As some of you might know, I -Peter- became a proud father of two twin boys nine months ago. Before that, I had to split my time between my day job and Caromble! (and a whole bunch of other stuff like friends/family/household etc.). Which, in hindsight, was a peace of cake!
But since August I have to take care of these little Caromblers as well (yeah they still suck at the game). While I can easily say it's the best thing that ever happened to me, you might not be surprised that they come with there own set of challenges and achievements...
I was planning to write this blog post two weeks ago but the Caromblers discovered something new: Tag - Team - Tournament. To that day, they were doing a fine job in keeping me away from my computer, making sure I got enough exercise and - most importantly - preventing me from oversleeping.
But as the little fellas are growing older and wiser, they are optimizing. See, there always were some moments were I could easily escape their tight schedule: they slept - a lot! They must have realized they could to better. Why sleep at the same time? Why eat at the same time? In fact, they must've realized they could split there time for every-ting...
As such, the last two weeks it was back to survival mode. Trying to get a little sleep where ever I could. Therefore, my activity on Caromble! was on a all time minimum.
Luckily, it proved to be hard work for the boys as well, as we've finally managed to get them back in some sort of manageable schedule.
So here it is, my proof of life! I'm back again and ready to Caromble!!
This is Caromble!; A fresh new take on the brick break game! Free the corrupted world and fight evil with physics-based destruction, puzzles, explosions, skill-levels, power-ups, mayhem, more explosions, further puzzles, speedruns, superscore medals, unlockable challenges and some surprises you would't expect in a brick breaker game. Brick break your way to glory and discover a world of nostalgic wonder. Let’s get ready to Caromble!
The full release of Caromble! will feature:
24 levels divided over six chapters
Each level has multiple playable areas
Physics based destruction
Medals for speed runs and highscores
Numerous unlockable skill levels
Powerups
Explosions
Powerups that cause explosions
Explosions that release powerups
Puzzles
And yes... platforming elements (say what?!)
The current state of the Early Access build is:
Buggy
Not fully optimized for performance
Contains the first 3 chapters with 12 areas
And 5 unlockable skill levels
Production quality equivalent to release quality
Very enjoyable
Please help us improve Caromble! Report bugs. Play the game. Enjoy the mechanics. Don't like the mechanics? Tell us about it! Tell us why you think Caromble! is great. Tell us why you think it stinks. Know somebody who might enjoy Caromble!? Help us find them! We're forever in your debt.