Dear Caromble! friends,
It's been a long time since you've heard from us, but we are very happy to share great news with you! We released the final chapter of Caromble! into Early Access. Chapter 6 combines everything we have learned as developers into great gameplay and a final boss fight in which you have to apply all your skills. After victory, there is a final Epilogue level that awaits you.
We believe with Chapter 6 we were able to push the limits of what a brick breaker can be further than we had ever done before; e.g. how can there be gameplay when there isn't even a paddle? We hope you enjoy this final chapter as much as we do.
Besides new gameplay content, with this update we fixed all bugs reported on the forum, did a lot of performance optimization and added Linux support. We are still waiting for our ordered Steam Deck to arrive. If any of you have one, please let us know whether it runs on it. We can't wait to play Caromble! on it ourselves :)
Also, we added a story introduction before the Prologue is started. If you already played the Prologue, you can also check out the mythology intro below. If you haven't and rather want to experience it ingame, don't watch it here :)
https://www.youtube.com/watch?v=zfmyXFcG9c4
This intro is part of the narrative, which is the final thing we have planned to build before we leave Early Access. It's the last piece of the Caromble! puzzle, which will make our intended Caromble! experience complete.
We really hope you like Chapter 6, the Epilogue and the new story intro. We are very happy to hear your feedback, remarks or anything you want to share about this update. Let us know on the discussion forum
We are almost there!
Thanks for reading and stay tuned.
Raymond
Thomas D.
Thomas S.
Peter
Pascal
This is Caromble!; A fresh new take on the brick break game! Free the corrupted world and fight evil with physics-based destruction, puzzles, explosions, skill-levels, power-ups, mayhem, more explosions, further puzzles, speedruns, superscore medals, unlockable challenges and some surprises you would't expect in a brick breaker game. Brick break your way to glory and discover a world of nostalgic wonder. Let’s get ready to Caromble!
The full release of Caromble! will feature:
24 levels divided over six chapters
Each level has multiple playable areas
Physics based destruction
Medals for speed runs and highscores
Numerous unlockable skill levels
Powerups
Explosions
Powerups that cause explosions
Explosions that release powerups
Puzzles
And yes... platforming elements (say what?!)
The current state of the Early Access build is:
Buggy
Not fully optimized for performance
Contains the first 3 chapters with 12 areas
And 5 unlockable skill levels
Production quality equivalent to release quality
Very enjoyable
Please help us improve Caromble! Report bugs. Play the game. Enjoy the mechanics. Don't like the mechanics? Tell us about it! Tell us why you think Caromble! is great. Tell us why you think it stinks. Know somebody who might enjoy Caromble!? Help us find them! We're forever in your debt.