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1.13 PATCH NOTES

Hi all, Patch 1.13 is due to be released at 10am BST this morning. Here are the patch notes for this update: - Fixed bug where the AI pits every lap after multiple weather transitions - Fixed bug where players will spawn on top of each other on the grid if posting the same time in an online qualifying session - Reduced chance of collision occurring when cars intersect due to network latency Thank you, Codies


[ 2018-03-28 08:53:28 CET ] [ Original post ]


1.13 PATCH NOTES

Hi all, Patch 1.13 is due to be released at 10am BST this morning. Here are the patch notes for this update: - Fixed bug where the AI pits every lap after multiple weather transitions - Fixed bug where players will spawn on top of each other on the grid if posting the same time in an online qualifying session - Reduced chance of collision occurring when cars intersect due to network latency Thank you, Codies


[ 2018-03-28 08:53:28 CET ] [ Original post ]


Free Weekend - F1 2017

Play F1™ 2017 for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup F1™ 2017 at 70% off the regular price!*

If you already have Steam installed, click here to install or play F1™ 2017. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time


[ 2018-03-23 16:59:00 CET ] [ Original post ]


1.11 PATCH NOTES

Hi all, Patch 1.11 was released at 3pm GMT today. Heres whats 1.11 contains: Firstly, we know that the team mate bug is something thats affecting some of your careers, so weve had a look at how we can mitigate it for you. We know that this issue is particularly highlighted in the McLaren (because the Honda engine is down on power), so this patch updates McLarens overall performance, and changes the way your team mate at McLaren handles upgrades. - McLaren performance update in order to negate the effects of the team-mate bug in Career mode. - A frequent network crash - Crash when entering Multiplayer having played Time Trial. - Crash when re-entering Multiplayer after having disconnected via Ethernet. - Crash when loading into a post-race career hub with a specific save game. If any of the above dont work in the way they should, or you notice any issues, please let us know in the new discussion thread for 1.11! Thank you, Codies


[ 2017-12-11 15:31:03 CET ] [ Original post ]


1.11 PATCH NOTES

Hi all, Patch 1.11 was released at 3pm GMT today. Here’s what’s 1.11 contains: Firstly, we know that the ‘team mate bug’ is something that’s affecting some of your careers, so we’ve had a look at how we can mitigate it for you. We know that this issue is particularly highlighted in the McLaren (because the Honda engine is down on power), so this patch updates McLaren’s overall performance, and changes the way your team mate at McLaren handles upgrades. - McLaren performance update in order to negate the effects of the “team-mate bug” in Career mode. - A frequent network crash - Crash when entering Multiplayer having played Time Trial. - Crash when re-entering Multiplayer after having disconnected via Ethernet. - Crash when loading into a post-race career hub with a specific save game. If any of the above don’t work in the way they should, or you notice any issues, please let us know in the new discussion thread for 1.11! Thank you, Codies


[ 2017-12-11 15:31:03 CET ] [ Original post ]


1.10 PATCH NOTES

Hey all, Patch 1.10 is now out on PC. Below are the notes for this patch:

  • Safety Car - Fixed the falling too far back system so it will no longer give penalties incorrectly.
  • Safety Car - Lapped cars will no longer be able to overtake cars that have lapped them.
  • Fixed a bug that meant players could be disqualified when someone behind them did a jump start and drove through them while ghosted.
  • Increased the terminal damage threshold from ~7m/s to 15m/s. (The terminal damage threshold is the speed below which you cannot terminally damage your car).
  • Fixed a minor graphical issue on the Ray Ban sponsor on the Ferrari.
  • Fixed a bug that caused the delta to stop working during a virtual safety car period.
  • Fixed a bug that could cause cars to become desynchronised during multiplayer sessions. A red “disconnected” cross icon is now displayed next to the name of any player who has not sent network information recently to warn you that there is a connectivity issue.
Something mentioned above not working as it should do? Let us know below!


