Let's continue into the Lunar Halls!
Players, we are now revealing the third DLC for Heroes of Hammerwatch and the second one to feature a new campaign, this time our heroes will take on the Moon Temple. This DLC is a bit smaller than the Prophecy and will not feature a new class, but it will have the usual additions of items, drinks, colors and some new pets. The biggest feature of this DLC except for the campaign is the added "Hardcore" mode and a new in-game currency. Expect more news to come and a more complete feature list, we aim to have this released before the end of the year. Being a bit smaller than the Prophecy it will be somewhere between that and the Witch Hunter in price, most likely 5 USD, there will ofc be some free features for everyone with the corresponding DLC release-patch.
A long time ago, conflicts lead to a split in the priesthood at the Sun Temple. Some priests left the temple to form their own congregation up in Shaftlocke, in a small lush area called Brightmoor, heated by volcano activity from the north west. One day, a delegation of elves from The Silver City knocked on the door. They came with gifts, a hefty load of gold and riches, they only asked for a small favour in return, that the priests would safe guard the Orb of Night. And so they did, deep down in the Lunar Halls of the temple. With time, this "favour" started to change and corrupt the land and the priests. The warm sink turned cold and the priests would eventually turn into horrible, not so friendly figures attacking everyone in the areas around the temple. The Duke of Shaftlocke with help from priests of the Sun Temple built a magical Sun Gate that stopped the lost souls from getting out from the Moon Temple, the gates stood stable until attrition destroyed them when Thundersnow laid siege on Shaftlocke Tower. With the walls down, anyone could freely enter or exit the temple and it's belived that right now, agents sent out by the arch-necromancer Blight the Horrible are trying to steal the Orb to use for his own sinful purposes. A camp has been established just outside the broken down Sun Gate and a mission to stop these agents have begun.
The Moon Temple, cold and barren. Night.
Disaster has befallen them (always).
These lost souls probably won't eat the dog. No release date yet, but hopefully this year, expect more news and specific feature reveals about this going forward. Fastest way to get updates would be through twitter: https://twitter.com/RealCrackshell
Also, we made some tshirts, for people that like that over at Teepublic: https://www.teepublic.com/user/crackshell
User:Kellys cat eats the pink hw2-tshirt(?) I Hope we can present some HW2 news this year too, good news for those that likes pirates at least.
[ 2019-08-03 19:45:00 CET ] [ Original post ]
Annoucement:
Players, we are now revealing the third DLC for Heroes of Hammerwatch and the second one to feature a new campaign, this time our heroes will take on the Moon Temple. This DLC is a bit smaller than the Prophecy and will not feature a new class, but it will have the usual additions of items, drinks, colors and some new pets. The biggest feature of this DLC except for the campaign is the added "Hardcore" mode and a new in-game currency. Expect more news to come and a more complete feature list, we aim to have this released before the end of the year. Being a bit smaller than the Prophecy it will be somewhere between that and the Witch Hunter in price, most likely 5 USD, there will ofc be some free features for everyone with the corresponding DLC release-patch.
Short lore:
A long time ago, conflicts lead to a split in the priesthood at the Sun Temple. Some priests left the temple to form their own congregation up in Shaftlocke, in a small lush area called Brightmoor, heated by volcano activity from the north west. One day, a delegation of elves from The Silver City knocked on the door. They came with gifts, a hefty load of gold and riches, they only asked for a small favour in return, that the priests would safe guard the Orb of Night. And so they did, deep down in the Lunar Halls of the temple. With time, this "favour" started to change and corrupt the land and the priests. The warm sink turned cold and the priests would eventually turn into horrible, not so friendly figures attacking everyone in the areas around the temple. The Duke of Shaftlocke with help from priests of the Sun Temple built a magical Sun Gate that stopped the lost souls from getting out from the Moon Temple, the gates stood stable until attrition destroyed them when Thundersnow laid siege on Shaftlocke Tower. With the walls down, anyone could freely enter or exit the temple and it's belived that right now, agents sent out by the arch-necromancer Blight the Horrible are trying to steal the Orb to use for his own sinful purposes. A camp has been established just outside the broken down Sun Gate and a mission to stop these agents have begun.
Screenshots:
The Moon Temple, cold and barren. Night.
Disaster has befallen them (always).
These lost souls probably won't eat the dog. No release date yet, but hopefully this year, expect more news and specific feature reveals about this going forward. Fastest way to get updates would be through twitter: https://twitter.com/RealCrackshell
Otherz:
Also, we made some tshirts, for people that like that over at Teepublic: https://www.teepublic.com/user/crackshell
User:Kellys cat eats the pink hw2-tshirt(?) I Hope we can present some HW2 news this year too, good news for those that likes pirates at least.
Heroes of Hammerwatch
Crackshell
Crackshell
2018-03-01
Indie RPG Singleplayer Multiplayer Coop
Game News Posts 46
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(7033 reviews)
http://www.heroesofhammerwatch.com
https://store.steampowered.com/app/677120 
The Game includes VR Support
HWR Linux 32 [28.44 M]HWR Linux 64 [23.73 M]
Heroes of Hammerwatch: Pyramid of Prophecy
Heroes of Hammerwatch: Witch Hunter
Heroes of Hammerwatch: Moon Temple
Heroes of Hammerwatch is a rogue-lite action-adventure game set in the same universe as Hammerwatch. Encounter endless hordes of enemies, traps, puzzles, secrets and lots of loot, as you battle your way through procedurally generated levels to reach the top of the Forsaken Spire.
A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!
A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!
Features:
- Procedurally generated content: Random generated levels offers a high replay value and will bring you a new challenge with each run.
- Persistant progression: Your heroes will retain the experience gained from a run, and will become more powerful as they level up.
- Town upgrades: Construct/Upgrade 10 different buildings that will help your heroes in various ways.
- Classes: Choose from 7 different classes, all with unique stats, abilities and playstyles.
- Items: Find or buy over 100 unique items of various rarity.
- Co-op: Play with up to 3 friends in co-op.
- New Game+: Heroes of Hammerwatch will be a real challenge, and even if you beat it, the challenge never ends!
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: Intel Core Duo or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+
- Storage: 500 MB available space
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