Update 6.3.10
* Reduced the brightness of effect flashes
* Refinements to the new Hangar
* Updated the Hangar camera
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* Preparation for the new Battle Pass season and Halloween-themed events
* Changed the interface of the main Hangar window
* Fixed the "shaking" of the tank and crosshair while driving
* Fixed incorrect interaction between fire and the fire extinguisher
* Added sound for vehicle destruction
* Numerous other technical fixes and optimizations
Dear Players, Not long ago, our project celebrated its 7th anniversary, which is quite a significant milestone, and we are delighted to share this event with you! Currently, in addition to working on adding new features to the game and implementing improvements to enhance its quality, we have made the decision to carry out a large-scale remaster of the projects graphics. This way, the visual (and audio) aspects of the project will align with modern standards. This is a major undertaking that is being carried out alongside the main line of development. You will gradually receive remaster changes with the release of upcoming updates, with the first of them included in update 6.3. [previewyoutube=Qz5jpo2Ni04;full][/previewyoutube] We are pleased to present you with the list of changes:
- Updated models of the first tanks in each branch
- Enhanced effects for shots, hits, and vehicle operations
- Completely updated sounds for shots, vehicle movements, and hits
- Battle music tracks have been removed (they will be replaced later with ones that better suit the battle background).
- Optimized sounds in the Garage and on battle maps
- Improved the clan bonus window for players who are not part of a clan
- Opponent Search: Technical measures have been implemented to simplify and speed up the opponent search process
- Added hit and destruction indicators on the crosshair
- Updated post-battle screens and added notifications about the upcoming end of the Battle Pass season
- Fixed issues with switching ammunition and displaying equipment
- Made technical improvements to enhance game stability
Early access to a major update. The main update with the full list of changes will be published after September 24
Prepare for the final event of the conflict between the URF and the AMN!
(The estimated start date of the event is August 29th.)
The conflict reaches its climax as the URF, despite facing numerous challenges, finds a way to turn the tide of the war. With the help of allies and brilliant strategic leadership, they devise a plan that enables them to deliver a decisive blow to the AMN forces.
In the new season, you can look forward to:
New Tank AT-800
A unique appearance combined with advanced combat tactics!
New Thematic Accessories, Camouflages, and Stickers
New Unique Camouflages
These camouflages change their colors during battle!
Additionally
Fixes for common in-game issues!
See you in the Game, Commander!
Get ready for a three-act event!
The Union of Revolutionary Federations (URF) was born in the fire of the struggle for liberation and justice.
The Alliance of Modernized Nations (AMN) was established during a period of global tension when the world was on the brink of crisis.
At first glance, the conflict between URF and AMN seems to be about each side trying to ensure the safety and prosperity of their citizens.
The conflict begins when URF starts opposing the ambitions of AMN's corporate world.
The decision has been made, URF takes the first step - 'Attack' has begun!
In the new season of URF Attack, you can expect:
1. Changes in the tank accessory display system - tank accessories are now displayed as keychains. This is necessary for the introduction of functional combat accessories in the future.
2. The new tank, AT-900.
This tank boasts devastating firepower, strong armor, and impressive mobility.
Equip the unique item, the 'Commanders Flag'! It blocks negative effects and significantly boosts reload speed for you and your allies!
3. New themed accessories, camouflages, and stickers.
Feel like a warrior of the Technocratic Federation!
4. New unique camouflages have been introduced, which change their color dynamically during battles!
See you in the Game, Commander!
*Added visual highlights to the armor zone with damage numbers; ally/enemy damage numbers dimmed. *UI windows optimization. *Fixed clan chat message indication. *Fixed player disappearance with camouflage module. *Fixed tournament rewards display. *Fixed clan application submission from the tournament window.
Update 6.1.11 - Fixed incorrect stickers - Visual body kits now correctly add characteristics - Fixed immortal tanks - Fixed tanks in the air - Fixed incorrect calculation of characteristics from installed modules - Fixed incorrect operation of Mines - Removed small stones from maps - Optimization work - Other technical changes
Added content for future events! Adjustments to the order of equipment in the hangar/battle. Visual accents in consumable descriptions. Fixed the "x2 on first purchase" error, the banner of which was unclickable on the main screen. Sped up the process of adding AI to battles. Improved balancer operation - fairer distribution of players across teams. Comprehensive lighting fixes on maps. Improved sniper mode and rotation indication icon. Added the ability to remove Decorations from tanks. Vehicle shake upon hits. Addressed issues leading to the disappearance of battle UI. Game resource optimization. Network code optimization. Hangar and battle code optimization. Numerous other fixes.
5.2 List of Changes
* Content for the "Breath of the Dragon" battle pass (19 February)
* Completing Battle Pass objectives is now displayed in battle
* Battle Pass objectives can now be viewed while waiting for a match to start
* Improved impact from shooting on some tanks
* Fixed freezes when the vehicle stroke is triggered
* Improved display of some camouflages
* Fixed too bright sun rays on maps
* Fixed problem with clicks in daily bonuses
* Fixed a visual bug with Demon Patton
Changes in version 5.1.0:
* Preparation for the release of new seasonal vehicles!
* Preparing for the release of new seasonal decorations!
* Clearer display of the x2 promotion on the first purchase
* More informative display of full-screen promotions
* New winter loading screens
* Improved winter garages
* Added UI decoration for the winter period in the garage
* Added an information window during server maintenance
* Reworked end-of-battle screen, now featuring information on changes in Battle Pass quests
* Added animation for accruing Battle Pass progress points upon returning to the main screen
* Fixed incorrect rounding of minor attribute increments
* Addressed some issues causing endless server response wait times after battles
* Numerous technical fixes in the game
HALLOWEEN BATTLE PASS
Dear players, we are excited to announce that Tank Force has launched its first Halloween-themed Battle Pass season! Hurry up and join in! Enjoy: - Unique cosmetic rewards not previously available in the game - Exciting battle tasks - A plethora of familiar rewards Collect tokens and exchange them for cosmetics! By accumulating tokens, you can acquire the unique seasonal premium tank, Demon Patton Mk3! Good luck in battles, and onwards to the treasures!