[ 2017-10-30 16:15:08 CET ] [ Original post ]


1.10 PATCH NOTES

Hey all, Patch 1.10 is now out on PC. Below are the notes for this patch:

  • Safety Car - Fixed the falling too far back system so it will no longer give penalties incorrectly.
  • Safety Car - Lapped cars will no longer be able to overtake cars that have lapped them.
  • Fixed a bug that meant players could be disqualified when someone behind them did a jump start and drove through them while ghosted.
  • Increased the terminal damage threshold from ~7m/s to 15m/s. (The terminal damage threshold is the speed below which you cannot terminally damage your car).
  • Fixed a minor graphical issue on the Ray Ban sponsor on the Ferrari.
  • Fixed a bug that caused the delta to stop working during a virtual safety car period.
  • Fixed a bug that could cause cars to become desynchronised during multiplayer sessions. A red disconnected cross icon is now displayed next to the name of any player who has not sent network information recently to warn you that there is a connectivity issue.
Something mentioned above not working as it should do? Let us know below!


[ 2017-10-30 16:15:08 CET ] [ Original post ]


F1 2017 - patch 1.9 info, including updated liveries

Hi all, Our release of patch 1.9 is imminent, pending QA approval. Please see below for what to expect from our latest update: New Features - New Spectator UI has been added to game. - LAN Mode has been added to PS4 and PC versions. - New Grid editor available in custom multiplayer modes. - Photo Mode is now available on PS4 & Xbox One. - Sports Update – Updated car and driver liveries. - Sports Update – Updated car performance levels. Bug Fixes - Fixed an issue where continuing an online championship resulted in a crash. - Fixed an issue in multiplayer where blue flags were occurring at the start of a race once - OSQ had finished. - Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap. - Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions. - Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred. - Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear. - Fixed an issue with a flickering skybox during dynamic weather events. - Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race. - Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues. - Fixed an issue where a white object was clipping through the players helmet. - Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working. - Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship. - Fixed an issue where Jeff repeated that he didn’t receive your last message. - Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs. - Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race. - Improved AI drivers ability when defending the inside line. - Improvements to AI pace balance between qualifying and race sessions. - AI Difficulty is now applied correctly in multiplayer sessions. - AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in. - Player no longer told to catch SC when leading the race and already behind the SC. - Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties. - Increased the likelihood of SC & VSC periods occurring in online championships. - Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage. - In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event. - Fixed an issue which could show incorrect development time in weeks on R&D parts. - Driver number No 1 appears on car instead of 0 after winning drivers championship. - Fixed an issue where stop-go penalties could be ignored without receiving a penalty. - Achievement / Trophy – Up to Eleven will now unlock correctly. - Added the 2nd DRS detection zone to Baku and updated track map video. - Added pre-set controls for Heusinkveld pedals. - Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets. - Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend. - Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen. - Rebalanced medium traction control performance. - Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position. - Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out. - Various other fixes and improvements. Find something here doesn't work in the way it should? Let us know below!


[ 2017-10-10 14:01:31 CET ] [ Original post ]


F1 2017 - patch 1.9 info, including updated liveries

Hi all, Our release of patch 1.9 is imminent, pending QA approval. Please see below for what to expect from our latest update: New Features - New Spectator UI has been added to game. - LAN Mode has been added to PS4 and PC versions. - New Grid editor available in custom multiplayer modes. - Photo Mode is now available on PS4 & Xbox One. - Sports Update Updated car and driver liveries. - Sports Update Updated car performance levels. Bug Fixes - Fixed an issue where continuing an online championship resulted in a crash. - Fixed an issue in multiplayer where blue flags were occurring at the start of a race once - OSQ had finished. - Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap. - Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions. - Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred. - Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear. - Fixed an issue with a flickering skybox during dynamic weather events. - Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race. - Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues. - Fixed an issue where a white object was clipping through the players helmet. - Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working. - Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship. - Fixed an issue where Jeff repeated that he didnt receive your last message. - Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs. - Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race. - Improved AI drivers ability when defending the inside line. - Improvements to AI pace balance between qualifying and race sessions. - AI Difficulty is now applied correctly in multiplayer sessions. - AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in. - Player no longer told to catch SC when leading the race and already behind the SC. - Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties. - Increased the likelihood of SC & VSC periods occurring in online championships. - Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage. - In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event. - Fixed an issue which could show incorrect development time in weeks on R&D parts. - Driver number No 1 appears on car instead of 0 after winning drivers championship. - Fixed an issue where stop-go penalties could be ignored without receiving a penalty. - Achievement / Trophy Up to Eleven will now unlock correctly. - Added the 2nd DRS detection zone to Baku and updated track map video. - Added pre-set controls for Heusinkveld pedals. - Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets. - Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend. - Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen. - Rebalanced medium traction control performance. - Fixed an issue with the Find Me button on the leaderboard scrolling 100 places rather than to the players position. - Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out. - Various other fixes and improvements. Find something here doesn't work in the way it should? Let us know below!


