ever been in London? On the famous Trafalgar Square? We will let you! Dear community, you asked a lot about new maps and the City-type map exactly. And finally, we glad to tell you that
Snow, sun and festival spirit in Tank Force!
Congratulation on Winter Celebrations, dear players!
We glad, that we are spending the end of the Year with, your company!
Thank all of you for your supporting and believing in us! It is a very inspiring us!
The hard year is coming to us and the Interesting one to you!
Lots plans of game improvements, that we are planning to release!
We wish you Great vacations if you have them and wish you an easy work if you haven't them!
Tank Force can't stay aside of such beautiful celebrations!
Winter hangar is already in the game!
In the shop, you can find new amazing camouflages!
Camouflages are permanent!
Bought once, use - forever!
Your Tank will look "cool" in any hot battle!
Camouflages will be available for buying during the short festival period, so don't waste the chance to decorate your Tank!
Do you hear this rumbling?
Premium heavy level 8 tank T-90MC is ready to battle!
Will you be able to control this power or will you be crushed by it?
This tank has an unofficial name "White Bear".
In addition to standard complectation of any premium vehicle:
- Increased silver gathering
- Unique national permanent camouflage
- Better battle characteristics
- Improved versions of consumable supplies
More of that "White Bear" has extra permanent camouflage, which is available for it only.
Limited sale! The tank will be removed from the selling after Winter Celebrations until the next vehicles arriving.
Don't miss it!
Excellent New Year discounts are waiting for you in the game!
We are preparing little gifts for you for the New Year night!
Developers team is on vacation
From 27 of December to 8 of January technical support team will be unavailable.
But I will be here sometimes to check your comments and personal messages.
Have great vacations, fighters!!
Merry Christmas and Happy New year!
Hurray!
https://youtu.be/9UYBAUJscOw
Snow, sun and festival spirit in Tank Force! Congratulation on Winter Celebrations, dear players! We glad, that we are spending the end of the Year with, your company! Thank all of you for your supporting and believing in us! It is a very inspiring us! The hard year is coming to us and the Interesting one to you! Lots plans of game improvements, that we are planning to release! We wish you Great vacations if you have them and wish you an easy work if you haven't them! Tank Force can't stay aside of such beautiful celebrations!
Operations reports
Report 1
https://www.facebook.com/TankForceOnline/posts/303647536796445
Report 2
https://www.facebook.com/TankForceOnline/posts/304709076690291
Report 3
https://www.facebook.com/TankForceOnline/posts/305091259985406
Report 4 about the operation of vehicles capturing.
During the preparations of Winter Celebrations on our festival base alarm signal has appeared.
All works of decorating have been stopped immediately, tank crews took positions according to battle directives.
Far posts informed us about coming group of enemies, after identification we noticed, that they were on the modified Centauro B1.
The battle should be really hot, enemies are coming to us from the high grounds side, it means, that our defense positions are really weak.
We have decided to move our T62 forward to first defense positions, it was on the capital repairment anyway, so they will take first shots from enemies.
When enemies have held a position on the top of high grounds and started shooting to our side, our commanders send the order - "shoot to the ground under enemies tanks!".
After performing the order - the ground under enemies vehicles started crashing down. And Centauro B1 became blocked by snow and ground.
The enemy crew has been sent for interrogation.
Centauro B1 has been moved into the player's hangars.
Centauro B1 is available in the game and ready to battle!
⚠ Operations reports ⚠
Report №1
https://www.facebook.com/TankForceOnline/posts/303647536796445
Report №2
https://www.facebook.com/TankForceOnline/posts/304709076690291
Report №3
https://www.facebook.com/TankForceOnline/posts/305091259985406
Report №4 about the operation of vehicles capturing.
During the preparations of Winter Celebrations on our festival base alarm signal has appeared.
All works of decorating have been stopped immediately, tank crews took positions according to battle directives.
Far posts informed us about coming group of enemies, after identification we noticed, that they were on the modified Centauro B1.
The battle should be really hot, enemies are coming to us from the high grounds side, it means, that our defense positions are really weak.
We have decided to move our T62 forward to first defense positions, it was on the capital repairment anyway, so they will take first shots from enemies.