Welcome the Halloween season in Tank Force!
Dear tankers, welcome to our Halloween update! Today, we proudly present to you an extensive list of changes and improvements that await you in the world of tank battles!
- Battle Pass: We've introduced the 'Battle Pass' system - a new seasonal feature that will give you the opportunity to complete exciting missions and earn well-deserved rewards, including the new currency called 'Battle Tokens.' You can exchange these tokens for unique decorations for your tank. The 'Battle Pass' is available in two variants: Standard and Premium.
- Tank Decorations: We are revamping the tank decoration system. Now, we have a dedicated section for visual enhancements for your tank, such as decals, camouflages, flags, and attachments. An important change is that visual enhancements will no longer have a limited duration, and we have also revised the combat bonuses for all tank decorations.
- New Visual Decorations: We are excited to introduce two new types of visual decorations - flags and attachments. They will provide you with the opportunity to make your tank even more unique!
- Offensive and Defensive Bonuses: We have introduced a new type of equipment - offensive and defensive bonuses. Now, you can choose bonuses from different power levels, one offensive and one defensive, to enhance your gameplay strategy.
- Game Mode Selection: We have great news for you. Now, you can choose your game mode before hitting the 'Battle' button, making your gaming experience even more convenient.
- Improved Graphics: One of the most significant changes is the transition to a new graphical display. You will appreciate the higher quality and modern visual style of the game, made possible by the transition to a new graphics engine. Note: these changes are not final and will be further refined in future updates.
- Loading Tip: Now, when you enter the game, you will see an information bar about the game loading process, making your interaction with the game more informative.
- New Production Bonuses: We have introduced new bonuses, including seasonal and novice bonuses. Seasonal bonuses will be available only during specific events, which we will tell you more about later.
- Improved Tank Acquisition: Now, when purchasing a tank, you will receive an additional ammunition kit and a universal repair kit. You can now head into battle immediately after acquiring your new combat vehicle!
- Bug Fixes: And of course, changes have been made to address the issues that our beta testers reported! We thank them and acknowledge their hard work. Thanks to their feedback, we were able to make the game even better.
ATTENTION! The full functionality of the update will be available on October 30th.
We express special thanks to the players who participated in the beta testing of the early version of the application! We love you steamthumbsup
* New event quest chains * Service panel in the interface for handling inquiries * Implementation of a gift for VIP players in the store * Enhanced full-screen notifications about promotions * x2 for the first purchase * Updated the engine and all plugins to the latest version * Revised control layout for gamepad * A LOT of technical fixes in the game Special thanks to our players, beta-testers!
4.93 Update
New Feature - Battle Medals!
These are unique rewards for achievements in the game that will highlight your successes on the battlefield!
Introducing the vehicle comparison feature!
You can compare tanks at their minimum, current, and maximum upgrades.
Improvements to Custom Game:
-Added a mini-map for observers
-Fixed the display of commands for observers
-Fixed the map selection
-Implemented camera zoom for observers
-Fixed player indicators
Store Enhancements!
-Changed the order of tabs
-Improved clarity in displaying benefits during promotions
-Plus, there will be a daily gift available there!
Localization fixes for different languages
Implemented measures for more accurate gamepad functionality
Fixed issues with cunsumables usage during battles
Updated login rewards
-Moved rewards to a single section with daily tasks
-Improved the graphics of rewards
-Added a unique tank for beginners at the end of the reward chain
Numerous technical fixes (bugs, crashes, errors)
Attention! Open testing of Game version 4.93 is underway. There may be minor flaws in the game, and we kindly ask you to report them to our Technical Support Service. 1) Introduction of a combat medals system. 2) Improvements and fixes to Custom Game: 3) The mini-map is now visible to observers. Display of commands for observers has been fixed. Camera zoom for observers has been adjusted. Observers can now see player indicators. Observers no longer appear in the final battle scoreboard. 4) Cosmetic enhancements to the store display. 5) Login rewards have been moved to a single section with daily tasks. Visual display has been improved. 6) Added the ability to compare vehicles. 7) Numerous fixes and bug fixes.
