CS2D 1.0.0.7
[quote] [FIXED] "-nointro" command line parameter led to crash [FIXED] Memory leak in chat system (leak was introduced with 1.0.0.6) [FIXED] Steam version offered auto update instead of updating via Steam only [FIXED] Chat/radio icon over player heads was covered by map shadows [FIXED] Turret does not shoot in wrong direction anymore [FIXED] "Auto-Select" random player image wasn't always scaled correctly in HUD menu [FIXED] IP banning in scoreboard context menu did not work properly with all IPs [FIXED] Bug which led to corrupted player score values in score/rank system [CHANGED] Console now supports multicolored printing (same as chat) [CHANGED] Bullet synchronization between server and client [CHANGED] Improved bullet particles graphics [CHANGED] Reorganized "More (Settings)"-tabs with more categories for better overview [CHANGED] "U" icon for U.S.G.N. login in main menu instead of padlock icon [CHANGED] Improved Steam login logic [CHANGED] Better handling of long texts in some UI elements (less overlapping) [CHANGED] Max transfer file size limit (for "all", "images only", "sounds only" settings) lowered from 100 mb to 16 mb [CHANGED] Improved Env_Decal in-game rendering performance (editor rendering performance not affected) [CHANGED] More aggressive avatar caching / less avatar update/download socket connections [CHANGED] Only 1 avatar download at a time instead of 2 [CHANGED] Error message in console when executing an unknown command is now a single line only instead of 3 [ADDED] Steam support (login & achievements) for Linux and MacOS [ADDED] Full support for client-side and server-side mods [ADDED] Client mod selection menu in main menu (these mods will be activated locally) [ADDED] Server mod selection menu in "New Game"-menu (these mods will be enabled for everyone on the server) [ADDED] New server filter and status icon to filter/sort servers depending on custom transfers/downloads [ADDED] "Is decoration" setting for Env_Sprite & Env_Image entities [ADDED] Ukrainian translation, thanks to Maxor (U.S.G.N. #125571) [ADDED] Off-Screen damage option (when disabled you can't get damaged by players outside your visible screen area) [ADDED] Some visual additions & improvements in buy menu [ADDED] Kill cam (when own or spectated player gets killed camera smoothly scrolls to killer) [ADDED] "Unreal Software's" and "CS2D" in main menu are clickable, leading to unrealsoftware.de / cs2d.com [ADDED] Commands "killcam", "killcam_spectator", "killcam_fx", "killcam_victimtime", "killcam_scrolltime" for kill cam settings [ADDED] Command "renderdecoration" to enable/disable map decoration sprite/image rendering [ADDED] Command "renderdecals" to enable/disable map decal rendering [ADDED] Command "mp_anticlock" (detect local time/clock related hacks) [ADDED] Command "menu_voxelweapons" to enable/disabled spinning 3D voxel weapons in buy menu [ADDED] Command "effect" now supports new particle types "blood" and "sparkles" [ADDED] Command "clear" to clear the console output [ADDED] Lua: better require support (now looks in sys/lua/ and mods/, as well as in mods//lua/ when executed from mods//lua/main.lua)
[ADDED] Lua command os.millisecs (gets the number of milliseconds since the game's start)
[ADDED] Lua command os.info (gets information about the server's OS)
[ADDED] Lua command playerammo (get ammo value approximation of a weapon carried by a player)
[ADDED] Lua command objecttype (get info about a specific object type)
[ADDED] Lua image command now allows to spawn lights by using "" as path value
[ADDED] Lua tile command now has parameters "rot", "blend", "color", "brightness" and "height"
[ADDED] Lua hook "turretscan" (when a turret searches for a target)
[ADDED] Warning message if server info is empty
[ADDED] Commandline parameter "-nosfx" to disable audio loading (for faster loading on low end systems)
[REMOVED] Launcher.exe removed from Windows Steam client (did not work properly with Steam)[/quote]
[ 2018-04-07 14:09:59 CET ] [ Original post ]
I'm happy to announce that CS2D 1.0.0.7 has just been released! Note: There was a corrupted update depot for a short time frame. Please restart Steam if you have trouble updating CS2D!