[ 2017-10-10 14:01:31 CET ] [ Original post ]


1.7 PATCH NOTES

Hey all, Patch 1.7 has arrived on PC! Below are the notes for this patch:

  • Fixed issue where yellow flags persist for the duration of a multiplayer race when a player terminally damages their car and quits the session
  • Fixed issue where players are disqualified for not using the correct tyre compounds when another player rejoins their online session
  • Fixed issue where player is unable to resume a saved online championship from an earlier version of the game
  • Fixed issue where players are unable to load into a session which uses saved lobby settings
  • Fixed issue where lobby host could hang after changing race length during online season
  • Fixed issue where penalties could be forgotten after resuming a mid-session save
  • Fixed issue where player is limited to six gearboxes for a season
  • Increased level at which gearboxes suffer faults
  • Various other stability fixes


[ 2017-09-18 11:11:34 CET ] [ Original post ]


1.6 PATCH NOTES - UPDATED 08/09

Hello! Patch 1.6 is now live. You can find the patch notes for this one here: · Players losing vibration / force feedback in multiplayer · Grid penalties for changing parts now apply correctly when reforming the grid after a formation lap · AI will no longer post single sector times as lap times at Monaco · Stats for Public Multiplayer now work correctly (we will, however, be wiping the leaderboards in due course) · Added Polish subtitles · AI drivers will suffer reliability issues in Championships mode · Various crash fixes We've also added these on 08/09/2017: · McLaren's Engine Power upgrades will now have an effect on the car when bought and applied. · Spec and Multi-Class Races with Classic cars in Grand Prix now work properly. · The player's Team Mate at the start of a career will now always be the one they have chosen As always, if you notice anything that's not right, let us know!


[ 2017-09-08 16:00:39 CET ] [ Original post ]


Patch 1.5 Notes

Hi all, 1.5 has just been released on PC! You can find all the details on the patch notes below in all supported languages. Additionally, we've fixed the audio stutter bug that you reported to us. English · A missing gear fault will always be fixed after swapping out a worn gearbox for a new one. · Fixed a crash seen loading in to any Multiplayer session. · Reduced the amount of gearbox and engine wear when playing 25% distance races. · Fixed an audio stutter French · Une panne de boîte de vitesses sera toujours corrigée en remplaçant une boîte de vitesses usée par une neuve. · Correction d'un plantage lors du chargement d'une session multijoueur. · Réduction de l'usure du moteur et de la boîte de vitesses pour les courses sur le quart de la distance. German · Getriebestörungen werden jetzt immer behoben, wenn ein neues Getriebe eingesetzt wird. · Es wurde ein Fehler behoben, durch den beim Laden einer Mehrspieler-Session das Spiel abstürzte. · Der Verschleiß von Getriebe und Motor bei Rennen über 25 % der Rennstrecke wurde verringert. Italian · Un guasto del cambio verrà sempre riparato dopo aver sostituito un cambio usurato con uno nuovo. · Risolto il problema di caricamento delle sessioni multigiocatore. · Quantità di usura del cambio e del motore ridotta dopo aver completato il 25% della gare su lunga distanza. Polish · Wada spowodowana brakującą częścią będzie teraz zawsze usuwana po wymianie używanej skrzyni biegów na nową. · Usunięto problem powodujący zamknięcie gry podczas wczytywania dowolnej sesji gry wieloosobowej. · Zmniejsza poziom zużycia skrzyni biegów podczas rozgrywania wyścigów na 25% dystansu. Portuguese · Um defeito de marcha faltando sempre será consertado depois de trocar uma caixa de câmbio gasta por uma nova. · Foi resolvido um travamento ao carregar qualquer sessão Multiplayer. · Foi reduzido o desgaste da caixa de câmbio e do motor em corridas de 25% de distância. Russian · Отказ коробки передач, вызывающий пропуск передачи, теперь всегда будет устраняться при замене коробки. · Исправлена ошибка, приводившая к аварийному закрытию игры во время загрузки многопользовательской игры. · Снижен износ двигателя и коробки передач в заездах протяжённостью 25% полной дистанции. Spanish · Los fallos de ausencia de una marcha se solucionarán siempre al cambiar una caja de cambios desgastada por una nueva. · Se ha solucionado un bloqueo que ocurría al cargar una sesión multijugador. · Se ha reducido la cantidad de desgaste de la caja de cambios y del motor al jugar carreras del 25 % de la distancia. Let us know if there's anything not quite right!