Changes in combat: -Shot into the ground now causes craters -Improved shot effects (muzzle flash + smoke) -In player picking phase - players move less between teams -Solved the problem of "empty lines" in the combat table -Fixed problem: mines could do more damage than armor left on the Tank (Tank has 100 armor -> mine still did 1000 damage) -Improved anti-cheat system -Added a timer to wait for the start of the battle Changes the hangar: -Added convenient view of vehicles in the hangar: click on the tank + turn the camera -> hide the game interface Improved "Battle Results" screen. Fresh appearance. Added "Copy Battle ID" button - upper right corner. Preparing the interface to add "Battle Medals". We'll tell you more about the medals soon -Improved daily rewards for newbies (more goodies to come in the future) -Fixed various bugs that caused "application closing" and other bugs - on all platforms. This means that the operability of the game is improved for most players -Improvement of the "Custom Game" mode: added sending invitations to Chat + added chat between participants of the Custom Game in the hangar -Improvement of VIP! It now costs less - there was a price reduction. "3 days VIP" - removed from the store -Bug fix "1002 PlayerGetFriendsRequest" -Fixed incorrect display of levels of profiles above level 35 -Multiple localization edits on player feedback
Changes in combat: -Shot into the ground now causes craters -Improved shot effects (muzzle flash + smoke) -In player picking phase - players move less between teams -Solved the problem of "empty lines" in the combat table -Fixed problem: mines could do more damage than armor left on the Tank (Tank has 100 armor -> mine still did 1000 damage) -Improved anti-cheat system -Added a timer to wait for the start of the battle Changes the hangar: -Added convenient view of vehicles in the hangar: click on the tank + turn the camera -> hide the game interface Improved "Battle Results" screen. Fresh appearance. Added "Copy Battle ID" button - upper right corner. Preparing the interface to add "Battle Medals". We'll tell you more about the medals soon -Improved daily rewards for newbies (more goodies to come in the future) -Fixed various bugs that caused "application closing" and other bugs - on all platforms. This means that the operability of the game is improved for most players -Improvement of the "Custom Game" mode: added sending invitations to Chat + added chat between participants of the Custom Game in the hangar -Improvement of VIP! It now costs less - there was a price reduction. "3 days VIP" - removed from the store -Bug fix "1002 PlayerGetFriendsRequest" -Fixed incorrect display of levels of profiles above level 35 -Multiple localization edits on player feedback
Changes in combat: -Shot into the ground now causes craters -Improved shot effects (muzzle flash + smoke) -In player picking phase - players move less between teams -Solved the problem of "empty lines" in the combat table -Fixed problem: mines could do more damage than armor left on the Tank (Tank has 100 armor -> mine still did 1000 damage) -Improved anti-cheat system -Added a timer to wait for the start of the battle Changes the hangar: -Added convenient view of vehicles in the hangar: click on the tank + turn the camera -> hide the game interface Improved "Battle Results" screen. Fresh appearance. Added "Copy Battle ID" button - upper right corner. Preparing the interface to add "Battle Medals". We'll tell you more about the medals soon -Improved daily rewards for newbies (more goodies to come in the future) -Fixed various bugs that caused "application closing" and other bugs - on all platforms. This means that the operability of the game is improved for most players -Improvement of the "Custom Game" mode: added sending invitations to Chat + added chat between participants of the Custom Game in the hangar -Improvement of VIP! It now costs less - there was a price reduction. "3 days VIP" - removed from the store -Bug fix "1002 PlayerGetFriendsRequest" -Fixed incorrect display of levels of profiles above level 35 -Multiple localization edits on player feedback
Update 4.91 * New game type - Custom Game * New combat effects on London map * Found and fixed a bug with the inability to connect players to each other * Fixed crashes from the game on some mobile devices on certain maps * Fixed a bug with the end of the battle when the game is accidentally minimized * Fixed a bug with clan research * Fixed critical zones of Nightmare tanks, fixed sights of some tanks * Other technical fixes
* The new season tank Nightmare
* Rounded wheels * Displaying the latest messages from the chat on the Main Screen * Cannon angles - now depends on the design features of the vehicle * Reworked aiming * Removed texture compression on default quality settings * Added new effects to the Swamp map * On the Great Wall map - fixed napalm effect * Multiple technical changes in the core of the game - for a fundamentally new functionality
Halloween in Tank Force
Scary? Hardly, if you are surrounded by powerful tank armor, and the gun is loaded and ready for battle! But we have something for you! In honor of the Halloween event, we are adding to the game:
- New seasonal vehicles - tanks of the Nightmare series Nightmare Mk1 - Level 3 heavy tank Nightmare Mk2 - Level 8 Heavy Tank Nightmare Mk2 - Level 11 Heavy Tank
- Thematic design of the hangar! What is the most important thing about the holidays? Their atmosphere! The updated visual of the hangar is designed to create it and add "freshness" to the already familiar elements [strike]Raven calls - still in place, but less provocative[/strike]
- Unique camouflages! Increasing combat effectiveness combined with a stylish appearance - how can you refuse?
* New seasonal premium tank - Phoenix (coming later) * A significant increase in the reward for capturing the base * Improved work of critical zones of Spring Spirit, some decorative elements were removed from New Year's tanks * New environment effects on maps * Transition of the Chat to the channel system with the ability to switch in your Personal Cabinet * Increased slots to 4 for gear and equipment * Removed some pop-ups at the start of the game * Improved spectator mode * Increasing the number of slots for tanks up to 15 * Rebalance of consumables * Fixed indication of the readiness of awards in the hangar * Lots of technical fixes to ensure an enjoyable gaming experience
4.70 Update * User friendly changes with connection issues during the battle * Simplified battles for beginners * New effects on the Kjerag Plateau and Bear Creek maps * Added new profile levels, new rewards and titles to them * Added tracks effects behind tanks * Optimization of the hangar * Fixed problems with the invite to the clan window * New clan icons/Reward rebalancing/New premium vehicles (will be available later when all platforms are updated) * Lots of other fixes
Tank Force New Year's preparations and the Big Update! * Added 2 new maps: "Battle of Dora" and "Attack on Tirpitz"! Now "Tank Force" fighters will be able to visit the places of legendary battles of World War II as part of the game event! * Preparation for the Winter holidays. New Premium tanks with themed design and effects! Winter camouflages and new hangar are available! * Graphics optimization for weak devices, added the ability to remove the frame rate (fps) limitation for powerful devices (in the game settings). * Expanded server capacities for faster work in the "Hangar". * Rebalancing of prices and duration of camouflages. Cheaper versions of camouflages with shorter duration are available in the game. * UI adaptation for non-standard screens (iOS) * Accidentally minimizing the game no longer ends the battle (iOS / Android) * Reduced penalty after leaving the clan (7 days now) * Added additional levels of clan upgrades (for "Global map" event) * Added silver mines in "Production" * Improved display of special offers * Corrected display of module price when waiting for delivery * Improved anti-cheat performance * Other technical fixes
Good news, Everyone! 4.50 minor update released - Added new anti-cheat system - Fix minor bugs If technical problems arise, we advise you to contact the groups private messages, or to technical support via the in-game hangar or to supxdevs@gmail.com
* Fix some bugs; * Improved data processing combat system; * More stable operation of Individual production and Advertising module (Adnroid only);
New clan equipment has been added to the game: - Mine - Defensive post - Repair post - Artillery post Heavy shells removed from the game, the effect is transferred to other Equipments Fire extinguisher and Repair kit are removed from the game. "Universal Repair Kit" is now available to all players Premium tanks has been rebalanced (upgraded some characteristics), free slots with premium tanks has been removed Special hidden Tank GUARDIAN V-HE35 has been added into the game (in honor of HEINRICK) Issues with endless Table of players at the battle start has been resolved Issues with calculating clan tournaments has been solved Leavers at the battle start will stay at battle table (we going to collect reports and punish leavers) Automatic system of collecting users issues has been added Fixes of Individual Production Some Tanks have been little bit rebalance Basic preparations for development of platoons Possible fix for Ads module Other multiple fixes
] Update 4.10
Added to the game Manufacturing facility
Use the accumulated resources for the benefit of battles!