When enemies have held a position on the top of high grounds and started shooting to our side, our commanders send the order - "shoot to the ground under enemies tanks!".
After performing the order - the ground under enemies vehicles started crashing down. And Centauro B1 became blocked by snow and ground.
The enemy crew has been sent for interrogation.
Centauro B1 has been moved into the player's hangars.
⚔Centauro B1⚔ is available in the game and ready to battle!
Dear players, we glad to announce that the 3.35 Tank Force update is available on battle servers! The update is a technical and focused on solving lots of troubles in the game and performance improvement. But several important changes in there! During the preparations for the update, we've solved 129 important tasks. List of them has been created according to your feedback and our internal tests. But we won't overload you by technical details of each change and show you the list of the most important ones.
Dear friend, today we want to cheer up you with a great news! Update 3.35 is successfully compiled and has been sent tonight for approvement in game stores. We did all preparation works from our side and now we need just wait when Microsoft, Apple and Google will approve our app. The process of approvement is really unpredictable and may take from 1 day to several (workable) days. It really depends on the exact store and their overwork.
Attention! We are in the final stages of coming Tank Force update! We have planned to start uploading update package on the last Friday already, but have received the information, that official stores (as AppStore, PlayMarket, Windows Store) have increased their applications approvement time period because of Thanksgiving Day celebration. To do not waste the time without the reason we've decided to spend these days on working at the most important thing in the game - matchmaking system. At the coming update will be added great fixes to this system! Matchmaking system become much better!
Time for great sales! We couldn't stay away from this event and have prepared excellent discounts for Premium Tanks and in-game Bank! Double reward for the current price? Triple one? In the Black Friday, everything is possible!
New tank is avalible in the game already!
It was a long story of appearing it in here!
Want to read it?
You are welcome!
Part 1
https://www.facebook.com/TankForceOnline/posts/303647536796445
Part 2
https://www.facebook.com/TankForceOnline/posts/304709076690291
Part 3
https://www.facebook.com/TankForceOnline/posts/305091259985406
The Swamp is available already!
We would really like to know your feelings about the new map.
Missed the storyline of map creation?
1 Part - https://youtu.be/m_plbas4a7Y
2 Part - https://youtu.be/e4AItk-9imI
3 Part - https://youtu.be/_9XhCUL6d1c
Trailer - https://youtu.be/cN0QiiFpQA8
Great news, friends, The Swamp map on the verge of release!
The new map for Tank Force is almost ready!
Do you want to know the process of creation?
Read our materials:
How the Swamp has been created. Part 1
https://www.facebook.com/TankForceOnline/posts/297970690697463
How the Swamp has been created. Part 2
https://www.facebook.com/TankForceOnline/posts/298735627287636
How the Swamp has been created. Part 3
https://www.facebook.com/TankForceOnline/posts/301251790369353
Nights become longer, the Sun staying at sky less and less. The great side of the Halloween holidays - dressing up in dark and ominous clothes and walking in districts with words: "Trick or treat?" In this days, when seems that all dark forces come out of their shadow plans, our Tanks won't aside! Tank Force has been marked by darkness!
List of changes. The Battle:
Swamp is a deadly place, especially for heavy battle machines.
One wrong move - you will be drowned.
Do you want to know more details about map creation?
Read the post on our community page!
https://www.facebook.com/TankForceOnline/posts/297970690697463
So the Tank Force is available to play on macOS and Linux devices!
So if you or your friend didn't try Tank Force because of that - we will be really glad to see you in our growing community as a part of our players family!
Welcome and have a good game!
We won't remove the profiles database! So all beta-test progress will stay with you! Great? Of course! There is several BUT that you should know: ⚠ BUT №1: It is a test version of the game still. ⚠ BUT №2: Participating beta-test means report all found bugs and etc things. If you will use them consciously to take in-game advantages - your profile will be removed. So let's talk about changes.
Here is another update of Tank Force! And hey, don't ask about "what's happened with releases 3.21 3.22 3.23" They're gone! So 3.24 is here! List of changes:
List of changes 3.20 release
WARNING
Something need to be fixed as soon as possible.
More updates for the God of Updates!
WoW! Another list of imortant changes is here!
Good day, everyone! So, another set of updates has left behind and it's time to let you know, dear players, what we've changed!
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