The latest update to Slipstream has been published, and it brings the minimum requirements down to the lowest possible versions of OpenGL and related libraries. Hopefully this will fix compatibility issues some users have been reporting. There were also small changes to the gameplay, mainly reducing the amount of traffic on arcade mode, which has been an issue for some people.
Some users have raised the topic of key mapping, since Slipstream doesn't allow it yet. I have taken note and will try to add this feature on the next update. If the compatibility problems are fixed, I'm gonna start working on the 1.1 version ASAP, which will include a local multiplayer mode. That's all for now.
Slipstream is a racing game inspired by the visuals, music, games and cars from the late 80s and early 90s. It's built on a custom game engine, with an authentic retro feel and unique graphics. The soundtrack, drawing from synthpop and jazz fusion influences, sets the tone for a race across a variety of exotic locations from all around the world, including cities, deserts, forests, mountains and beaches. Drifting and slipstreaming mechanics add depth to the driving gameplay, and the result is a challenging and exciting experience.
Features
Authentic pseudo-3D game engine with 2D graphics, just like the glory days of the arcade racers.
20 Different tracks, set on a variety of exotic locations all around the world and beyond.
4 Game modes: arcade, quick race, grand prix and custom.
5 Car models, each with its own specs and playstyle.
Original soundtrack with 9 exclusive songs.
Upgrades, drifting, turbos, rivals, forks and much more!
MINIMAL SETUP
OS: Ubuntu 18.04+ (or any distro with glibc 2.27 or newer)Memory: 2 GB RAMGraphics: Intel HD Graphics 5000Storage: 500 MB available space