The full capabilities of the production hall are revealed upon reaching account level 15
Increased battle time by 2 minutes
Increased player waiting time to improve the selection of opponents
Optimized the work of the Advertising Module (Android)
Adjustments to alternative mobile controls (Android)
Many changes to the clan functionality
Preparation of Winter Hangars
Presumably fixed the appearance of invisible tanks in battles
Multiple bug fixes
List of changes:
Fixed an issue where the ad module caused endless loading
Added messages over players in battle
Added alternative mobile controls (You can enable it in the settings controls alternative mobile controls)
Separated autofill for gold and conventional shells
Preparation of the game for Halloween
Disable the effects of a shot in sniper mode
Added drowning locations on all maps
Optimized client-server requests
Added promotional codes
We fixed the transmission of the Lighted status over the network
Fixed the clans first-aid kit
Multiple fixes for other errors
UPDATE 3.90
New tanks of the 11th level!
New military equipment is already available for study!
Defeat your opponents on the brisk Pesets, the pragmatic Panda or the superheavy Cheyenne
Revenge:
Now the event of revenge on the enemy is separately displayed in the combat interface.
Combat chat:
Added combat chat to the game! Now you can coordinate your actions with the allies right during the battle! Quick command sets have also been changed.
Hangar Chat:
Now you can copy messages by clicking on it.
Rewarded Advertising:
On the Android platform, the ability to view commercials for a fee has been added.
Recycled AI:
Now the bots have learned to change equipment and use consumables.
Redesigned camouflage system:
Eternal camouflages were removed from the game (sold to players at full cost), former eternal camouflages now have a duration and combat characteristics. The camouflage characteristics system was also revised and gradations added.
Added new unique camouflage.
Incorrect end of the battle:
Now, after the battle ends incorrectly and the game is re-entered, rewarding (and cancellation) for the actions performed in that battle will take place
Battle ID:
Now always displayed in the corner of the battle screen.
Promotional Codes:
The game will soon be able to activate the rewarded promotional codes.
Added 2 battle slots.
And:
-Destroyed vehicles are now removed from the battlefield after some time.
-Improved tank grip
-Other multiple bug fixes.
-Kazakhstan flag added to stickers
Base capturing
1) We returned base capturing into the game, but its system of functioning was redesigned
2) Capturing no longer leads to the end of the battle but gives positive effect to the team
3) Awards for base capturing were significantly increased
4) The time for capturing was decreased
5) Only one team can capture the base per battle - after that, this function is blocked
Mobile controls
1) While aiming to the target tank zone - the aiming cross becomes green. In other words, aiming green indication = signal that you will hit the enemy (without regard to shell speed and enemy movements)
2) Now while auto-aiming you can see dynamic frames around the enemy. It means you locked on target. Frames let you aim to concrete tank zones without losing lock-on.
3) Changes in the work of enemy outline. The outline doesnt work when enemy tank hides behind the indestructible objects (aiming frames continue to work)
4) While auto aiming the speed of turret rotation is decreased for more accurate damage to special tank zones (regulated in the settings)
5) We have added a break to the auto-aiming response to one and the same aim in order to make it easier to switch between enemies
6) As for the priority of goals: auto-aiming will react on the enemy which center is closer to the aiming cross
7) Autoaiming reacts within the set range
Improvements of the game interface
- We have made a clan research section more informative for players
- Special mark in the chat for the beginning of a new day
- Special indicator for new messages in the clan chat
- New clan icons from community
- Improved display of some elements in the shop
- Improved display of clan leagues (It shows all award places)
- Improved display of clan leagues in the personal account page
Other fixes:
* Bug fixes
* Change of the tank textures for more metal
* Improved smoothing of network delay
* Improved behavior of bots
* Improved camera shaking after impact with earth
* Fixed error with team table blocking the game
7. Fixed Kurgantes point of shooting
In case of any technical problems, we advise you to contact technical support via game hangar or by writing on e-mail: supxdevs@gmail.com. The earlier we receive information, the earlier we take appropriate measures!
- Base capturing was turned off for redesign
- Clans are available from 10th level
- Awards for prize places were increased more than twice
- In diamond league all the places are awarded, however, the prize for 4th place is significantly lower. Its a compensation for persistency
- Gold and silver leagues are expanded to 6 place in each: 4 prize places and 2 places without award.
