1.0.2e Released
[ 2017-01-11 12:13:54 CET ] [ Original post ]
Upgrades:
- Joining a fireteam in the multiplayer menu will now do the following:
- Display the player name, location and distance from you
- When quest rewards are being granted, other members of your party will also receive credits. This is intended as an increase to reward quantity for playing together.
- Respawn system has been reworked ahead of schedule. Bloodbursting now happens immediately (and more graphically!) and the menu gives a variety of options which are either captured (free) or locally available (not free). This should fix the immortal-yet-useless bug.
- Respawn menu has a 10 second countdown. If you experience issues and are unable to respawn, you will respawn automatically at the start of the map after 10 seconds. This is also precursory to Medic Skills which are not yet implemented.
- Fast travel system can be accessed by clicking any of the nodes on the map, and then their location button to activate the travel system. To be able to fast travel to a hostile location, other players already need to be in that area.
- Raiders now spawn with randomized Deflection Rating and Lethality. As such, some Raiders are now harder to kill...
- Crosshairs now only appear during the key down of the Aim Skil, while the key up removes it.
- Overflow respawn cost has now been set to 5,000,000 credits
- Clients should no longer steal reticles from hosts
- Drifters no longer appear as Raiders through the info tooltip
- Drifters now have a significant buff to Deflection Rating
- Raider weapons are now destroyed upon death
- NPC lethality and deflection ratings are now generated randomly
- Fixed a variety of other replication errors, however many persist please note them in the Bug Reports forum.
1.0.2e Released
[ 2017-01-11 12:13:54 CET ] [ Original post ]
Upgrades:
- Joining a fireteam in the multiplayer menu will now do the following:
- Display the player name, location and distance from you
- When quest rewards are being granted, other members of your party will also receive credits. This is intended as an increase to reward quantity for playing together.
- Respawn system has been reworked ahead of schedule. Bloodbursting now happens immediately (and more graphically!) and the menu gives a variety of options which are either captured (free) or locally available (not free). This should fix the immortal-yet-useless bug.
- Respawn menu has a 10 second countdown. If you experience issues and are unable to respawn, you will respawn automatically at the start of the map after 10 seconds. This is also precursory to Medic Skills which are not yet implemented.
- Fast travel system can be accessed by clicking any of the nodes on the map, and then their location button to activate the travel system. To be able to fast travel to a hostile location, other players already need to be in that area.
- Raiders now spawn with randomized Deflection Rating and Lethality. As such, some Raiders are now harder to kill...
- Crosshairs now only appear during the key down of the Aim Skil, while the key up removes it.
- Overflow respawn cost has now been set to 5,000,000 credits
- Clients should no longer steal reticles from hosts
- Drifters no longer appear as Raiders through the info tooltip
- Drifters now have a significant buff to Deflection Rating
- Raider weapons are now destroyed upon death
- NPC lethality and deflection ratings are now generated randomly
- Fixed a variety of other replication errors, however many persist please note them in the Bug Reports forum.
Advanced Gaming Platform::Epica
AGP::Studios
AGP::Studios
2016-12-22
Action Indie RPG Simulation Singleplayer EA
Game News Posts 24
🎹🖱️Keyboard + Mouse
Mostly Negative
(66 reviews)
https://discord.gg/FhCdDXz
https://store.steampowered.com/app/398120 
The Game includes VR Support
AGP::Epica Linux [8.36 G]
Marked for death by the Imperial Corporation™, you have been marooned on a desolate planet in the Attria Prime system. Fight to survive the inhospitable frontier in a post-earth dystopia. AGP::Epica is tactical, open world RPG intended for advanced players seeking a challenge.
Open class system
Experience limitless freedom in character creation as you customize your character with 216 skills slots -without your hand leaving WASD
New in 1.0.5
In 1.0.5 players being with an Assault Carrier Capital Ship and can select from 1 of 3 starting classes, with its own unique weapons and skills.
Combat
Fight your way through unending waves of enemies.
Key Features:
Open class system
Experience limitless freedom in character creation as you customize your character with 216 skills slots -without your hand leaving WASD
- Eliminate enemies with rifle, shotgun, stealth, cover and grenade skills from the Assault class skills
- Infiltrate the networks of your adversaries - or reign down orbital and electrical attacks with Cybermage skills [incomplete, currently in development]
- Build an army and command it with the Commander orders and summons [incomplete, currently in development]
- Craft your way to victory using Engineer skills [in development]
New in 1.0.5
In 1.0.5 players being with an Assault Carrier Capital Ship and can select from 1 of 3 starting classes, with its own unique weapons and skills.
- New characters are offered a tutorial to help ease them into the game.
- Explore the Assault Carrier capital ship
- Explore the first few feet of Pendrith, a darker world with dangerous enemies in the shadows.
- Preview some of the up coming areas and look back on some of the previous mission areas.
Combat
Fight your way through unending waves of enemies.
- Advanced lethality system picks up where most games drop off - one shot, one kill Lethality based combat
- No hit points - strike enemies in vulnerable areas instead of spending hours grinding down a health bar
- Watch your back - Advanced AI units coordinate together to flank, suppress and destroy the players without mercy
MINIMAL SETUP
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or faster.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 10 GB available space
- Processor: Quad-core Intel or AMD processor. 3.5 GHz or faster.Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 10 GB available spaceAdditional Notes: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
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