





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Great news! A new major update for Caromble! has been released. Besides many bug fixes, game features and general improvements, this release mainly brings you Chapter 4 and a new skill level: Defender.
With these 4 new story levels we move out of the industrially themed chapters from before and we introduce a new theme: "The Neon City".
With the latest claimed Arkatron chapter 4 unlocks the power of switches, which allows for more puzzle-based gameplay.
In the skill level Defender we provide you with a crazy breakout-tower defense mashup. Crazy stuff! We are still amazed with how much there is still possible with the brick breaker mechanic and we are very curious of what you think of the new content.
Another big feature we are happy to bring to you is the support for Steam Leaderboards. To celebrate, we started a competition about which you can read in the previous announcement.
Below you can find the full list of features, improvements/tweaks and bugs, but first we want to thank you –the community– for all your valuable feedback. Thanks to you we can try to make Caromble! the best game it can be.
This is the reason why we chose to do Early Access and we're still very happy to have gone this path. Here are a few examples of feedback from players which we used to improve Caromble!:
Steam user
MrInvizible
Feedback
"Hi Team. Love what you did with 3-1, boss fight, with the backwards facing paddles. That's very clever. Is there any chance that could be introduced a bit earlier though, perhaps at the end of the second stage of 3-1."
Action
Great idea! This is good game design. Thanks for this lesson. :) We introduce the backwards paddle an area before now.
Steam user
TriggerWarning
Feedback
"I miss the option to set the Controller sensitivity"
Action
We had mouse sensitivity as an option, but somehow forgot that this can be helpful for gamepads too. We added this option now.
Steam user
foofaraw
Feedback
So many things. The last few months it almost felt like foofaraw was part of the team. Thank you foofaraw! We are very very grateful for all of your feedback.
We want to thank everyone who chooses to play Caromble! in its Early Access phase and we want to stress our gratitude for all of your feedback, both positive and negative. We hope you continue to do so and we hope Caromble! is becoming the game you want it to be.
Many thanks and enjoy the new content!
The Crimson Owl Studios team
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