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Caromble! Friday #445 - Staying alive

Our continued absence in communication will have undoubtedly raised some questions. And it is high time we give some answers. But first the important bit; we are still alive and kicking! In fact, you could argue we are slightly more alive than before, almost 2 months ago my son Jonas was born. He's doing his job as a small baby perfectly; he's growing like crazy and is highly effective at keeping his new dad away from is laptop. I'm sure he'll soon get the hang of game-development and will proof to be a great asset. But unfortunately at the moment he is not a net contributor. For the others it has been a challenging year too. One of us has was forced to take some time away from the project. And spread out between the remaining team members, there have been more than a few sick kids and other family members to take care of. And most sadly, in one case even the loss of a close relative. Being a parttime game developer can be difficult at the best of times, but over the past 5 months it has proven impossible at times for us to contribute as much as we want to. Last weekend we managed to meet up for the first time and months and renewed our pledges to ourselves and the game. And perhaps most importantly, we restated our enthusiasm about Caromble!. Meeting every Friday as we used to has proven elusive, and the alternative of doing only remote work has not been as productive as hoped. So we made a new deal of meeting one weekend day every month, besides the remote work. That should give us the continuity we are looking for.
As a consequence there might be less updates on Steam Community however. Instead of the 'regular' weekly post we'll infrequent updates here. If we are slow to respond to a question on the forum (we don't get a notification for a new discussion... ) feel free to shoot an email to info at caromble.com. In the mean time, out of the limelight work is still ongoing! Bossfights are being prepped and crates are being stacked. Thomas S is still cranking out new assets to be put in levels. We are still working on the narrative part of Caromble!. So please give us some time, and we'll 'soon' give you more Caromble!.


[ 2018-05-22 09:04:07 CET ] [ Original post ]



Caromble!
Crimson Owl Studios
  • Developer

  • Crimson Owl Studios
  • Publisher

  • 2015-08-27
  • Release

  • Indie Singleplayer EA
  • Tags

  • Game News Posts 50  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Positive

    (26 reviews)


  • Review Score

  • http://www.caromble.com
  • Website

  • https://store.steampowered.com/app/347660 
  • Steam Store

  • The Game includes VR Support



    Caromble! Linux [186.06 M]

  • Public Linux depots

  • This is Caromble!; A fresh new take on the brick break game! Free the corrupted world and fight evil with physics-based destruction, puzzles, explosions, skill-levels, power-ups, mayhem, more explosions, further puzzles, speedruns, superscore medals, unlockable challenges and some surprises you would't expect in a brick breaker game. Brick break your way to glory and discover a world of nostalgic wonder. Let’s get ready to Caromble!


    The full release of Caromble! will feature:

    • 24 levels divided over six chapters
    • Each level has multiple playable areas
    • Physics based destruction
    • Medals for speed runs and highscores
    • Numerous unlockable skill levels
    • Powerups
    • Explosions
    • Powerups that cause explosions
    • Explosions that release powerups
    • Puzzles
    • And yes... platforming elements (say what?!)



      The current state of the Early Access build is:
      • Buggy
      • Not fully optimized for performance
      • Contains the first 3 chapters with 12 areas
      • And 5 unlockable skill levels
      • Production quality equivalent to release quality
      • Very enjoyable


      Please help us improve Caromble! Report bugs. Play the game. Enjoy the mechanics. Don't like the mechanics? Tell us about it! Tell us why you think Caromble! is great. Tell us why you think it stinks. Know somebody who might enjoy Caromble!? Help us find them! We're forever in your debt.


      Thank you for playing Caromble!
    MINIMAL SETUP
    • OS: 64bit
    • Processor: 4 core intel i5/Ryzen 5Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: RX Vega 7 / Iris Pro
    • Storage: 700 MB available spaceAdditional Notes: Requires RAW input
    RECOMMENDED SETUP
    • OS: 64bit
    • Processor: Steam Deck / Intel i5 / Ryzen 5Memory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: Discrete GPU with 2GB mem
    • Storage: 700 MB available spaceAdditional Notes: Requires RAW input
    GAMEBILLET

    [ 5852 ]

    9.19$ (8%)
    9.19$ (8%)
    9.19$ (8%)
    25.19$ (16%)
    12.29$ (18%)
    25.47$ (15%)
    15.29$ (39%)
    42.46$ (15%)
    8.39$ (16%)
    1.50$ (90%)
    16.59$ (17%)
    7.64$ (15%)
    12.42$ (17%)
    16.52$ (17%)
    25.19$ (16%)
    3.29$ (18%)
    13.79$ (8%)
    29.39$ (-18%)
    16.39$ (18%)
    4.14$ (17%)
    11.04$ (-455%)
    25.47$ (15%)
    12.72$ (15%)
    16.99$ (15%)
    41.47$ (17%)
    13.19$ (12%)
    1.63$ (18%)
    9.23$ (16%)
    13.79$ (8%)
    3.29$ (18%)
    GAMERSGATE

    [ 513 ]

    1.32$ (91%)
    4.35$ (78%)
    6.0$ (90%)
    1.31$ (91%)
    1.31$ (91%)
    1.58$ (77%)
    9.2$ (77%)
    0.53$ (95%)
    0.75$ (92%)
    0.75$ (92%)
    1.5$ (92%)
    0.94$ (96%)
    0.75$ (92%)
    0.54$ (91%)
    15.0$ (75%)
    15.17$ (49%)
    1.5$ (85%)
    2.25$ (85%)
    19.8$ (67%)
    14.99$ (50%)
    4.5$ (85%)
    4.0$ (50%)
    1.13$ (92%)
    9.99$ (50%)
    1.01$ (80%)
    11.24$ (44%)
    2.0$ (80%)
    2.7$ (85%)
    4.5$ (77%)
    0.6$ (92%)

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