- In bronze league the amount of prize places is increased to 5
- The time of boosting the upgrade delivery decreases with waiting
- Cooldown of napalm core is increased to 45 seconds
- ALL repair kits cooldown is 50 seconds
- Premium repair kit (for gold) became more expensive; clan repair kit became cheaper and weaker
- Drowning on swamp is temporary turned off
- Physics on mobile devices is simplified for optimization
- Camera on mobile devices can be zoomed by fingers
- Tank road-holding is improved
- Many technical fixes
- Preparation for main updates
Update 3.70
- Meet clan system in Tank Force game! Unite, fight, research!
- Chinese branch of tanks! 21 units of new tanks are added into the game! 10-tier tanks have four new representatives!
- Great new map in Chinese style!
- Improved game optimization
- Network delay smoothing
- Update of old battle maps
- Increased amount of available silver shells on tanks
- Dynamic price for silver shells
- Changes in-game economy and balance. The prices are reconsidered, the focus in silver and experience earnings is shifted between different classes of technique
- New information tips while map loading
- Multiple error fixes
Tank Force 3.60 release
- Daily Battle Tasks are available in the game! Developer notes: finally awaited feature has been released! You will be able to have 3 tasks at the same time. Tasks have different rewards, conditions and difficult. Refreshing of COMPLETED tasks are became once per day. If you wish to - you will be able to refresh the task manually, but it will cost you resources. Moreover, if you don't like the exact task - you will be able to change it (for free 1 time per day). Read conditions of tasks carefully and don't forget to receive your rewards in-time.
- New Battle Vehicles! T80(MT); T80-UM1(MT); Scorpion(LT); M8 AGS(LT); Bradley M2A3(LT) Developer notes: technical trees of each fraction will receive their logical endings by level 10 tanks.
- Reward for community joining and social link has been added
- Newbie kit have been added
- Effects switcher now disable effects correctly
- Possibility of graphics changing has been disabled in battle Developer notes: we were forced to disable this possibility during the battle because it has been led to glitches and crushes. So we left it for the main hangar settings.
- Observe mode for PC users has been fixed
- Marks sending on minimap has been fixed
- Graphics extending and optimization for several maps
- Effects optimization
- Comprehensive bug fixes
- Release of referral-links technology Developer notes: little update for streamers and video makers; now we are able to generate a special link for you, game installation via that link will be rewarded for all new players inside the game.
- Preparation for clan-system release Developer notes: it is a lot of work by now, but we can say strongly that clan system is our main and high-priority goal for the next release, that will be in the near future. More detailed information about the coming clan system you may read in our community pages later.
- Preparations for Asia tech tree release Developer notes: yeah it is exact Asian tanks tree, that you wait for a long time! And it is almost ready, so we will add it into our next update.
List of changes
- New battle map - “Battle for Chersonese”
- "Lorie Valley" is back!
- Time never stops. "Black Marsh" has been optimized and reworked
- Fixed chat issues
- Battle effects have been optimized
- Added extra logs for better bug fixing
- Detailed information about resources wasting on the after battle screen
- Shoots and hits amounts have been removed from the profile statistics
- Sales now ends properly
- Other technical improvements
Tank Force 3.39 Patch Notes
- New battle arena - Trafalgar Square
- Battle start has been changed, now teams balancing before the battle. Better AI distribution between teams
- Armor zones have been reworked. Fixed the problem of getting full damage to front armor
- New gears have been added
- New consumables have been added
- Chat smiles have been added
- Buttons, that lead to the community and personal area website have been added
- Gold rounds damage have been increased, and added chance to negative effect on enemy
- Pressed TAB (leaderboard) and T (fast commands) won't stop your tank anymore
- Little lags won't lead to the camera instant moving
- Camera shaking in ground collision have been fixed
- Feature of chat moderators has been added
- Missing animation of shells flying has been fixed
- Problem of control disabling on the battle start has been fixed
- Changes with decals. They give you extra damage now
- Better animation of zooming
- Radial indicators for buffs and debuffs have been added
- Cruise-control now disabling by movement back
- Spawn points have been fixed, as direction of spawning
- Sales of camouflages and decals now are displaying in main sales screen
- Hit points of Stryker have been increased
- Change in game economic system
- Tanks bouncing while collision has been decreased
- Whole game and effects optimizations
- Comprehensive bug fixes
Tank Force 3.39 Patch Notes
- New battle arena - Trafalgar Square
- Battle start has been changed, now teams balancing before the battle. Better AI distribution between teams
- Armor zones have been reworked. Fixed the problem of getting full damage to front armor
- New gears have been added
- New consumables have been added
- Chat smiles have been added
- Buttons, that lead to the community and personal area website have been added
- Gold rounds damage have been increased, and added chance to negative effect on enemy
- Pressed TAB (leaderboard) and T (fast commands) won't stop your tank anymore
- Little lags won't lead to the camera instant moving
- Camera shaking in ground collision have been fixed
- Feature of chat moderators has been added
- Missing animation of shells flying has been fixed
- Problem of control disabling on the battle start has been fixed
- Changes with decals. They give you extra damage now
- Better animation of zooming
- Radial indicators for buffs and debuffs have been added
- Cruise-control now disabling by movement back
- Spawn points have been fixed, as direction of spawning
- Sales of camouflages and decals now are displaying in main sales screen
- Hit points of Stryker have been increased
- Change in game economic system
- Tanks bouncing while collision has been decreased
- Whole game and effects optimizations
- Comprehensive bug fixes
The administrator is here with news!
Update preparations are well under way.
The main part of the planned changes and fixes is ready and added to the coming build.
Right now - we are working hard on the realization of "Daily tasks", at the same time - finishing our work on the huge massive of technical works.