Changelog
[quote] [FIXED] "-nointro" command line parameter led to crash [FIXED] Memory leak in chat system (leak was introduced with 1.0.0.6) [FIXED] Steam version offered auto update instead of updating via Steam only [FIXED] Chat/radio icon over player heads was covered by map shadows [FIXED] Turret does not shoot in wrong direction anymore [FIXED] "Auto-Select" random player image wasn't always scaled correctly in HUD menu [FIXED] IP banning in scoreboard context menu did not work properly with all IPs [FIXED] Bug which led to corrupted player score values in score/rank system [CHANGED] Console now supports multicolored printing (same as chat) [CHANGED] Bullet synchronization between server and client [CHANGED] Improved bullet particles graphics [CHANGED] Reorganized "More (Settings)"-tabs with more categories for better overview [CHANGED] "U" icon for U.S.G.N. login in main menu instead of padlock icon [CHANGED] Improved Steam login logic [CHANGED] Better handling of long texts in some UI elements (less overlapping) [CHANGED] Max transfer file size limit (for "all", "images only", "sounds only" settings) lowered from 100 mb to 16 mb [CHANGED] Improved Env_Decal in-game rendering performance (editor rendering performance not affected) [CHANGED] More aggressive avatar caching / less avatar update/download socket connections [CHANGED] Only 1 avatar download at a time instead of 2 [CHANGED] Error message in console when executing an unknown command is now a single line only instead of 3 [ADDED] Steam support (login & achievements) for Linux and MacOS [ADDED] Full support for client-side and server-side mods [ADDED] Client mod selection menu in main menu (these mods will be activated locally) [ADDED] Server mod selection menu in "New Game"-menu (these mods will be enabled for everyone on the server) [ADDED] New server filter and status icon to filter/sort servers depending on custom transfers/downloads [ADDED] "Is decoration" setting for Env_Sprite & Env_Image entities [ADDED] Ukrainian translation, thanks to Maxor (U.S.G.N. #125571) [ADDED] Off-Screen damage option (when disabled you can't get damaged by players outside your visible screen area) [ADDED] Some visual additions & improvements in buy menu [ADDED] Kill cam (when own or spectated player gets killed camera smoothly scrolls to killer) [ADDED] "Unreal Software's" and "CS2D" in main menu are clickable, leading to unrealsoftware.de / cs2d.com [ADDED] Commands "killcam", "killcam_spectator", "killcam_fx", "killcam_victimtime", "killcam_scrolltime" for kill cam settings [ADDED] Command "renderdecoration" to enable/disable map decoration sprite/image rendering [ADDED] Command "renderdecals" to enable/disable map decal rendering [ADDED] Command "mp_anticlock" (detect local time/clock related hacks) [ADDED] Command "menu_voxelweapons" to enable/disabled spinning 3D voxel weapons in buy menu [ADDED] Command "effect" now supports new particle types "blood" and "sparkles" [ADDED] Command "clear" to clear the console output [ADDED] Lua: better require support (now looks in sys/lua/ and mods/, as well as in mods/
CS2D 1.0.0.7
[quote] [FIXED] "-nointro" command line parameter led to crash [FIXED] Memory leak in chat system (leak was introduced with 1.0.0.6) [FIXED] Steam version offered auto update instead of updating via Steam only [FIXED] Chat/radio icon over player heads was covered by map shadows [FIXED] Turret does not shoot in wrong direction anymore [FIXED] "Auto-Select" random player image wasn't always scaled correctly in HUD menu [FIXED] IP banning in scoreboard context menu did not work properly with all IPs [FIXED] Bug which led to corrupted player score values in score/rank system [CHANGED] Console now supports multicolored printing (same as chat) [CHANGED] Bullet synchronization between server and client [CHANGED] Improved bullet particles graphics [CHANGED] Reorganized "More (Settings)"-tabs with more categories for better overview [CHANGED] "U" icon for U.S.G.N. login in main menu instead of padlock icon [CHANGED] Improved Steam login logic [CHANGED] Better handling of long texts in some UI elements (less overlapping) [CHANGED] Max transfer file size limit (for "all", "images only", "sounds only" settings) lowered from 100 mb to 16 mb [CHANGED] Improved Env_Decal in-game rendering performance (editor rendering performance not affected) [CHANGED] More aggressive avatar caching / less avatar update/download socket connections [CHANGED] Only 1 avatar download at a time instead of 2 [CHANGED] Error message in console when executing an unknown command is now a single line only instead of 3 [ADDED] Steam support (login & achievements) for Linux and MacOS [ADDED] Full support for client-side and server-side mods [ADDED] Client mod selection menu in main menu (these mods will be activated locally) [ADDED] Server mod selection menu in "New Game"-menu (these mods will be enabled for everyone on the server) [ADDED] New server filter and status icon to filter/sort servers depending on custom transfers/downloads [ADDED] "Is decoration" setting for Env_Sprite & Env_Image entities [ADDED] Ukrainian translation, thanks to Maxor (U.S.G.N. #125571) [ADDED] Off-Screen damage option (when disabled you can't get damaged by players outside your visible screen area) [ADDED] Some visual additions & improvements in buy menu [ADDED] Kill cam (when own or