Dear Caromble! friends,
We just released a small update. We got feedback about the difficulty of Caromble! and some players weren't aware that the difficulty (the number of mercy balls) can be changed in the options menu. Because we want all type of players to be able to enjoy Caromble! we added the 'Difficulty button' to the game over screen as well. Hopefully it will help some players to stay motivated to reach the end.
The last couple of months have been a different kind of adventure for us. Instead of programming and designing we have worked on creating a pitch deck with which we hope to find a publisher or PR-partner that can help us launch the 1.0 version of Caromble!. We shared it for the first time at INDIGO: a Dutch indie game conference we attended in June. With the feedback received there we have completed the pitch deck and we are currently pitching... a lot.
We will keep you updated on what's happening on the pitching front. It is completely new for us and we have learned a lot already. We wanted to share a few of our slides, to show what we've been up to:
This is Caromble!; A fresh new take on the brick break game! Free the corrupted world and fight evil with physics-based destruction, puzzles, explosions, skill-levels, power-ups, mayhem, more explosions, further puzzles, speedruns, superscore medals, unlockable challenges and some surprises you would't expect in a brick breaker game. Brick break your way to glory and discover a world of nostalgic wonder. Let’s get ready to Caromble!
The full release of Caromble! will feature:
24 levels divided over six chapters
Each level has multiple playable areas
Physics based destruction
Medals for speed runs and highscores
Numerous unlockable skill levels
Powerups
Explosions
Powerups that cause explosions
Explosions that release powerups
Puzzles
And yes... platforming elements (say what?!)
The current state of the Early Access build is:
Buggy
Not fully optimized for performance
Contains the first 3 chapters with 12 areas
And 5 unlockable skill levels
Production quality equivalent to release quality
Very enjoyable
Please help us improve Caromble! Report bugs. Play the game. Enjoy the mechanics. Don't like the mechanics? Tell us about it! Tell us why you think Caromble! is great. Tell us why you think it stinks. Know somebody who might enjoy Caromble!? Help us find them! We're forever in your debt.