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AGP 1.0.3 Alpha Live

1.0.3 Alpha With update 1.0.3 players can acquire a small capital ship which becomes their base of operations, with up-coming updates to further flush out this section of the game. Players also have access now to a one their first one-off mission: Underground Storage where players gather Deuterium fuel for their ship. Upgrades

  • Upgraded to Unreal 4.15
Features
  • Players now have access to a Frigate Class Capital Ship. After securing your ship in Deep Orbit, this will become the default staging area for players after logging in. Missions, and soon Navigation, can be found on the Bridge.
  • New Ship Station - Ops & Tactical Accessing the Tactical Panel on the ship's bridge will provide you with basic helm control and intel about the planets in the region.
  • New Level - Underground Storage Raid a supply depot for much needed Deuterium fuel for your ship. Completing this mission in conjunction with upcoming missions will allow your ship to travel throughout the solar system
  • Updated Minimap Accessing the super menu on the Ship will give you a bird's eye view of the solar system. While standing in the area of the Tactical Panel, Examine mode can be controlled from the super menu.
Optimizations Rewrote the code regarding bullets, firing and equipping. This is being prototyped on the basic assault rifle. Please note in the bug reports section of the forum if you have any issues.
  • Bullets now use 500% less memory, are more optimized for close range combat. Prototyping on basic assault rifle only
  • Bullets now travel 30% faster and have slightly increased range before dropping. This is to simulate high end bullet speed in the next release; please report any issues you have.Prototyping on basic assault rifle only
  • Increased the accuracy for rate of fire calculations
  • Adjusted network replication (bullets fired from the basic assault rifle should lag less)
Bug fixes
  • Fixed a bug where players were getting overcharged for respawning at locations which cost credits
  • Corrected various AI errors that would occasionally cause stutters. Passive & Ranged AI still requires a rework.
  • Fixed a bug where the player would have to click a second time after using a menu to be able to turn
Outstanding Work for 1.0.3
  • Russian translation
  • Linux distribution
  • Proper level streaming for random level (awaiting Unreal bug fix)
  • Key remapping
  • Trading cards


[ 2017-03-26 03:18:36 CET ] [ Original post ]


AGP 1.0.3 Alpha Live

1.0.3 Alpha With update 1.0.3 players can acquire a small capital ship which becomes their base of operations, with up-coming updates to further flush out this section of the game. Players also have access now to a one their first one-off mission: Underground Storage where players gather Deuterium fuel for their ship. Upgrades

  • Upgraded to Unreal 4.15
Features
  • Players now have access to a Frigate Class Capital Ship. After securing your ship in Deep Orbit, this will become the default staging area for players after logging in. Missions, and soon Navigation, can be found on the Bridge.
  • New Ship Station - Ops & Tactical Accessing the Tactical Panel on the ship's bridge will provide you with basic helm control and intel about the planets in the region.
  • New Level - Underground Storage Raid a supply depot for much needed Deuterium fuel for your ship. Completing this mission in conjunction with upcoming missions will allow your ship to travel throughout the solar system
  • Updated Minimap Accessing the super menu on the Ship will give you a bird's eye view of the solar system. While standing in the area of the Tactical Panel, Examine mode can be controlled from the super menu.
Optimizations Rewrote the code regarding bullets, firing and equipping. This is being prototyped on the basic assault rifle. Please note in the bug reports section of the forum if you have any issues.
  • Bullets now use 500% less memory, are more optimized for close range combat. Prototyping on basic assault rifle only
  • Bullets now travel 30% faster and have slightly increased range before dropping. This is to simulate high end bullet speed in the next release; please report any issues you have.Prototyping on basic assault rifle only
  • Increased the accuracy for rate of fire calculations
  • Adjusted network replication (bullets fired from the basic assault rifle should lag less)
Bug fixes
  • Fixed a bug where players were getting overcharged for respawning at locations which cost credits
  • Corrected various AI errors that would occasionally cause stutters. Passive & Ranged AI still requires a rework.
  • Fixed a bug where the player would have to click a second time after using a menu to be able to turn
Outstanding Work for 1.0.3
  • Russian translation
  • Linux distribution
  • Proper level streaming for random level (awaiting Unreal bug fix)
  • Key remapping
  • Trading cards


[ 2017-03-26 03:18:36 CET ] [ Original post ]



Advanced Gaming Platform::Epica
AGP::Studios
  • Developer

  • AGP::Studios
  • Publisher

  • 2016-12-22
  • Release

  • Action Indie RPG Simulation Singleplayer EA
  • Tags

  • Game News Posts 24  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Negative

    (66 reviews)


  • Review Score

  • https://discord.gg/FhCdDXz
  • Website

  • https://store.steampowered.com/app/398120 
  • Steam Store

  • The Game includes VR Support



    AGP::Epica Linux [8.36 G]

  • Public Linux depots

  • Marked for death by the Imperial Corporation™, you have been marooned on a desolate planet in the Attria Prime system. Fight to survive the inhospitable frontier in a post-earth dystopia. AGP::Epica is tactical, open world RPG intended for advanced players seeking a challenge.