spectated player gets killed camera smoothly scrolls to killer) [ADDED] "Unreal Software's" and "CS2D" in main menu are clickable, leading to unrealsoftware.de / cs2d.com [ADDED] Commands "killcam", "killcam_spectator", "killcam_fx", "killcam_victimtime", "killcam_scrolltime" for kill cam settings [ADDED] Command "renderdecoration" to enable/disable map decoration sprite/image rendering [ADDED] Command "renderdecals" to enable/disable map decal rendering [ADDED] Command "mp_anticlock" (detect local time/clock related hacks) [ADDED] Command "menu_voxelweapons" to enable/disabled spinning 3D voxel weapons in buy menu [ADDED] Command "effect" now supports new particle types "blood" and "sparkles" [ADDED] Command "clear" to clear the console output [ADDED] Lua: better require support (now looks in sys/lua/ and mods/, as well as in mods//lua/ when executed from mods//lua/main.lua)
[ADDED] Lua command os.millisecs (gets the number of milliseconds since the game's start)
[ADDED] Lua command os.info (gets information about the server's OS)
[ADDED] Lua command playerammo (get ammo value approximation of a weapon carried by a player)
[ADDED] Lua command objecttype (get info about a specific object type)
[ADDED] Lua image command now allows to spawn lights by using "" as path value
[ADDED] Lua tile command now has parameters "rot", "blend", "color", "brightness" and "height"
[ADDED] Lua hook "turretscan" (when a turret searches for a target)
[ADDED] Warning message if server info is empty
[ADDED] Commandline parameter "-nosfx" to disable audio loading (for faster loading on low end systems)
[REMOVED] Launcher.exe removed from Windows Steam client (did not work properly with Steam)[/quote]
[ 2018-04-07 14:09:59 CET ] [ Original post ]
I'm happy to announce that CS2D 1.0.0.7 has just been released! Note: There was a corrupted update depot for a short time frame. Please restart Steam if you have trouble updating CS2D!
Changelog
[quote] [FIXED] "-nointro" command line parameter led to crash [FIXED] Memory leak in chat system (leak was introduced with 1.0.0.6) [FIXED] Steam version offered auto update instead of updating via Steam only [FIXED] Chat/radio icon over player heads was covered by map shadows [FIXED] Turret does not shoot in wrong direction anymore [FIXED] "Auto-Select" random player image wasn't always scaled correctly in HUD menu [FIXED] IP banning in scoreboard context menu did not work properly with all IPs [FIXED] Bug which led to corrupted player score values in score/rank system [CHANGED] Console now supports multicolored printing (same as chat) [CHANGED] Bullet synchronization between server and client [CHANGED] Improved bullet particles graphics [CHANGED] Reorganized "More (Settings)"-tabs with more categories for better overview [CHANGED] "U" icon for U.S.G.N. login in main menu instead of padlock icon [CHANGED] Improved Steam login logic [CHANGED] Better handling of long texts in some UI elements (less overlapping) [CHANGED] Max transfer file size limit (for "all", "images only", "sounds only" settings) lowered from 100 mb to 16 mb [CHANGED] Improved Env_Decal in-game rendering performance (editor rendering performance not affected) [CHANGED] More aggressive avatar caching / less avatar update/download socket connections [CHANGED] Only 1 avatar download at a time instead of 2 [CHANGED] Error message in console when executing an unknown command is now a single line only instead of 3 [ADDED] Steam support (login & achievements) for Linux and MacOS [ADDED] Full support for client-side and server-side mods [ADDED] Client mod selection menu in main menu (these mods will be activated locally) [ADDED] Server mod selection menu in "New Game"-menu (these mods will be enabled for everyone on the server) [ADDED] New server filter and status icon to filter/sort servers depending on custom transfers/downloads [ADDED] "Is decoration" setting for Env_Sprite & Env_Image entities [ADDED] Ukrainian translation, thanks to Maxor (U.S.G.N. #125571) [ADDED] Off-Screen damage option (when disabled you can't get damaged by players outside your visible screen area) [ADDED] Some visual additions & improvements in buy menu [ADDED] Kill cam (when own or spectated player gets killed camera smoothly scrolls to killer) [ADDED] "Unreal Software's" and "CS2D" in main menu are clickable, leading to unrealsoftware.de / cs2d.com [ADDED] Commands "killcam", "killcam_spectator", "killcam_fx", "killcam_victimtime", "killcam_scrolltime" for kill cam settings [ADDED] Command "renderdecoration" to enable/disable map decoration sprite/image rendering [ADDED] Command "renderdecals" to enable/disable map decal rendering [ADDED] Command "mp_anticlock" (detect local time/clock related hacks) [ADDED] Command "menu_voxelweapons" to enable/disabled spinning 3D voxel weapons in buy menu [ADDED] Command "effect" now supports new particle types "blood" and "sparkles" [ADDED] Command "clear" to clear the console output [ADDED] Lua: better require support (now looks in sys/lua/ and mods/, as well as in mods/
CS2D
Unreal Software
Unreal Software
2017-11-15
Indie Casual F2P Singleplayer
Game News Posts 28
🎹🖱️Keyboard + Mouse
Very Positive
(9633 reviews)
http://www.cs2d.com
https://store.steampowered.com/app/666220 
The Game includes VR Support
CS2D Linux [3.2 M]
CS2D is a fast-paced top-down multiplayer shooter! FREE for Windows, Linux & MacOS!