But enough of common information, let's talk about exact things, that you will be able to see in the coming update.
Have you ever been in London?
On the famous Trafalgar Square?
We will let you!
Dear community, you asked a lot about new maps and the City-type map exactly.
And finally, we glad to tell you that London map is coming!
This map has huge differences out of all other current maps.
Its specification - high attention to every detail.
Our Art division made a huge work of reproduction the real Trafalgar Square in the center of London.
To optimize such detailed map on the cheap devices we've been forced to make several technical tricks, as the example - adding the Fog.
"Visit card" of the real London.
The new map has two well-protected points of capturing.
Complicated streets around the main Square will open you different possibilities of tactical maneuvers.
A destroyed in-time enemy vehicle will block the way on these streets and will stop the whole assault.
All other maps are on development stage and will be released in future updates, but we will talk about it later.
Back to the question of the Update Release Date
The month is ending and now we can see, that we physically won't be able to release the update in the current month. So the planned dates of the Update Release - middle of the next month.
But the good news is still here - after such hard and difficult technical update - next ones will be faster and simpler.
Stay with us and soon we will talk about new equipment and consumable supplies.
Thank you for attention! Good luck in battles!
The administrator is here with news! Update preparations are well under way. The main part of the planned changes and fixes is ready and added to the coming build. Right now - we are working hard on the realization of "Daily tasks", at the same time - finishing our work on the huge massive of technical works. But enough of common information, let's talk about exact things, that you will be able to see in the coming update. Have you ever been in London? On the famous Trafalgar Square? We will let you! Dear community, you asked a lot about new maps and the City-type map exactly. And finally, we glad to tell you that
Snow, sun and festival spirit in Tank Force!
Congratulation on Winter Celebrations, dear players!
We glad, that we are spending the end of the Year with, your company!
Thank all of you for your supporting and believing in us! It is a very inspiring us!
The hard year is coming to us and the Interesting one to you!
Lots plans of game improvements, that we are planning to release!
We wish you Great vacations if you have them and wish you an easy work if you haven't them!
Tank Force can't stay aside of such beautiful celebrations!
Winter hangar is already in the game!
In the shop, you can find new amazing camouflages!
Camouflages are permanent!
Bought once, use - forever!
Your Tank will look "cool" in any hot battle!
Camouflages will be available for buying during the short festival period, so don't waste the chance to decorate your Tank!
Do you hear this rumbling?
Premium heavy level 8 tank T-90MC is ready to battle!
Will you be able to control this power or will you be crushed by it?
This tank has an unofficial name "White Bear".
In addition to standard complectation of any premium vehicle:
- Increased silver gathering
- Unique national permanent camouflage
- Better battle characteristics
- Improved versions of consumable supplies
More of that "White Bear" has extra permanent camouflage, which is available for it only.
Limited sale! The tank will be removed from the selling after Winter Celebrations until the next vehicles arriving.
Don't miss it!
Excellent New Year discounts are waiting for you in the game!
We are preparing little gifts for you for the New Year night!
Developers team is on vacation
From 27 of December to 8 of January technical support team will be unavailable.
But I will be here sometimes to check your comments and personal messages.
Have great vacations, fighters!!
Merry Christmas and Happy New year!
Hurray!
https://youtu.be/9UYBAUJscOw
Snow, sun and festival spirit in Tank Force! Congratulation on Winter Celebrations, dear players! We glad, that we are spending the end of the Year with, your company! Thank all of you for your supporting and believing in us! It is a very inspiring us! The hard year is coming to us and the Interesting one to you! Lots plans of game improvements, that we are planning to release! We wish you Great vacations if you have them and wish you an easy work if you haven't them! Tank Force can't stay aside of such beautiful celebrations!
Operations reports
Report 1
https://www.facebook.com/TankForceOnline/posts/303647536796445
Report 2
https://www.facebook.com/TankForceOnline/posts/304709076690291
Report 3
https://www.facebook.com/TankForceOnline/posts/305091259985406
Report 4 about the operation of vehicles capturing.
During the preparations of Winter Celebrations on our festival base alarm signal has appeared.
All works of decorating have been stopped immediately, tank crews took positions according to battle directives.
Far posts informed us about coming group of enemies, after identification we noticed, that they were on the modified Centauro B1.
The battle should be really hot, enemies are coming to us from the high grounds side, it means, that our defense positions are really weak.
We have decided to move our T62 forward to first defense positions, it was on the capital repairment anyway, so they will take first shots from enemies.
When enemies have held a position on the top of high grounds and started shooting to our side, our commanders send the order - "shoot to the ground under enemies tanks!".
After performing the order - the ground under enemies vehicles started crashing down. And Centauro B1 became blocked by snow and ground.
The enemy crew has been sent for interrogation.
Centauro B1 has been moved into the player's hangars.
Centauro B1 is available in the game and ready to battle!
⚠ Operations reports ⚠
Report №1
https://www.facebook.com/TankForceOnline/posts/303647536796445
Report №2
https://www.facebook.com/TankForceOnline/posts/304709076690291
Report №3
https://www.facebook.com/TankForceOnline/posts/305091259985406
Report №4 about the operation of vehicles capturing.
During the preparations of Winter Celebrations on our festival base alarm signal has appeared.
All works of decorating have been stopped immediately, tank crews took positions according to battle directives.
Far posts informed us about coming group of enemies, after identification we noticed, that they were on the modified Centauro B1.
The battle should be really hot, enemies are coming to us from the high grounds side, it means, that our defense positions are really weak.
We have decided to move our T62 forward to first defense positions, it was on the capital repairment anyway, so they will take first shots from enemies.