[ 2017-08-31 11:20:43 CET ] [ Original post ]


Patch 1.4 Notes

Hi all, As of 29/08, we released the latest patch - 1.4. Here you'll find the notes for patch 1.4! • The McLaren MP4/4 is now available for selection in Multiplayer modes for players with the Special Edition. • Players will no longer be incorrectly disqualified from Multiplayer sessions. Below you'll also find the patch notes in the other supported languages of F1 2017: Brazilian • Agora o McLaren MP4/4 está disponível nos modos Multiplayer para jogadores com a Special Edition. • Os jogadores não serão mais desclassificados incorretamente em sessões Multiplayer. French • La McLaren MP4/4 peut maintenant être choisie en multijoueur pour les détenteurs de l'édition spéciale. • Les joueurs ne seront plus disqualifiés des sessions multijoueur sans raison. German • Der McLaren MP4/4 steht ab sofort allen Spielern der Special Edition in den Mehrspielermodi zur Verfügung. • Es wurde ein Fehler behoben, durch den Spieler fälschlicherweise von Mehrspieler-Sessions disqualifiziert wurden. Italian • Il McLaren MP4/4 è ora disponibile nella selezione delle modalità multigiocatore per giocatori con la Special Edition. • I giocatori non saranno più squalificati senza motivo dalle sessioni multigiocatore. Polish • Teraz gracze posiadający Edycję Specjalną mogą wybrać bolid McLaren MP4/4 w trybach gry wieloosobowej. • Gracze nie będą już niesłusznie dyskwalifikowani z sesji gry wieloosobowej. Russian • Владельцам специального издания игры теперь доступен McLaren MP4/4 для многопользовательских режимов. • Игроки больше не столкнутся с ошибочной дисквалификацией во время многопользовательских гонок. Spanish • Ahora, los jugadores con la edición especial pueden seleccionar el McLaren MP4/4 en los modos multijugador. • Los jugadores ya no serán descalificados de manera incorrecta de las sesiones multijugador. If you notice anything that isn't right, please let us know!


[ 2017-08-29 16:32:31 CET ] [ Original post ]


Now Available on Steam - F1 2017

F1 2017 is Now Available on Steam!

MAKE HISTORY - Win the 2017 World Championship, break every record in the fastest ever F1 cars, and race some of the most iconic F1 cars of the last 30 years.


[ 2017-08-24 23:12:00 CET ] [ Original post ]



F1™ 2017
Codemasters
  • Developer

  • Codemasters
  • Publisher

  • 2017-08-24
  • Release

  • Simulation Sports Singleplayer Multiplayer
  • Tags

  • Game News Posts 14  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (5935 reviews)


  • Review Score

  • http://www.formula1-game.com/
  • Website

  • https://store.steampowered.com/app/515220 
  • Steam Store

  • The Game includes VR Support



    Linux - F1 2017 - Content [10.86 G]Linux - F1 2017 - Tracks [19.14 G]Linux - F1 2017 - Language en-GB [318.57 M]Linux - F1 2017 - Language de-DE [341.72 M]Linux - F1 2017 - Language es-ES [381.51 M]Linux - F1 2017 - Language fr-FR [298.95 M]Linux - F1 2017 - Language it-IT [374.09 M]Linux - F1 2017 - Language jp-JP [305.08 M]Linux - F1 2017 - Language pt-BR [368.14 M]Linux - F1 2017 - Language pl-PL [318.57 M]Linux - F1 2017 - Language ru-RU [318.57 M]Linux - F1 2017 - Language zh-CN [318.57 M]Linux - F1 2017 Binary [267.92 M]Linux - Overrides [28.92 K]

  • Public Linux depots

  • F1™ 2017 ‘1988 McLAREN MP4/4 CLASSIC CAR DLC’
  • Available DLCs

  • MAKE HISTORY


    Win the 2017 World Championship, break every record in the fastest ever F1 cars, and race some of the most iconic F1 cars of the last 30 years. With an even deeper ten year Career, more varied gameplay in the new ‘Championships’ mode, and a host of other new features, both online and offline, F1 2017 is the most complete and thrilling F1 videogame ever.

    F1 2017 gives the player unprecedented access to not only the on-track excitement of F1, but also the off-track dealings and vehicle development that goes along with it. The acclaimed career mode is updated to include additional practice programmes to help the driver hone their skills, an expanded Research and Development tree to provide greater depth and control over the development of the car, and the ability to manage engines and gearboxes over the course of the season.