Two teams fight each other in action packed matches. With a variety of missions like bomb planting, hostage rescue, V.I.P. assassination, capture the flag, construction, zombies, deathmatch and team deathmatch. You have access to a huge arsenal of weapons - also including crazy stuff like portal guns, lasers, RPGs and much more. Play online, in LAN or against bots. Use the built-in map editor to create your own maps within seconds or write Lua scripts to modify and extend the game!
CS2D is 100% FREE! Zero costs. No payments. No pay to win. No way to spend money.
That's right! You don't have to pay anything to play this game! We just want you to have some fun!
Two teams fight each other in action packed matches. With a variety of missions like bomb planting, hostage rescue, V.I.P. assassination, capture the flag, construction, zombies, deathmatch and team deathmatch. You have access to a huge arsenal of weapons - also including crazy stuff like portal guns, lasers, RPGs and much more. Play online, in LAN or against bots. Use the built-in map editor to create your own maps within seconds or write Lua scripts to modify and extend the game!
CS2D is 100% FREE! Zero costs. No payments. No pay to win. No way to spend money.
That's right! You don't have to pay anything to play this game! We just want you to have some fun!
- Fast paced online action (or offline against Lua scripted bot AI)
- Pistols, shotguns, rifles, sniper rifles, (S)MGs, grenades and many other weapons
- Many game modes: Classic (Bombs, Hostages, VIP), Deathmatch, Zombies, Construction...
- Easy to use map editor with entity/trigger system
- Console & buy scripts
- Modify & extend with Lua scripts (yes, we also have mods with funny hats!)
- Dynamic light effects and a "GTA 2"-like top-down 3D mode
- Win, Linux & MacOS clients and headless dedicated server
- Many active players around the world, loads of custom maps and scripts!
- ... also... did we mention that all this is FREE OF CHARGE?!
- Many different firearms and a tactical shield
- Fancy special armors (including a medic armor and a stealth armor)
- Medikits & bandages (instant health recovery on pickup)
- Money items (gain money by collecting them)
- Close combat: machete, wrench, claw, chainsaw
- Special "grenades": flare, molotov cocktail, gas grenade, airstrike, snowball
- Launchers: RPG launcher, rocket launcher, grenade launcher
- Mines: anti-personnel mine, laser mines
- And more: flamethrower, laser, portal gun, ... - over 70 different items in total!
- Classic mode with DE, CS and AS maps (bombs, hostages, VIPs)
- Deathmatch: just go crazy and kill everyone!
- Team Deathmatch with capture the flag and domination maps
- Construction mode: Build your own turrets, walls, teleporters, dispensers and more!
- Zombies! Try to survive or be a zombie and infest all survivors!
- CS2D has been around for over a decade and it has been improved with many updates
- A complete and working game! No early access! no wrong promises! WYSIWYG!
- The awesome CS2D community already created tons of custom maps and mods
MINIMAL SETUP
- OS: 32-Bit Linux distribution recommended. otherwise some libs probably need to be installed: apt-get install libgtk2.0-0:i386 libidn11:i386 libglu1-mesa:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386
- Processor: 1 GHZMemory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 64 MB 3D video card with OpenGL support
- Storage: 50 MB available spaceAdditional Notes: ATTENTION: Achievements and Steam features are only available in the Windows version!
- Processor: 2 GHZStorage: 100 MB available spaceSound Card: OpenAL compatible audio device for voice chat
- Storage: 100 MB available space
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