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Yeah Jam Fury: U, Me, Everybody!
World Entertainment Studios, LLC Developer
McLeodGaming Inc. Publisher
2017-12-15 Release
Game News Posts: 15
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (23 reviews)
The Game includes VR Support
Public Linux Depots:
  • Yeah Jam Fury Depot (Linux 32-Bit) [345.02 M]
  • Yeah Jam Fury Depot (Linux 64-bit) [341.19 M]
Yeah Through The Years!


Yeah Jam Fury has seen a lot of changes since its release on Newgrounds. Over the course of the project, the game gained new play features like locking flags and ice blocks, and we designed new levels to take advantage of that. It wasn't long before the game had more new levels than old ones, and Yeah Jam Fury: U, Me, Everybody! stood on its own two feet, apart from the original. It isn't just a remake, but it's not an entirely new sequel. This is a REQUEL! We're giving a look at how the project has changed over the years, and we'll start with the thematically appropriate choice. Here's Yeah!
1- When we learned of an opportunity to make a game for a college project, all three dudes were sketched up in a notebook at a moment’s notice. Yeah's probably stayed the most consistent throughout the process.
2- The original Yeah Jam Fury was released on Newgrounds! Yeah’s fingers were turned into blobs (until we needed fingers again), and sometimes he had teeth. Comments Yeah got ranged from "Oh is he an ant?" and "That's a turban, right?" to "Are those balls his eyes?" They sure weren't!
3- We came across an opportunity to make something for WiiU! We wanted to do something fast, and there was interest in working on YJF further. Thus, the idea to remake Yeah Jam Fury in HD came about. It would be quick and painless! It sure wasn't! This idea for Yeah didn't get far, and served more as practice for the new style. It’s a relief this concept stopped where it did, because seeing the divots in Yeah's teeth is rather discomforting.
4- This iteration pushed the concept further. Yeah's proportions were made more extreme, his brim was made noticeable, and his smile was cleaned up. What was still weird was his posture; it's close to the original's, but now it looked more active and rearing to go. That's not exactly our lackadaisical Yeah, now is it?
5- We updated his posture to be more chill, and we refined the style a bit. We gave objects harder borders so that the player could see their dude on top of the background. Plus it just looked sharper, like a bootlegged version of the Modern Sonic the Hedgehog art but ingame. And there he was! This was Yeah from here on out!


[ 2017-11-10 18:06:18 CET ] [ Original post ]

Yeah Through The Years!


Yeah Jam Fury has seen a lot of changes since its release on Newgrounds. Over the course of the project, the game gained new play features like locking flags and ice blocks, and we designed new levels to take advantage of that. It wasn't long before the game had more new levels than old ones, and Yeah Jam Fury: U, Me, Everybody! stood on its own two feet, apart from the original. It isn't just a remake, but it's not an entirely new sequel. This is a REQUEL! We're giving a look at how the project has changed over the years, and we'll start with the thematically appropriate choice. Here's Yeah!
1- When we learned of an opportunity to make a game for a college project, all three dudes were sketched up in a notebook at a moments notice. Yeah's probably stayed the most consistent throughout the process.
2- The original Yeah Jam Fury was released on Newgrounds! Yeahs fingers were turned into blobs (until we needed fingers again), and sometimes he had teeth. Comments Yeah got ranged from "Oh is he an ant?" and "That's a turban, right?" to "Are those balls his eyes?" They sure weren't!
3- We came across an opportunity to make something for WiiU! We wanted to do something fast, and there was interest in working on YJF further. Thus, the idea to remake Yeah Jam Fury in HD came about. It would be quick and painless! It sure wasn't! This idea for Yeah didn't get far, and served more as practice for the new style. Its a relief this concept stopped where it did, because seeing the divots in Yeah's teeth is rather discomforting.
4- This iteration pushed the concept further. Yeah's proportions were made more extreme, his brim was made noticeable, and his smile was cleaned up. What was still weird was his posture; it's close to the original's, but now it looked more active and rearing to go. That's not exactly our lackadaisical Yeah, now is it?
5- We updated his posture to be more chill, and we refined the style a bit. We gave objects harder borders so that the player could see their dude on top of the background. Plus it just looked sharper, like a bootlegged version of the Modern Sonic the Hedgehog art but ingame. And there he was! This was Yeah from here on out!


