Hi Caromblers! Hope everybody has been having a great time with all the amazing games that have been released these past few weeks? Nobody's going to blame you for not logging a few games of Caromble! with all this goodness going around ;).
Turns out we've got a little surprise announcement. It was even a surprise for ourself! Sorry to disappoint you that it's not related to a Chapter 4 release date, buuuut...There was a last-minute opening to attend EGX Rezzed in London in two weeks and showcase Caromble! there, so we jumped on it! Rezzed is a big opportunity for us to get the game into the hands of more players, get direct feedback and hopefully attract more attention to it. If you're going to Rezzed, don't be shy and come say hi to us. I'll (Frank) try not to bite. Can't promise anything about Thomas though, he looks hungry. There's still tickets available.
Progress on Chapter 4 has been a bit slow as of late. Pascal is in the middle of moving houses and Raymond and Peter still have babies to take care of next to their jobs – shouldn't those creatures be self-sufficient by now? - so Caromble! time has been a bit more limited than usual. That doesn't mean nothing is happening though! Bugs are being squished and the final area for Chapter 4 is being tweaked.
Not leaving without a WIP shot of an area from Chapter 4 though, so here you go!
This is Caromble!; A fresh new take on the brick break game! Free the corrupted world and fight evil with physics-based destruction, puzzles, explosions, skill-levels, power-ups, mayhem, more explosions, further puzzles, speedruns, superscore medals, unlockable challenges and some surprises you would't expect in a brick breaker game. Brick break your way to glory and discover a world of nostalgic wonder. Let’s get ready to Caromble!
The full release of Caromble! will feature:
24 levels divided over six chapters
Each level has multiple playable areas
Physics based destruction
Medals for speed runs and highscores
Numerous unlockable skill levels
Powerups
Explosions
Powerups that cause explosions
Explosions that release powerups
Puzzles
And yes... platforming elements (say what?!)
The current state of the Early Access build is:
Buggy
Not fully optimized for performance
Contains the first 3 chapters with 12 areas
And 5 unlockable skill levels
Production quality equivalent to release quality
Very enjoyable
Please help us improve Caromble! Report bugs. Play the game. Enjoy the mechanics. Don't like the mechanics? Tell us about it! Tell us why you think Caromble! is great. Tell us why you think it stinks. Know somebody who might enjoy Caromble!? Help us find them! We're forever in your debt.