When enemies have held a position on the top of high grounds and started shooting to our side, our commanders send the order - "shoot to the ground under enemies tanks!".
After performing the order - the ground under enemies vehicles started crashing down. And Centauro B1 became blocked by snow and ground.
The enemy crew has been sent for interrogation.
Centauro B1 has been moved into the player's hangars.
⚔Centauro B1⚔ is available in the game and ready to battle!
Dear players, we glad to announce that the 3.35 Tank Force update is available on battle servers! The update is a technical and focused on solving lots of troubles in the game and performance improvement. But several important changes in there! During the preparations for the update, we've solved 129 important tasks. List of them has been created according to your feedback and our internal tests. But we won't overload you by technical details of each change and show you the list of the most important ones.
Dear friend, today we want to cheer up you with a great news! Update 3.35 is successfully compiled and has been sent tonight for approvement in game stores. We did all preparation works from our side and now we need just wait when Microsoft, Apple and Google will approve our app. The process of approvement is really unpredictable and may take from 1 day to several (workable) days. It really depends on the exact store and their overwork.
Attention! We are in the final stages of coming Tank Force update! We have planned to start uploading update package on the last Friday already, but have received the information, that official stores (as AppStore, PlayMarket, Windows Store) have increased their applications approvement time period because of Thanksgiving Day celebration. To do not waste the time without the reason we've decided to spend these days on working at the most important thing in the game - matchmaking system. At the coming update will be added great fixes to this system! Matchmaking system become much better!
Time for great sales! We couldn't stay away from this event and have prepared excellent discounts for Premium Tanks and in-game Bank! Double reward for the current price? Triple one? In the Black Friday, everything is possible!
New tank is avalible in the game already!
It was a long story of appearing it in here!
Want to read it?
You are welcome!
Part 1
https://www.facebook.com/TankForceOnline/posts/303647536796445
Part 2
https://www.facebook.com/TankForceOnline/posts/304709076690291
Part 3
https://www.facebook.com/TankForceOnline/posts/305091259985406
The Swamp is available already!
We would really like to know your feelings about the new map.
Missed the storyline of map creation?
1 Part - https://youtu.be/m_plbas4a7Y
2 Part - https://youtu.be/e4AItk-9imI
3 Part - https://youtu.be/_9XhCUL6d1c
Trailer - https://youtu.be/cN0QiiFpQA8
Great news, friends, The Swamp map on the verge of release!
The new map for Tank Force is almost ready!
Do you want to know the process of creation?
Read our materials:
How the Swamp has been created. Part 1
https://www.facebook.com/TankForceOnline/posts/297970690697463
How the Swamp has been created. Part 2
https://www.facebook.com/TankForceOnline/posts/298735627287636
How the Swamp has been created. Part 3
https://www.facebook.com/TankForceOnline/posts/301251790369353
Nights become longer, the Sun staying at sky less and less. The great side of the Halloween holidays - dressing up in dark and ominous clothes and walking in districts with words: "Trick or treat?" In this days, when seems that all dark forces come out of their shadow plans, our Tanks won't aside! Tank Force has been marked by darkness!
List of changes. The Battle:
- Solved the situation, when auto-moving was active even at the next tank in the battle
- Solved the bug, when the minimal damage of shell don't raise with upgrades
- Problems in after-battle statistics have been solved
- Little fixes in observation mode
- Little fixes in tournament board
- Annoying line in the sniper mode has been fixed
- Localisation of message while clicking on the mini-map has been fixed
- Little fixes of players icons in the battle
- Solved bug when premium vehicles icon don't change in the battle
- Fixed double messaging on supplies usage
- Random screen shadowing has been fixed
- New map - the Swamp
- Problems with collision of tanks
- Preparations to Halloween
Swamp is a deadly place, especially for heavy battle machines.
One wrong move - you will be drowned.
Do you want to know more details about map creation?
Read the post on our community page!
https://www.facebook.com/TankForceOnline/posts/297970690697463
So the Tank Force is available to play on macOS and Linux devices!
So if you or your friend didn't try Tank Force because of that - we will be really glad to see you in our growing community as a part of our players family!
Welcome and have a good game!
We won't remove the profiles database! So all beta-test progress will stay with you! Great? Of course! There is several BUT that you should know: ⚠ BUT №1: It is a test version of the game still. ⚠ BUT №2: Participating beta-test means report all found bugs and etc things. If you will use them consciously to take in-game advantages - your profile will be removed. So let's talk about changes.
Here is another update of Tank Force! And hey, don't ask about "what's happened with releases 3.21 3.22 3.23" They're gone! So 3.24 is here! List of changes:
- We have added names of maps on the loading screen
- Capturing the base time has been decreased from 100 seconds to 60 seconds (more players on the base - faster capturing)
- Tank orientation to the edge of the map has been fixed
- The zone of capturing the base now has visual area
- Experiment on Al-Ayn map. 1 base for both teams
- Distant shots became more silent
- Working on the solution of the glitch at the start screen. Added log system for that
List of changes 3.20 release
- Solved massive common issues "server connection error"
- Solved massive common issues "connection to the closed room"
- Connection to the middle of the battle has been solved
- Added waiting for other players during the 30 seconds at the start of the battle to make teams more balanced
- Lots of works on matchmaking system, now it should work better
WARNING
- Premium Gear "Muzzle Accelerator" has been removed
- Premium Gear " Ricochet Armor" has been removed
Something need to be fixed as soon as possible.
- Situation when shells go through tanks has been fixed
- Vertical control type has been engaged at PC by default
- LAV 300 shaking fewer when taking damage
More updates for the God of Updates!