[ 2017-11-10 18:06:18 CET ] [ Original post ]

YEAH! JAM! FURYYYYYY!

Yeah Jam Fury: U, Me, Everybody! tests your speed and ingenuity in over 100 levels of smiley blocks and falls into the abyss. The mango lies in wait for you to reach out and grab it. And this trio of dudes is just about hungry enough to help you:

Yeah, AKA Mr. Fabricate, takes steady aim and fires blocks to set the path. He's good at controlling everything except his mouth.

Jam, AKA Mr. Navigate, is so full of energy he literally bounces off the walls. Good luck getting a handle on him.

Fury, AKA Mr. Eradicate, AKA Lover Boy, is the meat. He can't jump, but blocks break in his wake.

Switch dudes, take action, fall, respawn, fall, respawn, wait a moment, fall, respawn, and scale those blocks to GET THAT MANGOOOOOO!

Key Features

  • Over 100 levels of unique puzzle-platforming nonsense
  • Create & Share your own machinations with our level builder and the Steam Workshop
  • Dozens of brag-worthy achievements
  • Lead the pack on the Steam Leaderboards
  • Sturdy gamepad support
  • ~Whimsical~ cloud save data

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Intel Pentium 4 or later w/ SSE2 capabilityMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory. 1GB memory recommended
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 16.04 or Later
  • Processor: 1.4GHz or BetterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory. 1GB memory recommended
  • Storage: 1 GB available space

GAMEBILLET

[ 5945 ]

25.19$ (16%)
12.44$ (17%)
12.44$ (17%)
0.90$ (90%)
31.90$ (20%)
17.54$ (12%)
39.95$ (11%)
16.79$ (16%)
16.59$ (17%)
21.22$ (15%)
17.54$ (12%)
8.39$ (16%)
16.96$ (15%)
24.87$ (17%)
2.00$ (90%)
52.19$ (13%)
8.39$ (16%)
12.44$ (17%)
33.96$ (15%)
16.99$ (15%)
42.34$ (15%)
1.00$ (90%)
5.00$ (75%)
21.21$ (15%)
16.79$ (16%)
17.54$ (12%)
40.99$ (18%)
6.71$ (16%)
1.50$ (90%)
16.79$ (16%)
GAMERSGATE

[ 1934 ]

3.83$ (74%)
9.34$ (53%)
3.4$ (91%)
7.2$ (64%)
9.56$ (62%)
2.55$ (91%)
0.43$ (91%)
0.26$ (91%)
8.49$ (58%)
1.13$ (91%)
9.2$ (77%)
4.14$ (86%)
8.91$ (70%)
5.09$ (49%)
13.49$ (46%)
6.38$ (57%)
13.99$ (30%)
3.75$ (62%)
1.5$ (85%)
1.45$ (91%)
30.0$ (50%)
1.13$ (91%)
1.7$ (91%)
6.44$ (82%)
2.7$ (86%)
3.4$ (91%)
5.0$ (80%)
0.51$ (83%)
1.13$ (91%)
1.13$ (96%)
MacGamestore

[ 1837 ]

1.09$ (82%)
1.99$ (87%)
17.99$ (10%)
1.42$ (93%)
0.99$ (75%)
4.24$ (79%)
1.29$ (84%)
1.99$ (80%)
1.49$ (85%)
1.24$ (75%)
1.19$ (88%)
1.19$ (88%)
6.37$ (79%)
1.19$ (88%)
0.99$ (80%)
8.99$ (10%)
1.19$ (76%)
1.19$ (88%)
7.69$ (23%)
1.19$ (91%)
2.49$ (75%)
1.99$ (60%)
1.99$ (82%)
21.99$ (27%)
32.99$ (18%)
1.99$ (60%)
52.99$ (12%)
13.99$ (30%)
49.99$ (17%)
1.19$ (40%)

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