    Key Features:


    Open class system

    Experience limitless freedom in character creation as you customize your character with 216 skills slots -without your hand leaving WASD

    • Eliminate enemies with rifle, shotgun, stealth, cover and grenade skills from the Assault class skills
    • Infiltrate the networks of your adversaries - or reign down orbital and electrical attacks with Cybermage skills [incomplete, currently in development]
    • Build an army and command it with the Commander orders and summons [incomplete, currently in development]
    • Craft your way to victory using Engineer skills [in development]
    Solider Skill tree is completed. The remaining core trees (Commander, Engineer and Operator) are disabled as they're being actively worked on. Upcoming planned development includes additional melee skills, Akimbo pistol skills, gunsmithing skills and expansion of all existing subclasses (Merchant, Medic, Omnitech, Mecha, Cybermage, Infiltrator and Templar)


    New in 1.0.5

    In 1.0.5 players being with an Assault Carrier Capital Ship and can select from 1 of 3 starting classes, with its own unique weapons and skills.

    • New characters are offered a tutorial to help ease them into the game.
    • Explore the Assault Carrier capital ship
    • Explore the first few feet of Pendrith, a darker world with dangerous enemies in the shadows.
    • Preview some of the up coming areas and look back on some of the previous mission areas.


    Combat

    Fight your way through unending waves of enemies.

    • Advanced lethality system picks up where most games drop off - one shot, one kill Lethality based combat
    • No hit points - strike enemies in vulnerable areas instead of spending hours grinding down a health bar
    • Watch your back - Advanced AI units coordinate together to flank, suppress and destroy the players without mercy



    MINIMAL SETUP
    • Processor: Quad-core Intel or AMD processor. 2.5 GHz or faster.Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
    • Storage: 10 GB available space
    RECOMMENDED SETUP
    • Processor: Quad-core Intel or AMD processor. 3.5 GHz or faster.Memory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
    • Storage: 10 GB available spaceAdditional Notes: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
    GAMEBILLET

    [ 5951 ]

    12.72$ (15%)
    24.87$ (17%)
    16.52$ (17%)
    4.24$ (15%)
    10.91$ (16%)
    1.45$ (85%)
    36.89$ (18%)
    17.62$ (71%)
    6.46$ (78%)
    3.90$ (80%)
    56.67$ (19%)
    41.31$ (17%)
    2.87$ (81%)
    49.64$ (17%)
    2.62$ (80%)
    3.08$ (76%)
    27.59$ (8%)
    24.59$ (18%)
    3.90$ (84%)
    2.00$ (90%)
    25.99$ (35%)
    16.99$ (15%)
    26.09$ (13%)
    8.00$ (60%)
    25.47$ (15%)
    3.88$ (81%)
    1.00$ (90%)
    33.59$ (16%)
    3.81$ (81%)
    32.78$ (18%)
    GAMERSGATE

    [ 3198 ]

    3.0$ (85%)
    1.13$ (89%)
    4.25$ (83%)
    5.06$ (66%)
    0.3$ (92%)
    8.99$ (10%)
    2.5$ (90%)
    0.68$ (83%)
    0.6$ (85%)
    12.59$ (37%)
    1.76$ (91%)
    1.5$ (92%)
    1.13$ (89%)
    5.25$ (74%)
    1.8$ (70%)
    0.75$ (85%)
    4.95$ (67%)
    0.53$ (92%)
    40.49$ (10%)
    2.25$ (92%)
    1.58$ (77%)
    5.31$ (79%)
    2.25$ (85%)
    3.32$ (74%)
    6.6$ (74%)
    3.0$ (85%)
    9.71$ (19%)
    4.49$ (55%)
    1.5$ (92%)
    4.0$ (60%)

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    HUMBLE BUNDLES

    Time left:

    4 days, 13 hours, 14 minutes


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