    Along with some stunning new locations and compelling characters to interact with, these enhancements all combine to provide the most complete experience in the world of F1 yet.

    MASSIVELY EXPANDED CAREER

    • The expanded career mode allows players to make history as they hone their skills and develop their car over multiple seasons. Delve deeper than ever before into the new vehicle management features that require the player to balance resource to improve performance, keep the car reliable, and avoid punishing grid penalties.

    • Manage the six key components which each make up a modern F1 power unit and work to develop team skills such as pit stop times, Research and Development speed and new part reliability.

    • There are also new Practice Programmes to master and earn resource points from, ‘Fuel Management’ and ‘Race Pace’, and stunning new and updated career locations form the immersive back drop to the off-track negotiations. The classic cars also take centre stage in the enhanced career mode as you are invited to race them in the new ‘invitational events’.

    • Other enhancements to the career mode in the new game include the addition of female driver avatars for the first time, new helmet designs from community competition winners, the ability to change car number and helmet design during the season, and the much-requested option to assign the prestigious number 1 to your career car when you win the Driver’s Championship.

    NEW CLASSIC F1 CARS

    • The game includes iconic F1 cars of the past from five historic teams – Ferrari, McLaren, Red Bull Racing, Renault and Williams, which are available to race across a variety of game modes. The classic cars are also integrated into the career mode, and can be raced in both Single Class and Multi Class Races.

    • There are also new ‘invitational events’ with a variety of exciting gameplay modes that include: Overtake, Pursuit, Checkpoint Challenge and Time Attack.

    ENHANCED MULTIPLAYER

    • Players will race online with a full grid of 20 cars in either public or private sessions, with two dedicated ‘spectator’ spots added too. With improved multiplayer matchmaking, new online stats and a levelling system, and all multiplayer session types will allow the option of racing either the 2017 cars or the classic cars. The ‘Event mode’ has also been expanded to feature across all three platforms, along with a new competitive scoring system.

    NEW ‘CHAMPIONSHIPS’ MODE AND NEW GAMEPLAY TYPES

    • A new ‘Championship Mode’ allows the player to experience some unique race events that follow different rules and structures from the official Championship, allowing players to experience new and varied content within a championship structure.

    ALTERNATIVE TRACK LAYOUTS

    • A first for the franchise, as well as the 20 official circuits, there are four additional track variants added to the game: Britain Short, Japan Short, USA Short and Bahrain Short, whilst Monaco at Night has also been created in stunning fashion.

    Tobii Eye Tracking Support:

    INCREASED VISIBILITY
    • Intensify your racing experience with Tobii Eye Tracking. Keep an eye on the challenges ahead or look around to check the competition by controlling the in-game camera with your gaze. Focus on the race with Clean UI, displaying additional information only when you need it.
    MINIMAL SETUP
    • OS: Ubuntu 17.04
    • Processor: Intel Core i3-3225 3.3ghzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia 680 (2GB). AMD GCN 3rd Generation (Volcanic Islands) or better (See notes for more details)
    • Storage: 36 GB available spaceAdditional Notes: * Requires Vulkan * Nvidia requires 384.90 or newer drivers. * The Nvidia 387 driver series has known issues. We advise that you avoid using this driver for a better user experience * AMD requires Mesa 17.2.2. * AMD GCN 3rd Gen GPU's include the R9 285. 380. 380X. Fury. Nano. Fury X. * AMD VEGA cards are not supported at time of release * Intel GPUs are not supported at time of release. * Other modern drivers and distributions are expected to work but are not officially supported.
    RECOMMENDED SETUP
    • OS: Ubuntu 17.04
    • Processor: Intel Core i5-6600kMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia 1070 or better
    • Storage: 36 GB available spaceAdditional Notes: * Requires Vulkan * Nvidia requires 384.90 or newer drivers. * The Nvidia 387 driver series has known issues. We advise that you avoid using this driver for a better user experience * AMD requires Mesa 17.2.2. * AMD GCN 3rd Gen GPU's include the R9 285. 380. 380X. Fury. Nano. Fury X. * AMD VEGA cards are not supported at time of release * Intel GPUs are not supported at time of release. * Other modern drivers and distributions are expected to work but are not officially supported.
    GAMEBILLET

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