- Health points of the second enemy in tutorial has been decreased
- Light tanks become more stable and fewer shaking while shooting or moving
- Leopard 2 aiming has been improved
- Interface on PC version of the game has been adapted
- Vehicle choosing window in the battle has been reworked
- Game glitch after the shop visiting has been fixed
- Incorrect showing of the Tank level "VIII" in the leaderboard has been fixed
- Battle chat on PC now has "T" hotkey
- Auto-aiming on PC has been disabled
- Mobile auto-aiming has been improved
- Bug, when the player was able to join closed battle has been fixed
WoW! Another list of imortant changes is here!
- Problems with matchmaking have been solved (players with big difference of tank tier won't meet each other)
- Tanks physics has been fixed (climbing on hills became easier)
- Turret rotation has been improved
- Logic errors have been fixed (tanks stacking on the ground fewer)
- Visual effect of the water hit by shell comes back
- Players name entering error has been fixed
- The timer of battle start is blinking now
- In the battle waiting window list of tanks has been removed
- Statistics of battles amount has been fixed
Good day, everyone! So, another set of updates has left behind and it's time to let you know, dear players, what we've changed!
- Ping to servers is showing before files downloading
- Premium equipment repair kit is fixed
- Solved bug of permanent burning if the arsonist leaving the battle
- Fixed BMP-1 parameters, damage was overstated
- Downloading files now separated by small pieces
- Tanks synchronization has been fixed
- Enemies health information update has been fixed
- Fixed displaying information above enemies tanks
- Allies without any displaying information above them were fixed
- Displaying battle results in interface
- Extra slot on buying the premium tanks now works correctly Players national Flags:
- Added national flags above players in the battle
- Added national flags in the rating section
Great news!
We have realeased the Tank Force on Steam in early access status. What the early acces of the game means? It means, that we keep working on the game, but giving you the opportunity to play the game now and help us to make Tank Force better. So we will be really glad to see your detailed reviews about the game. We would like to ask you if you will meet something, that you don't like for some reasons - please tell us about such reasons and ways of the solution by your opinion. Also, we want to WARN you, that the all early access progress MAY be removed after the full game release. [strike]It may be not, but we warning you about it right now.[/strike] So try the game, invite your friends, leave your feedback!
Little news about the release date.
Hello, dear friends! We will be fair with you: Did we plan to release the game on 20 of September? Yes, we did. Will we do it? Looks like, unfortunately, we won't. Release date should be little changed. Why? Well, because, fortunately, we decided to spend a big closed beta test and allowed players take a look at our game with a fresh independent view. It was a great idea, we've collected a huge feedback and found in it several moments, that should be 100% changed before the game release. We just need a little more time. We want to make the release moment perfect. How long the release delayed? Not for long, I can't tell the exact day numbers, but, I think it will be near the week. So what should we (players) do now? You may actively participate in the closed beta test! Thank you for attention! We are really sorry for the release delay. But trust us, it is a necessary delay and all will be great soon!
Build 0.003.13464
- Cruise-control - R button, Tank moving forward until the cruise control will be disabled
- Added extra effects and high texture quality on ultra settings
- Tank turret locking (settings-control) - tank body and turret are rotating together (from the body rotating)
- BMP-1 has been changed. We've added extra body details on it and their animation.
- Observer mode - bug fixes
- Parameters of camouflages and decals have been changed
- Other bug fixes
Estimated release date
Hello, everyone, we have assumed, that you may have a pretty expected question: "Well, ok, guys, you've announced your game, cool, but when it will be published in the Steam" We are working really hard to release the game as soon as possible. The estimated release date is 20 of September. Before that - join our community and leave any your suggestions in there, we will be glad to read them. Have a good one!
Tank Force
Extreme Developers
Extreme Developers
2017-10-23
Simulation F2P Multiplayer
Game News Posts 70
🎹🖱️Keyboard + Mouse
Mixed
(2594 reviews)
https://xdevs.ltd/games/tank-force
https://store.steampowered.com/app/604500 
The Game includes VR Support
Tank Force Linux [975.6 M]
Tank Force - the coolest free online tank shooter
This is a new word in online tank battles, which combines the best qualities of a tank simulator and thrilling arcade battles. Large-scale battles and lots of really existing tanks and their modifications are already available in Tank Force.
Tank Force is a game with excellent graphics, advanced tanks and maps that allows you to compete with and beat your opponents from around the world.
Choose the real tanks from Russia, NATO. Take part in large-scale online tank battles in unique arenas, get rewards and higher rankings than other players. Earn money every day by winning in hot tank battles!
Many players from around the world are part of a growing community of tankers. Lead your tank into battle and join them, join in the fight for dominance.
Play Tank Force for free, unlock new tanks, explore realistic arenas, enjoy the amazing graphics.
Constantly updated content that includes tanks, maps, missions, events, and much more. Everything is free and was done to make tank battles even more exciting.
Dive into the world of tank battles:
- Cross platform PVP battles 10x10
- Different battle modes
- 29advanced crawler and wheeled tanks
- Realistic combat arenas that represent different geographical zones
- Possibility to take into battle 10 tanks
Complete, get and learn:
- Tank development tree
- Unique rewards for contribution to development of the community
You'll get:
- Realistic physics
- Excellent graphics and sound
- Destructible environments
- Attention to detail
- Participation in the life of the project and the community
- Brand-new solutions in the world of tank battles
- Ability to play on your PC and your phone
Battle it out on realistic maps, get legendary tanks, complete missions and earn a reputation among other players. You can get all that in one game - Tank Force, a free online tank shooter.
- OS: Steam OS. Linux Ubuntu 12.04
- Processor: Quad core CPU 3.3 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel HD 630 or similar (2GB VRAM)Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: Additional Notes: recent binary ATI or NVidia drivers (MESA may not work reliably)
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